ABCDEFGHIJKLMNOPQR
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Important Notes: (READ ME)
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- Hover over a box with a triangle in the top right to read the notes, very useful extra info
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- Nation specific weapons (like the 127mm HVAR or M2 Browning) can be access through the tabs on bottom
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- Amt. of weight needed to kill a target is FALSE, Common misconception
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- This chart only counts direct hits, bigger bombs can still kill if the target is within splash radius
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- No difference between the Japanese Ground and SAP/AP bombs, at least none I have seen
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Updating for 1.53, need to add the 5000kg, and ADEN, retest Japanese 50kg bombs, etc.
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- Torpedoes have been moved to nation specific tabs
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X = No Damage
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Ground Targets
50kg/60kg/100lb
100kg/250lb250kg/500lb500kg/1000lb
800kg/1000kg/2000lb
4000lb1500kg3000kg5000kg
If you have questions, or if my data contains some errors, email at yoursatscore1600@gmail.com
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Artillery/AAA11111OOOO
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** 10kg is in the German section, 1500kg and 3000kg is in the russian section for now
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Light Pillbox11111VVVV
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Pillbox42111EEEE
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Vehicle/Armored Car11111RRRR
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Light Tank11111KKKK
If you were routed to the public version, go here:
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https://docs.google.com/spreadsheets/d/1H1_cSnYKSKbU6Giql2bMDdFoXefeq6ENWuvjQbtquMs/edit#gid=0
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Medium Tank11111IIII
Should allow you to read the notes
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Heavy Tank11111LLLL
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Bridges42111LLLL
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Naval Targets
50kg/60kg/100lb
100kg/250lb250kg/500lb500kg/1000lb
800kg/1000kg/2000lb
4000lb1500kg Bomb3000kg5000kg
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Patrol Boat / Fire Boat11111Overkill110.1
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Landing Ship11111Overkill111
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Cargo Ship11111Overkill111
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Destroyer521111111
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Light Cruiser742*111111
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Heavy Cruiser842111111
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Battleship>802513522211
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Carrier*~802513522211
Even a 60kg bomb is capable of killing a Japanese carrier in one hit,
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Strategic Targets
50kg/60kg/100lb
100kg/250lb250kg/500lb500kg/1000lb
800kg/1000kg/2000lb
4000lb1500kg Bomb3000kg5000kg
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Bombing Points
- The bombs follow a general pattern, but the damages do not seem to scale correctly for some reason
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Arcade Low Tier~52~3017732N/AN/A
- Kinda wish I could have access to the game files...
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- Strategic target section will be revisited if I can get some players to help with testing
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Arcade High Tier~65~35~2194232
- Custom battle strategic targets are different than the maps in matchmaking, dunno why
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- Bombing points and airfield health differs on map, specifically on which plane tier the map is for (it seems)
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RB (All Tiers)25158321111
- Health indicator doesn't seem to be precise for some reason
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- I don't know why the damage of the bombs scale so weirdly, could be miscalculations or some other factor I am not aware of, or Gaijin
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Airfield
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Arcade Low Tier~384180~70~35~167N/AN/A
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Arcade High Tier> 300~300~150~70~20732+32+
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RB (maps w/o bases)> 400~200~96?~30 - 32127??
Most values should be ok, health values for a few maps may be different
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RB (maps w/bases)The # of bombsis too damn high~7815 - 1686 - 7??
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