Legendary Upgrades
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ABCD
1
Effect NameEffectAdditional NotesType (Weapon/Armor/Mod)
2
FireWeapon does fire damageDoes not appear on flamerWeapon
3
Ice
Weapon does additional cryo damage
When applied to flamer, weapon does not do fire damageWeapon
4
PoisonWeapon does additional poison damageDoes not appear on flamerWeapon
5
Heavy HitterWeapon does additional Ballistic DamageOnly appears on energy weaponsWeapon
6
EnchantedWeapon does additional Magic DamageOnly appears on ballistic weaponsWeapon
7
ExplosiveWeapon does additional AOE damage upon hit.Does not appear on explosive weapons
Weapon
8
Delayed ChargeUpon being killed by this weapon, the enemy exposed in a big gory mess that causes AOF damage.Weapon
9
Double ProjectileWeapon fires two projectiles without consuming extra ammo.Does not appear on flamer or melee weaponsWeapon
10
Night-kinWeapon does extra damage at night. 12am to 6amWeapon
11
Sun KissedWeapon does extra damage during the day. 12pm 6pmWeapon
12
Magic MagazineWeapon does not need to be reloaded.Weapon
13
LuckyHeadshots fill the critical hit meter twice the amount it would normallyDoes not appear on explosive weapons
Weapon
14
High Velocity BulletsNegates Bullet DropOnly appears on ballistic weaponsWeapon
15
Restored BodyWeapon never loses CNDHardcore OnlyWeapon
16
FeatherweightWeapon weighs only 25% it normally does.Weapon
17
High ExplosiveWeapon has double the explosive radiusOnly appears on explosive weapons.Weapon
18
ClusterFour small explosives are spawned on the original detonation point. These explosives do 25% of the base damage of the weapon.
Only appears on explosive weapons.Weapon
19
Warrior's+15 Melee WeaponsAttachment/Armor
20
Fighter's+15 UnarmedAttachment/Armor
21
Detonator's+15 ExplosivesAttachment/Armor
22
Lockpicker's+15 LockpickingAttachment/Armor
23
Electrician's+15 Energy weaponsAttachment/Armor
24
Caster's+15 MagicAttachment/Armor
25
Guard's+15 DefenceAttachment/Armor
26
Gentlepony's+15 SpeechAttachment/Armor
27
Shaman's+15 ShamanismAttachment/Armor
28
Egghead's+15 ScienceAttachment/Armor
29
Doctor's+15 MedicineAttachment/Armor
30
Mechanic's+15 MechanicAttachment/Armor
31
Gunner's+15 FirearmsAttachment/Armor
32
Ghost's+15 SneakAttachment/Armor
33
Powerful+1 StrengthAttachment/Armor
34
Eagle-eyed+1 PerceptionAttachment/Armor
35
Resilient+1 EnduranceAttachment/Armor
36
Alluring+1 CharismaAttachment/Armor
37
Smart+1 IntelligenceAttachment/Armor
38
Athletic+1 AgilityAttachment/Armor
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Fortuitous+1 LuckAttachment/Armor
40
Sealed40% Rad ResistanceArmor
41
Swift +20% Movement SpeedArmor
42
FineArmor never loses CNDArmor
43
BalancedIncreases carry weight by 50.Armor
44
Sturdy-25% Explosive damageArmor
45
EvercastingIncreases maximum Strain by 50%.Armor
46
PersistingIncreases maximum AP by 50%.Armor
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BolsteringGrants increasing energy and damage resistance the lower your HealthArmor
48
FocusingGrants increasing spell damage the lower your HealthArmor
49
Night-kinArmor has double DT/DR at night. 12am to 6amArmor
50
Sun KissedArmor has double DT/DR during the day. 12pm 6pmArmor
51
BackslashWhen hit by melee, 10% chance to knock the attacker down.Armor
52
MirrorHas 5% chance to deflect a projectile at the nearest enemyArmor
53
JackpotSpawns two other legendary effects on one item.Is ultra rare.Weapon/Attachment/Armor
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