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Name:Aunua DaugustanaPlayer:SeptimusKey:#REF!
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GreenCan be edited
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Ancestry:HumanTraits:Level:5Referenced
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Heritage:VersatileAge:23GrayDo not edit
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Background:Deep BackgroundGender:FemaleFormulasClick to view Version 4.0.0 updatesVersion 3.0.1Version 4.0.0
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Class:InvestigatorSize:MediumNotes: Click/Hover over cells with a black triangle in the top-right cornerDo NOT request to edit this document, this is a template for everyone.
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Alignment:NEDeity:Queens of the NightType:BipedProficiency | U: +0 | T: 2+Level | E: 4+Level | M: 6+Level | L: 8+Level
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Languages:Common, Polyglotte, Infernal, Draconic, Varisian, Elven◈Single Action ◈◈Two-Action Activity ◈◈◈Three-Action Activity ⟐Free Action ⤾Reaction
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SensesSkillsUntrained Improvisation?FALSE
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TotalWISTEMLItemTempHero PointsSkill NameAbilityTotalAbilityTEMLItemPenaltyConditional
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Perception+11=+21AcrobaticsDEX+10=+30
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Vison / Other SensesArcanaINT+11=+40
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Speed (ft)AthleticsSTR+0=+00
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TypeAdjustedBaseTempCraftingINT+13=+40
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Land25 ft25NotesDeceptionCHA+13=+310
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Burrow0 ft+2 InitiativeDiplomacyCHA+10=+30+1 versus high born or fashion sensible
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Climb0 ftIntimidationCHA+10=+30+1 Coerce
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Fly0 ftLore: UnderworldINT+13=+40
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Swim0 ftLore: INT+4=+40+5 for recall knowledge
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Lore: INT+4=+40
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DefensesLore: INT+4=+40
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Hit PointsMax HPTempDamageLore: INT+4=+40
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Current53=53+-/0Lore: INT+4=+40
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AncestryClassCONLevelMiscLore: INT+4=+40
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Max HP53=8+ (8+0) *5+5MedicineWIS+2=+20
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DyingWoundedDoomedResistances & ImmunitiesNatureWIS+9=+20
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OccultismINT+13=+40
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Armor ClassTotalAbilityTEMLItemTempPerformanceCHA+3=+30
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AC21=+3Trained (+7)1ShieldReligionWIS+9=+20
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Saving ThrowTotalAbilityTEMLItemTempConditionalSocietyINT+13=+40
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Fortitude+9=+0StealthDEX+10=+30
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Reflex+12=+3SurvivalWIS+9=+20
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Will+11=+2ThieveryDEX+10=+30
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WeaponsWeapon SpecializationGreater W SpecConditions
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Weapon NameLabel:To HitAbilityProficiencyItemLabel:DamageBPSOther DamageAbilityConditionValueRounds
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TypeHandsRange (ft)ReloadTraitsBulkNotesGroupBlinded
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Unarmed Atk (Fist)Attack:+12DEX39Damage:1d4+0+0STR0Clumsy0
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Unarmed1h5ftAgile, finesse, nonlethal, unarmed0BrawlingConfused
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+1 ShortbowAttack:+14INT49+1Damage:1d6+0+2d6 precision0Controlled
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Martial2h60ftif Stratagem1Dazzled
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+1 ShortbowAttack:+13DEX39+1Damage:1d6+0+00Deafened
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Martial2h60ftDrained0
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ShortswordAttack:+12DEX39Damage:1d4+0+0STR0Enfeebled0
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Martial1h5ftAgile, Finesse, Versatile SFascinated
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ShortswordAttack:+13INT49Damage:1d4+0+2d6 precisionSTR0Fatigued
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Martial1h5ftAgile, Finesse, Versatile SIf StrategemFlat-Footed
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Attack:+0STR00Damage:1d4+0+00Fleeing
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1h5ftFrightened0
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Attack:+0STR00Damage:1d4+0+00Grabbed
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1h5ftImmobilized
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Paralyzed
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ArmorShieldAmmunitionTotal Bulk:0.40Petrified
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NameCategoryNameQtyAmmunitionNotesBulkProne
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Padded ArmorLight40ArrowAQuickened0
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ACDex CapPenaltySpeedStrengthTraitsACSpeedBroken?BulkARestrained
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1310ComfortNoASickened0
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HPHardnessMax HPBTBulkTraits 2HPHardnessMax HPBTASlowed0
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10L10AStunned0
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GroupNotes + RunesNotes + RunesAStupefied0
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n/aAUnconcious
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Actions and ActivitiesTemporary Effects
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Name# ActionsTraitsEffectsDurationFrequencyActiveTypeValueRounds
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Devise a stratagemConcentrate, Fortune, InvestigatorYou assess a foe's weaknesses in combat and use them to formulate a plan of attack against your enemy. Choose a creature you can see and roll a d20. If you Strike the chosen creature later this round, you must use the result of the roll you made to Devise a Stratagem for your Strike's attack roll instead of rolling. You make this substitution only for the first Strike you make against the creature this round, not any subsequent attacks.
When you make this substitution, you can also add your Intelligence modifier to your attack roll instead of your Strength or Dexterity modifier, provided your Strike uses an agile or finesse melee weapon, an agile or finesse unarmed attack, a ranged weapon (which must be agile or finesse if it's a melee weapon with the thrown trait), or a sap.
If you're aware that the creature you choose is the subject of a lead you're pursuing, you can use this ability as a free action.
1rd1/rdMelee Atk
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Quick TinctureInvestigator, ManipulateYou quickly brew up a short-lived tincture. You create a single alchemical elixir or tool of your level or lower without having to spend the normal monetary cost in alchemical reagents or needing to attempt a Crafting check. This item has the infused trait, but it remains potent only until the end of the current turn.1rdRanged Atk
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Agile Dmg
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Melee Dmg
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Ranged Dmg
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Free Actions and Reactions
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NameConditionsTraitsEffectsActive
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Clue inTrigger1/10mn, another creature attemps a check to investigate a lead I'm pursuingConcentrate, InvestigatorYou share information with the triggering creature. They gain a circumstance bonus to their check equal to your circumstance bonus to checks investigating your subject from Pursue a Lead. The GM can add any relevant traits to this reaction depending on the situation, such as auditory and linguistic if you're conveying information verbally.
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