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Maintained by JeNoVaViRuS
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Index:Type:Struct Type/Name:Term:Time:Value:Description:
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The position within the type.Float (decimal numbers) or Int (whole numbers but can also be negative values). Floats are for ranges, Ints are for modes and amounts. Unsigned Ints (u8) are 0-255 values only.The existing types/values in the xml files. They are often undiscovered.New term I came up with and included in the template file. Makes reading the values more comprehensive.If the value can change over time.Values that are possibleDescription how the values change the outcome.
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Notes:
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The Effects determine the flexibility of the main calls. There are some with a lot and some with very few options to apply to the whole main call and possibly its children.
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The Effect values start at the top, then in the middle is the main call + secondary calls and at the bottom there are some more modifier values. It's marked for every effect where the actions go.
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Almost all Effects have their own modifiers at the bottom and those values mostly take priority (and they have duplicate values and should always be the same to not mess up which I also documented). They can actually be left out and then the top values take priority instead.
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Effect Call:Description:possible callsExamples:
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2020parent effect for other effects2032,4,X,35
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202366/70/71/108,28-32,55/84/105,35,1/113,79
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2024
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2031
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2032/2034used for effects with a medium to high amount (30-50+) of instances and many random values for the effect like amount, lifetime, spawn time70/71,28-32,105,35,1/113small fire particles whirling around
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2033exists but never used
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2101can contain sound as first action call, can only spawn one instance
75,0,3/20/24/40/43/59/61/107,35,1/34/113,14/17/79
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2102barely used in PTDE (4 ffx) with main call 61 but 39 times in Remastered, used for magic cast, bullet, impact sfx
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2116parent effect for other effects
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2117parent effect for other effects
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2121parent effect for other effects but has also has own action calls, can contain sound at the end
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2123can contain sound at the end
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