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NOBOOK TITLEBOOK AUTHOR/EDITORYEARURL_DOI
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1Mare LiberumHugo De Groot1618https://www.sciencedirect.com/science/book/9781483283036
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2Descriptio CometæWillebrord Snell1619https://www.sciencedirect.com/science/book/9781493304066
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3Emblemata ofte Sinnebeelden met dichten verciertJacob van Zevecote1626https://www.sciencedirect.com/science/book/9781493303960
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4L'architecture Militaire Ou la Fortification NouvelleAdam Freitag1635https://www.sciencedirect.com/science/book/9781483283142
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5Systema CosmicumGalileo Galilei1635https://www.sciencedirect.com/science/book/9781493304059
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6Discorsi e Dimostrazioni MatematicheGalileo Galilei1638https://www.sciencedirect.com/science/book/9781483283111
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7Observationum MedicarumNicolaes Tulp1641https://www.sciencedirect.com/science/book/9781483283012
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8La Nouvelle FortificationNicolaus Goldmann1645https://www.sciencedirect.com/science/book/9781493304011
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9Opuscula Hebræa, Græca, Latina, GallicaFriedrich Spanheim1648https://www.sciencedirect.com/science/book/9781493303977
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10De ArchitecturaVitruvius1649https://www.sciencedirect.com/science/book/9781483283005
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11Passiones AnimæRené Descartes1650https://www.sciencedirect.com/science/book/9781493304073
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12Specimina PhilosophiæRené Descartes1650https://www.sciencedirect.com/science/book/9781493304028
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13Ortus Medicinæ id est Initia Physicæ InauditaJan Baptist van Helmont1652https://www.sciencedirect.com/science/book/9781493303984
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14De Circuli Magnitudine InventaChristiaan Huygens1654https://www.sciencedirect.com/science/book/9781493304035
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15Le Pastissier FrançoisFrançois Pierre de la Varenne1655https://www.sciencedirect.com/science/book/9781483283159
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16Exercitationum MathematicarumFrans van Schooten1657https://www.sciencedirect.com/science/book/9781493304042
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17De Indiæ Utriusque Re Naturali et MedicaWillem Piso1658https://www.sciencedirect.com/science/book/9781483283098
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18Historia Naturalis & Experimentalis de VentisFrancis Bacon1662https://www.sciencedirect.com/science/book/9781493304004
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19Dissertation sur les Principes des Mixtes NaturelsSamuel Cottereau de Clos1680https://www.sciencedirect.com/science/book/9781493303991
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20Digital Compositing for Film and Video – A volume in Focal Press Visual Effects and AnimationSteve Wright2001https://www.sciencedirect.com/science/book/9780240804552
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21Digital Compositing for Film and VideoSteve Wright2001https://www.sciencedirect.com/book/9780240804552/digital-compositing-for-film-and-video
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22Nonlinear Editing – A volume in DV Expert SeriesBryce Button2002https://www.sciencedirect.com/science/book/9781578200962
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23Nonlinear Editing
Storytelling, Aesthetics, and Craft
A volume in DV Expert Series
Bryce Button2002https://www.sciencedirect.com/book/9781578200962/nonlinear-editing
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24Animation in the Home Digital Studio – A volume in Focal Press Visual Effects and AnimationSteven Subotnick2003https://www.sciencedirect.com/science/book/9780240804743
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25Animation in the Home Digital StudioSteven Subotnick2003https://www.sciencedirect.com/book/9780240804743/animation-in-the-home-digital-studio
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26Character Animation in 3D – A volume in Focal Press Visual Effects and AnimationSteve Roberts2004https://www.sciencedirect.com/science/book/9780240516653
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27Nuts and Bolts FilmmakingDan Rahmel2004https://www.sciencedirect.com/science/book/9780240805467
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28Character Animation in 3DSteve Roberts2004https://www.sciencedirect.com/book/9780240516653/character-animation-in-3d
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29Nuts and Bolts Filmmaking
Practical Techniques for the Guerilla Filmaker
Dan Rahmel2004https://www.sciencedirect.com/book/9780240805467/nuts-and-bolts-filmmaking
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30Building Interactive Worlds in 3DJean-Marc Gauthier2005https://www.sciencedirect.com/science/book/9780240806228
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31Designing Sound for AnimationRobin Beauchamp2005https://www.sciencedirect.com/science/book/9780240807331
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32If It's Purple, Someone's Gonna DiePatti Bellantoni2005https://www.sciencedirect.com/science/book/9780240806884
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33Sound for Digital VideoTomlinson Holman2005https://www.sciencedirect.com/science/book/9780240807201
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34Understanding Digital CinemaCharles S. Swartz2005https://www.sciencedirect.com/science/book/9780240806174
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35Building Interactive Worlds in 3DJean-Marc Gauthier (editor)2005https://www.sciencedirect.com/book/9780240806228/building-interactive-worlds-in-3d
