| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | AC | AD | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Advanced Dungeons & Dragons: Dungeon Masters Guide (1979) | ||||||||||||||||||||||||||||||
2 | 20-sided Die Score to Hit by Level of Attacker | ||||||||||||||||||||||||||||||
3 | Opponent Armor Class | CLERICS, DRUIDS AND MONKS | FIGHTERS, PALADINS, RANGERS, BARDS, AND 0 LEVEL HALFLINGS AND HUMANS* | MAGIC-USERS AND ILLUSIONISTS | THIEVES AND ASSASSINS | ||||||||||||||||||||||||||
4 | 1–3 | 4–6 | 7–9 | 10–12 | 13–15 | 16–18 | 19+ | 0 | 1–2 | 3–4 | 5–6 | 7–8 | 9–10 | 11–12 | 13–14 | 15–16 | 17+ | 1–5 | 6–10 | 11–15 | 16–20 | 21+ | 1–4(a) | 5–8(b) | 9–12(c) | 13–16(d) | 17–20(d) | 21+(d) | |||
5 | –10 | 25 | 23 | 21 | 20 | 20 | 20 | 19 | 26 | 25 | 23 | 21 | 20 | 20 | 20 | 18 | 16 | 14 | 26 | 24 | 21 | 20 | 20 | 26 | 24 | 21 | 20 | 20 | 20 | ||
6 | –9 | 24 | 22 | 20 | 20 | 20 | 19 | 18 | 25 | 24 | 22 | 20 | 20 | 20 | 19 | 17 | 15 | 13 | 25 | 23 | 20 | 20 | 20 | 25 | 23 | 20 | 20 | 20 | 19 | ||
7 | –8 | 23 | 21 | 20 | 20 | 20 | 18 | 17 | 24 | 23 | 21 | 20 | 20 | 20 | 18 | 16 | 14 | 12 | 24 | 22 | 20 | 20 | 19 | 24 | 22 | 20 | 20 | 20 | 18 | ||
8 | –7 | 22 | 20 | 20 | 20 | 19 | 17 | 16 | 23 | 22 | 20 | 20 | 20 | 19 | 17 | 15 | 13 | 11 | 23 | 21 | 20 | 20 | 18 | 23 | 21 | 20 | 20 | 19 | 17 | ||
9 | –6 | 21 | 20 | 20 | 20 | 18 | 16 | 15 | 22 | 21 | 20 | 20 | 20 | 18 | 16 | 14 | 12 | 10 | 22 | 20 | 20 | 19 | 17 | 22 | 20 | 20 | 20 | 18 | 16 | ||
10 | –5 | 20 | 20 | 20 | 19 | 17 | 15 | 14 | 21 | 20 | 20 | 20 | 19 | 17 | 15 | 13 | 11 | 9 | 21 | 20 | 20 | 18 | 16 | 21 | 20 | 20 | 19 | 17 | 15 | ||
11 | –4 | 20 | 20 | 20 | 18 | 16 | 14 | 13 | 20 | 20 | 20 | 20 | 18 | 16 | 14 | 12 | 10 | 8 | 20 | 20 | 20 | 17 | 15 | 20 | 20 | 20 | 18 | 16 | 14 | ||
12 | –3 | 20 | 20 | 19 | 17 | 15 | 13 | 12 | 20 | 20 | 20 | 19 | 17 | 15 | 13 | 11 | 9 | 7 | 20 | 20 | 19 | 16 | 14 | 20 | 20 | 19 | 17 | 15 | 13 | ||
13 | –2 | 20 | 20 | 18 | 16 | 14 | 12 | 11 | 20 | 20 | 20 | 18 | 16 | 14 | 12 | 10 | 8 | 6 | 20 | 20 | 18 | 15 | 13 | 20 | 20 | 18 | 16 | 14 | 12 | ||
14 | –1 | 20 | 19 | 17 | 15 | 13 | 11 | 10 | 20 | 20 | 19 | 17 | 15 | 13 | 11 | 9 | 7 | 5 | 20 | 20 | 17 | 14 | 12 | 20 | 20 | 17 | 15 | 13 | 11 | ||
