ABCDEFGHIJKLMN
1
Vital CharacteristicsHealth PointsAction Points
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NameEdge ChiseledRaceUnicornAge39CurrentTotalPercentHealing RateCurrentTotal
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Level6Coat ColourAmethystGenderBuck9292100.00%36565
4
Experience15000Mane ColourSaphireVirtueVirtus
5
to next Level21000Eye ColourPearlPlayersophosLimb Condition
6
Karma0Cutie MarkCracked DiamondLocationCurrentTotalPercent
7

ArmourHorn2020100.00%
8
SPECIALTotalPermanentTemporaryBaseHead3030100.00%
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STR9009StatsBody:Head:Torso4646100.00%
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PER5005Base DT00Left Foreleg3030100.00%
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END4004Armour DT200Left Hindleg3030100.00%
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CHA7115Base DR00Left Wing3030100.00%
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INT6006Armour DR00Right Foreleg3030100.00%
14
AGI4004ConditionPerfectNoneRight Hindleg3030100.00%
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LCK8017ClassHeavyRight Wing3030100.00%
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total distributed points (max 40):40
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RadiationQuick Skills
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RadsResistanceSicknessBattle Saddles12Quick Reference Only; See the 'Skills, Perks and Traits' sheet to distribute Skill Points
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Magical StatisticsMaximumCurrentNo Shield08noneBig Guns22
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Strain5555DT0Effects:noneSmall Guns12
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Potency22Max Health0MEW14
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Versatility33Current:XPoisonExplosives14
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ResistanceEffectsThrowing22
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Magical CarryCarryManipRange8Unarmed12
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Amount639Melee66
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Criticals (Equal To)Intimidation22
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SuccessFumbleDiplomacy62
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Primary WeaponFire Axe1198Barter18
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DamageRangeAP CostRoFConditionLockpick14
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3xSTR ++20PerfectMovement MetersAP neededMechanics16
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AmmunitionCapacityRegular415Arcanotech16
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CaliberTypeCurrentTotalSprint815 + 15 to slow downScience16
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Charge810Doctor16
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Weapon Crit10Spec/Mods0Jump115First Aid12
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Climb530Sneak12
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Secondary WeaponZebra Chain WhipSwim715Survival12
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DamageRangeAP CostRoFConditionDrop-10Gambling36
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2xSTR +++5m20PerfectStand Up-10 (crouch), 20 (lying)Magic66
39
AmmunitionCapacity
40
CaliberTypeCurrentTotalFlightAPTrick Points:
41
Flight rankMeters (15AP)TeakeoffLandCurrent TPBase TP
42
Weapon Crit10Spec/Mods01820101111
43
44
Additional EffectsDuration
45
46
47
48
49
50
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Bottlecaps
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Inventory
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NameAdditional NotesSingle WeightAmountWeight
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PipBuck0
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Fire Axe1.5 damage to limbs Lumberjacked(40AP) attack dealing damage to two limbs (depends on angle), knock target prone, -20 to hit, Double DT, 818
56
Zebra Chain WhipBonus crit damage, bonus to trip attempts, reach(5m), Chain Slam(40AP) Snag a character inpoint blank range and slamthem into whatever you please 2d10 bonus damage818
57
Lucky ShadesLCk+1010
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Royal Guard Armor18 DT, Cha+1, Diplomacy+1025125
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Healing PotionHeals 20 + (Medicine / 10, rounded down) d10020
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Stampede +20% DR, +2d10 damage (3d10 for Unarmed/Melee)
030
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Pure Water20 Hp155
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Coffee5 Hp, Temp reduces Sleep Dep by 1133
63
Bubblegum1 Hp155
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BandagesStops bleeding, heals 5 Hp+1d10 over 5 rounds0.2541
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Weapon Repair KitConsume to increase a single weapon's quality lvl144
66
StealthbuckInvisability(Sensory Foil: Visual) cast at expert lvl 1 POT, PipBuck required. 5 minutes.100
67
Noodles5 Hp, 2 rads133
68
RagIt's a piece of cloth0.521
69
WonderglueIT'S PONIES!122
70
Bobby pinFor mane maintenance, oh and lockpicking090
71
HarmonicaSpit some tunes111
72
Box of matchesfire111
73
Pack of cigarettesSmoking can cause cancer, its my last pack, seriously0.510.5
74
Tactical vest10
75
2way radio10
76
Knife10
77
PencilWrites stuff, kinda chewed010
78
0
79
0
80
0
81
0
82
0
83
0
84
Total Carry Weight67.5Maximum Carry Weight200Modifier-50