A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | |||||||||||||||||
2 | Bowser Armor Compendium | Thanks to RoolCord and especially EyeDonutz for their Armor Document, which I used as a basis for this one. Saved a lot of time. I also used JokerCord's info by extension, so there's a thank you to give there too. | |||||||||||||||
3 | Calculated by Plague von Karma and Lattie | ||||||||||||||||
4 | |||||||||||||||||
5 | Explanation | Damage-based Armor Move Armor Data | |||||||||||||||
6 | Welcome to the Bowser Armor Compendium, where I pit Bowser's damage-based armor against the entire cast's attacks. This is some important MU knowledge that can be critical in some situations, so I went and calculated it all, with help from Lattie who requested the doc's creation. It's a massive document and took way longer to make than it's worth, but it's all good in the name of info gathering. Through this, MUs become slightly more optimized. | Move | Damage-based Armor | 1v1 Armor | Active Frames before coming out | ||||||||||||
7 | Tilts | 4 | 4.8 | 3F | |||||||||||||
8 | DSmash | 8 | 9.6 | 7F | |||||||||||||
9 | USmash | 8 | 9.6 | 5F | |||||||||||||
10 | FSmash | 10 | 12 | 5F | |||||||||||||
11 | When using this document, please don't be unreasonable to yourself: look at the moves you're actually interested in and remember those specific interactions. This is designed to give players niche leverage in matchups by knowing that let's say, UTilt armors a specific landing option. | ||||||||||||||||
12 | |||||||||||||||||
13 | |||||||||||||||||
14 | |||||||||||||||||
15 |