15 | 0 | 20 | 18 | 16 | 14 | 12 | 10 | 9 | 20 | 20 | 18 | 16 | 14 | 12 | 10 | 8 | 6 | 4 | 20 | 19 | 16 | 13 | 11 | 20 | 19 | 16 | 14 | 12 | 10 | ||
16 | 1 | 19 | 17 | 15 | 13 | 11 | 9 | 8 | 20 | 19 | 17 | 15 | 13 | 11 | 9 | 7 | 5 | 3 | 20 | 18 | 15 | 12 | 10 | 20 | 18 | 15 | 13 | 11 | 9 | ||
17 | 2 | 18 | 16 | 14 | 12 | 10 | 8 | 7 | 19 | 18 | 16 | 14 | 12 | 10 | 8 | 6 | 4 | 2 | 19 | 17 | 14 | 11 | 9 | 19 | 17 | 14 | 12 | 10 | 8 | ||
18 | 3 | 17 | 15 | 13 | 11 | 9 | 7 | 6 | 18 | 17 | 15 | 13 | 11 | 9 | 7 | 5 | 3 | 1 | 18 | 16 | 13 | 10 | 8 | 18 | 16 | 13 | 11 | 9 | 7 | ||
19 | 4 | 16 | 14 | 12 | 10 | 8 | 6 | 5 | 17 | 16 | 14 | 12 | 10 | 8 | 6 | 4 | 2 | 0 | 17 | 15 | 12 | 9 | 7 | 17 | 15 | 12 | 10 | 8 | 6 | ||
20 | 5 | 15 | 13 | 11 | 9 | 7 | 5 | 4 | 16 | 15 | 13 | 11 | 9 | 7 | 5 | 3 | 1 | –1 | 16 | 14 | 11 | 8 | 6 | 16 | 14 | 11 | 9 | 7 | 5 | ||
21 | 6 | 14 | 12 | 10 | 8 | 6 | 4 | 3 | 15 | 14 | 12 | 10 | 8 | 6 | 4 | 2 | 0 | –2 | 15 | 13 | 10 | 7 | 5 | 15 | 13 | 10 | 8 | 6 | 4 | ||
22 | 7 | 13 | 11 | 9 | 7 | 5 | 3 | 2 | 14 | 13 | 11 | 9 | 7 | 5 | 3 | 1 | –1 | –3 | 14 | 12 | 9 | 6 | 4 | 14 | 12 | 9 | 7 | 5 | 3 | ||
23 | 8 | 12 | 10 | 8 | 6 | 4 | 2 | 1 | 13 | 12 | 10 | 8 | 6 | 4 | 2 | 0 | –2 | –4 | 13 | 11 | 8 | 5 | 3 | 13 | 11 | 8 | 6 | 4 | 2 | ||
24 | 9 | 11 | 9 | 7 | 5 | 3 | 1 | 0 | 12 | 11 | 9 | 7 | 5 | 3 | 1 | –1 | –3 | –5 | 12 | 10 | 7 | 4 | 2 | 12 | 10 | 7 | 5 | 3 | 1 | ||
25 | 10 | 10 | 8 | 6 | 4 | 2 | 0 | –1 | 11 | 10 | 8 | 6 | 4 | 2 | 0 | –2 | –4 | –6 | 11 | 9 | 6 | 3 | 1 | 11 | 9 | 6 | 4 | 2 | 0 | ||
26 | *Note: Half-elves use the attack matrix as elves do, while non-player character half-orcs use the attack matrix for monsters. Dwarves, elves and gnomes are never lower than 1st level (unlike halflings and humans, which may be of 0 level). Bards fight at their highest level of fighter experience. Missiles: -5 at long range, -2 at medium range. (Normal, not magical.) (a) Thieves and assassins double damage from a surprise back stab. (b) Thieves and assassins triple damage from a surprise back stab. (c) Thieves and assassins quadruple damage from a surprise back stab. (d) Thieves and assassins quintuple damage from a surprise back stab. | ||||||||||||||||||||||||||||||
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