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36Designing Sound for AnimationRobin Beauchamp2005https://www.sciencedirect.com/book/9780240807331/designing-sound-for-animation
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37If It's Purple, Someone's Gonna Die
The Power of Color in Visual Storytelling
Patti Bellantoni2005https://www.sciencedirect.com/book/9780240806884/if-its-purple-someones-gonna-die
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38Sound for Digital VideoTomlinson Holman2005https://www.sciencedirect.com/book/9780240807201/sound-for-digital-video
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39Understanding Digital CinemaDarcy Antonellis2005https://www.sciencedirect.com/book/9780240806174/understanding-digital-cinema
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40Better Game Characters by Design – A volume in The Morgan Kaufmann Series in Interactive 3D TechnologyKatherine Isbister2006https://www.sciencedirect.com/science/book/9781558609211
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41Better Game Characters by DesignKatherine Isbister2006https://www.sciencedirect.com/book/9781558609211/better-game-characters-by-design
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423D Game Engine Architecture – A volume in The Morgan Kaufmann Series in Interactive 3D TechnologyDavid H. Eberly2007https://www.sciencedirect.com/science/book/9780122290640
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433D Game Engine Design (Second Edition) – A volume in The Morgan Kaufmann Series in Interactive 3D TechnologyDavid H. Eberly2007https://www.sciencedirect.com/science/book/9780122290633
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443D Game EnvironmentsLuke Ahearn2007https://www.sciencedirect.com/science/book/9780240808956
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45Character Animation (Second Edition) – A volume in Focal Press Visual Effects and AnimationSteve Roberts2007https://www.sciencedirect.com/science/book/9780240520544
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46Digital Art Masters3dtotal.com ltd.2007https://www.sciencedirect.com/science/book/9780240521701
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47Digital Nature PhotographyJohn Gerlach and Barbara Gerlach2007https://www.sciencedirect.com/science/book/9780240808567
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48Game Physics Engine Development – A volume in The Morgan Kaufmann Series in Interactive 3D TechnologyIan Millington2007https://www.sciencedirect.com/science/book/9780123694713
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49HDTV and the Transition to Digital BroadcastingPhilip J. Cianci2007https://www.sciencedirect.com/science/book/9780240809045
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50Microstock PhotographyDouglas Freer2007https://www.sciencedirect.com/science/book/9780240808963
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51Recording Music on Location (Second Edition)Bruce Bartlett and Jenny Bartlett2007https://www.sciencedirect.com/science/book/9780240808918
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52Sound FXAlexander U. Case2007https://www.sciencedirect.com/science/book/9780240520322
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53Story and Simulations for Serious GamesNick Iuppa and Terry Borst2007https://www.sciencedirect.com/science/book/9780240807881
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54Storyboards (Third Edition)Mark Simon2007https://www.sciencedirect.com/science/book/9780240808055
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55The Technique of Film and Video Editing (Fourth Edition)Ken Dancyger2007https://www.sciencedirect.com/science/book/9780240807652
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56Writing for Animation, Comics, and GamesChristy Marx2007https://www.sciencedirect.com/science/book/9780240805825
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57Character Animation: 2D Skills for Better 3DSteve Roberts2007https://www.sciencedirect.com/book/9780240520544/character-animation
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58Digital Art Masters: Volume 23dtotal.com ltd.2007https://www.sciencedirect.com/book/9780240520858/digital-art-masters
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59Digital Nature Photography
The Art and the Science
John Gerlach &
Barbara Gerlach
2007https://www.sciencedirect.com/book/9780240808567/digital-nature-photography
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60Game Physics Engine Development
A volume in The Morgan Kaufmann Series in Interactive 3D Technology
Ian Millington2007https://www.sciencedirect.com/book/9780123694713/game-physics-engine-development
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61HDTV and the Transition to Digital Broadcasting
Understanding New Television Technologies
Philip J. Cianci2007https://www.sciencedirect.com/book/9780240809045/hdtv-and-the-transition-to-digital-broadcasting
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62Microstock Photography
How to Make Money from Your Digital Images
Douglas Freer2007https://www.sciencedirect.com/book/9780240808963/microstock-photography
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63Recording Music on Location
Capturing the Live Performance
Bruce Bartlett, Jenny Bartlett2007https://www.sciencedirect.com/book/9780240808918/recording-music-on-location
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64Sound FX
Unlocking the Creative Potential of Recording Studio Effects
Alexander U. Case2007https://www.sciencedirect.com/book/9780240520322/sound-fx
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65Storyboards: Motion In Art Simon, Mark2007https://www.sciencedirect.com/book/9780240808055/storyboards
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66Story and Simulations for Serious GamesNick Iuppa, Terry Borst2007https://www.sciencedirect.com/book/9780240807881/story-and-simulations-for-serious-games#book-description
