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1 | The lines are becoming blurred now. The teams are unclear. There are lies and deciet left and right, and it seems that people only tell the truth in death. But it's become increasignly harder to discover who was with who. The only way to discover who was who is their Last Will and Testament. | |||||||||||||||||||||||||
2 | This game is unlike previous Werewolf games, as the role of a player will not be revealed on death. However, the player will be given time to write a Will. In their Will, the player can say whatever they want, but are required to say their role. But who says the Will can't be tampered with? | |||||||||||||||||||||||||
3 | Teams: | |||||||||||||||||||||||||
4 | Name | Goal | ||||||||||||||||||||||||
5 | Villagers | Kill all the wolves and survive to the end of the game | ||||||||||||||||||||||||
6 | Wolves | Kill all the Villagers and survive to the end of the game | ||||||||||||||||||||||||
7 | Vampires | Survive to the end of the game or kill all the Church members | ||||||||||||||||||||||||
8 | Church | Kill all the wolves and vampires | ||||||||||||||||||||||||
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10 | Roles: | |||||||||||||||||||||||||
11 | Name | Team | Ability | |||||||||||||||||||||||
12 | N/A | The Villager | Villagers | N/A | ||||||||||||||||||||||
13 | 1 | The Medium | Villagers | Can speak with one dead person per day. | ||||||||||||||||||||||
14 | 2 | The Detective | Villagers | Once per night, the Detective may read the documents (Last Will) of one player. The detective,however, does not have good eyesight, so he can only read some of the text. | ||||||||||||||||||||||
15 | 3 | The Middleman | Villagers | Can sometimes hear snippets of conversation... | ||||||||||||||||||||||
16 | 4 | The Bodyguard | Villagers | Can protect one person per night, and if that person is attacked, the bodyguard will be killed in their place | ||||||||||||||||||||||
17 | 5 | The Vigilante | Villagers | May kill one person every three nights. However, the gun the Vigilante is using is a little too powerful, and the Last Will will be destroyed. | ||||||||||||||||||||||
18 | 6 | The Doctor | Villagers | The Doctor can attempt to bring someone who has died the last night back to life. The Doctor has a 50% chance of bringing them back. | ||||||||||||||||||||||
19 | 7 | The Spy | None | Once per game, the Spy can create a new Last Will for a person, that cannot be changed or seen by anyone else until the person dies. Once per game, the Spy will witness a murder and be able to edit the Will of the person dead. However, this is the one character who does not have to reveal their role in their last will. The Spy will win if and only if one team wins. It does not matter which team, but only one team can meet their victory conditions in order for The Spy to win | ||||||||||||||||||||||
20 | N/A | The Mayor | Varies | The town will elect a mayor. The mayor can cast two lynch votes per day, and, must designate a successor in their Last Will. Once the Mayor dies, the successor takes over his role. The Mayor will always retain the abilities and win conditions of his starting role. | ||||||||||||||||||||||
21 | 8 | The Wolf | Wolves | Can talk to the other wolves, and once per night, can work with the other wolves to kill one person | ||||||||||||||||||||||
22 | 9 | The Forger | Wolves | The Forger can replace the Last Will of a person who dies. If the Forger dies, another wolf will gain his abilities. When the Forger dies, his will will have a 50% chance of containing the wills of everyone who's will he replaced. Let's see if I can get the word Will into this description a few more times. | ||||||||||||||||||||||
23 | 10 | The Necromancer | Wolves | The Necromancer has the ability to bring back, once every third night, one person. However, the person will always be random, so the Necromancer has no say in who he wants to ressusitate. | ||||||||||||||||||||||
24 | 11 | The Confessor | Wolves/Church | A normal wolf that has the normal wolf abilities, and by default, will win with the wolves. However, the wolf may "confess" to the Church, and afterward, will be unable to kill or win with the Wolves, but, if the members of the Church votes yes, this Wolf will become a Follower. Cannot reveal the other wolves. | ||||||||||||||||||||||
25 | 12 | The Vampire | Vampires | The Vampire is special. The Vampire does not want anyone else dead. He didn't choose to be a Vampire. Once per night, each Vampire will choose to drink the blood of one person. If he does not, he will die. The Vampire will be killed if he drinks the blood of another Vampire, Wolf, or Church member. The Vampire is immune from attacks during the night, unless it is a Church member. Vampires will not be informed of the existance of other Vampires, if there are any. | ||||||||||||||||||||||
26 | 13 | The Infiltrator | Vampires | Bitter at his fate, this Vampire can pretend to be the Confessor and 'confess' to the Church. If accepted to be a Follower, the Infiltrator can kill one Church member per night, with the exception of the Priest. Does not win with the Church. | ||||||||||||||||||||||
27 | 14 | The Follower | Church | The Followers may vote among themselves to elect a Priest or go on Crusade. They can only go on Crusade or select a Priest once, meaning that if they choose a Priest, they cannot go on Crusade. When on Crusade(which lasts one night), the Church members cannot be killed during the night and will vote among themselves to kill one member person in the game | ||||||||||||||||||||||
28 | 15 | The Retributionist | Church | May bring back one person to life per night. Once a person is brought back, the Retributionist will die. | ||||||||||||||||||||||
29 | N/A | The Priest | Church | Cannot be lynched. If voted to be lynched, the Priest's role will be revealed to the whole town, and he will be saved. However, once revealed, the Priest will be considered a member of the Village for Wolf win conditions. If the Priest is alive, all Church members will have a 25% chance of surviving an attack. The Priest can also attempt to copy someone's last will. It may not be a 100% finished copy, but parts of it will be distributed to various other non-church players. | ||||||||||||||||||||||
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