| A | B | C | |
|---|---|---|---|
1 | Feature | Not started/nonexistent/placeholder | Comments |
2 | Code progress | In development | This is a template |
3 | Animation progress | To be refined | |
4 | Art progress | completed | |
5 | |||
6 | Flesh Gauntlet(fleshgaunt) | ||
7 | Code progress | 95% | may be refined later |
8 | Animation progress | 95% | needs more testing |
9 | Art progress | 0% | placeholders in use |
10 | |||
11 | Flesh Casing | ||
12 | Code progress | 95% | may be refined later |
13 | Animation progress | 95% | Appears ingame, had to toss the idle anim, try reimplementing(add new "idle" anim) |
14 | Art progress | 90% | Art in place,needs inventory icon-art made by Raven |
15 | |||
16 | Flesh Helmet | ||
17 | Code progress | 95% | may be refined later |
18 | Animation progress | 100% | |
19 | Art progress | 25% | still needs refinement |
20 | |||
21 | Tender Tendon, Mashed Meat,Mashed Morsel | ||
22 | Code progress | 100% | |
23 | Animation progress | 95% | possibly oversized placeholders in use |
24 | Art progress | 5% | tender tendon starter concept in place, others placeholders |
25 | |||
26 | Meat Grinder | ||
27 | Code progress | 80% | Items increase danger when crafted |
28 | Animation progress | 50% | Just needs art to be tweaked |
29 | Art progress | 0% | see above |
30 | |||
31 | |||
32 | |||
33 | |||
34 | Meat sapling/tree | ||
35 | Code progress | 25% | prefab in place for sapling |
36 | Animation progress | 25% | visible in-game sapling |
37 | Art progress | 50% | good concepts in place, need refinement |
38 | |||
39 | Meaty Minion | ||
40 | Code progress | 50% | basic brain and stategraph in place, inspectable |
41 | Animation progress | 90% | see above |
42 | Art progress | 90% | current anim uses placeholders |
43 | |||
44 | Doom-magic altar | ||
45 | Code progress | 0% | |
46 | Animation progress | 0% | |
47 | Art progress | 0% | |
48 | |||
49 | Abracatastrophinator | ||
50 | Code progress | 0% | |
51 | Animation progress | 0% | |
52 | Art progress | 0% | |
53 | |||
54 | Clockwork Cataclysmer | ||
55 | Code progress | 0% | |
56 | Animation progress | 0% | |
57 | Art progress | 0% | |
58 | |||
59 | Danger component | ||
60 | Code progress | 50% | Danger is being implemented, raises when items are crafted.DELAYED until other content is implemented |
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100 |