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67The Technique of Film and Video EditingKen Dancyger2007https://www.sciencedirect.com/book/9780240807652/the-technique-of-film-and-video-editing
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68Writing for Animation, Comics, and GamesChristy Marx2007https://www.sciencedirect.com/book/9780240805825/writing-for-animation-comics-and-games
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693D Game Engine ArchitectureDavid H. Eberly2007https://www.sciencedirect.com/book/9780122290640/3d-game-engine-architecture
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703D Game Engine DesignDavid H. Eberly2007https://www.sciencedirect.com/book/9780122290633/3d-game-engine-design
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713D Game EnvironmentsLuke Ahearn2007https://www.sciencedirect.com/book/9780240808956/3d-game-environments
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72Compositing Visual EffectsSteve Wright2008https://www.sciencedirect.com/science/book/9780240809632
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73Digital Art Masters3DTotal.com2008https://www.sciencedirect.com/science/book/9780240521190
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74Essential Mathematics for Games and Interactive Applications (Second Edition)James M. Van Verth and Lars M. Bishop2008https://www.sciencedirect.com/science/book/9780123742971
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75Flash + After EffectsChris Jackson2008https://www.sciencedirect.com/science/book/9780240810317
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76Game Character Modeling and Animation with 3ds MaxYancey Clinton2008https://www.sciencedirect.com/science/book/9780240809786
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77Game Design Workshop (Second Edition) – A volume in Gama Network SeriesTracy Fullerton and Christopher Swain2008https://www.sciencedirect.com/science/book/9780240809748
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78Game FeelSteve Swink2008https://www.sciencedirect.com/science/book/9780123743282
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79Game UsabilityKatherine Isbister and Noah Schaffer2008https://www.sciencedirect.com/science/book/9780123744470
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80Mixing AudioRoey Izhaki2008https://www.sciencedirect.com/science/book/9780240520681
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81Motion Graphic Design (Second Edition)Jon Krasner2008https://www.sciencedirect.com/science/book/9780240809892
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82Photographic Lighting: Essential Skills (Fourth Edition) – A volume in Photography Essential SkillsJohn Child and Mark Galer2008https://www.sciencedirect.com/science/book/9780240520957
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83Stop MotionBarry JC Purves2008https://www.sciencedirect.com/science/book/9780240520605
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84The Art of Game DesignJesse Schell2008https://www.sciencedirect.com/science/book/9780123694966
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85The Art of the Storyboard (Second Edition)John Hart2008https://www.sciencedirect.com/science/book/9780240809601
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86Compositing Visual EffectsSteve Wright2008https://www.sciencedirect.com/book/9780240809632/compositing-visual-effects
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87Digital Art Masters: Volume 33dtotal.com ltd.2008https://www.sciencedirect.com/book/9780240521190/digital-art-masters
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88Essential Mathematics for Games and Interactive Applications
A Programmer's Guide
James M. Van Verth, Lars M. Bishop2008https://www.sciencedirect.com/book/9780123742971/essential-mathematics-for-games-and-interactive-applications
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89Flash + After EffectsChris Jackson2008https://www.sciencedirect.com/book/9780240810317/flash-and-after-effects
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90Game Character Modeling and Animation with 3ds MaxYancey Clinton2008https://www.sciencedirect.com/book/9780240809786/game-character-modeling-and-animation-with-3ds-max
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91Game Design Workshop
A Playcentric Approach to Creating Innovative Games
A volume in Gama Network Series
No authors available2008https://www.sciencedirect.com/book/9780240809748/game-design-workshop
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92Game Usability
Advice from the Experts for Advancing the Player Experience
Katherine Isbister, Noah Schaffer2008https://www.sciencedirect.com/book/9780123744470/game-usability
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93Mixing Audio
Concepts, Practices and Tools
Roey Izhaki2008https://www.sciencedirect.com/book/9780240520681/mixing-audio
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94Motion Graphic Design
Applied History and Aesthetics
Jon Krasner2008https://www.sciencedirect.com/book/9780240809892/motion-graphic-design
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95Photographic Lighting: Essential SkillsMartin Ryner2008https://www.sciencedirect.com/book/9780240520957/photographic-lighting-essential-skills
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96Stop Motion: Passion, Process and PerformanceBarry JC Purves2008https://www.sciencedirect.com/book/9780240520605/stop-motion
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97The Art of the StoryboardJohn Hart2008https://www.sciencedirect.com/book/9780240809601/the-art-of-the-storyboard
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98The Art of Game DesignSchell, Jesse.2008https://www.sciencedirect.com/book/9780123694966/the-art-of-game-design
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993ds Max Modeling for GamesAndrew Gahan2009https://www.sciencedirect.com/science/book/9780240810614