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2 | Level: | 1 | The New Count | Edward Dantes | Dream Moon | Wardrobifier | ||||||||||||||||||
3 | 10 XP | Next level at 30 XP | Male Human | Class of Aspect | Hand | Wardrobe | Hand | |||||||||||||||||
4 | torturedTreasure | Land of ---- and ---- | Eclipse | Suit | The Judge | |||||||||||||||||||
5 | Owldente#2514 | "You fool, your soul is forfeit!" | Accessory | Accessory | Accessory | |||||||||||||||||||
6 | Skill | Stat | Bonus | Total | Monocle | Pocketwatch | sliver ring | |||||||||||||||||
7 | Athletics | Str | +0 | -1 | Aegis | HP lost | Hit Points | HD left | HD max | |||||||||||||||
8 | Endurance | Con | +0 | +1 | 0 | 3 | 16 / 19 | 1 | 1 | Eclipse | Tier 0 Revolverkind | ||||||||||||||
9 | Acrobatics | Dex | +0 | +5 | Temporary HP | 84% | Hit Die Roll | |||||||||||||||||
10 | Sleight of Hand | Dex | +0 | +3 | 0 | 1d8+1 | ||||||||||||||||||
11 | Stealth | Dex | +0 | +6 | ||||||||||||||||||||
12 | Engineering | Int | +0 | +2 | Lesser slots | 0 | Greater slots | 0 | ||||||||||||||||
13 | Investigation | Int | +0 | +3 | Speed | 30 ft. | Passive Perception | Proficiency | +2 | "a revolver with a luna eclipse engraved on it, the steel on the gun is all blackened with exception of the engravings" | ||||||||||||||
14 | Occult | Int | +0 | +2 | Initiative | +3 | 11 | The Judge | Tier 0 Scythekind | ||||||||||||||||
15 | Animal Handling | Wis | +0 | +0 | ||||||||||||||||||||
16 | Insight | Wis | +0 | +2 | Ability Scores | Armor Class | 13 | Status Debuffs | ||||||||||||||||
17 | Medicine | Wis | +0 | +0 | Strength | 8 (-1) | +0 | Rupture | 0 | |||||||||||||||
18 | Perception | Wis | +0 | +1 | Constitution | 12 (1) | Fortitude | 11 | Sunder | 0 | ||||||||||||||
19 | Sanity | Wis | +0 | +0 | Dexterity | 16 (3) | +0 | Fade | 0 | "a tool of beheading meant to judge those who had wronged you" | ||||||||||||||
20 | Survival | Wis | +0 | +0 | Intelligence | 14 (2) | Reflex | 16 | Cripple | 0 | Suit | Tier 0 Apparel | |||||||||||||
21 | Deception | Cha | +0 | +3 | Wisdom | 10 (0) | +0 | Setback | 0 | |||||||||||||||
22 | Intimidate | Cha | +0 | +2 | Charisma | 14 (2) | Will | 13 | Max HP Redux | 0 | ||||||||||||||
23 | Performance | Cha | +0 | +2 | +0 | |||||||||||||||||||
24 | Persuasion | Cha | +0 | +4 | Hit Bonus | +1 | Crit Range | 19 | Defense Bonus | +1 | ||||||||||||||
25 | "a simple bespoke black suit" | |||||||||||||||||||||||
26 | Resources | Monocle | Pocketwatch | sliver ring | ||||||||||||||||||||
27 | EP | Name | Name | Name | Name | |||||||||||||||||||
28 | 4 | 4 | | | | | | | | | |||||||||||||||||||
29 | ||||||||||||||||||||||||
30 | Current | 4 | Current | Current | Current | Current | ||||||||||||||||||
31 | Maximum | 4 | Maximum | Maximum | Maximum | Maximum | ||||||||||||||||||
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48 | Revolver | RevolverKind | Tier | 0 | Stat | DEX | Hit | +6 to hit | Scythe | ScytheKind | Tier | 0 | Stat | DEX | Hit | +6 to hit | ||||||||
49 | Type | Ranged Versatile Reload Weapon | Ammo/Charges | 0/0 | Bonuses to hit: | Type | Melee Two-Handed Finesse Weapon | Ammo/Charges | 0/0 | Bonuses to hit: | ||||||||||||||
50 | Name | Dice | Dmg | Description | Name | Dice | Dmg | Description | ||||||||||||||||
51 | Gun | Qd8+DEX | 1d8+3 | Major action: Make a ranged attack against a single target within range. Decrease rounds by 1. [Base damage: Qd8+DEX, basic] | Slice | Qd8+DEX | 1d8+3 | Major action: Make a melee attack against a single target within range. [Base damage: Qd10+DEX, basic] | ||||||||||||||||
52 | Faceoff | Qd4+DEX | 1d4+3 | Major action: Make one ranged attack at each target within range. Decrease rounds by 1 per attack made. [Base damage: Qd4+DEX] | Raze | Qd3+DEX | 1d3+3 | Major action: Make a melee attack against a single target within range. If you hit, the target is Ruptured (Q, 2 rounds). Rupture from Raze stacks twice. [Base damage: Qd4+DEX] | ||||||||||||||||
53 | Double Tap | Major action: Make two Gun abilitech attacks, each with disadvantage, each against a single target within range. | Harvest | Qd4+DEX | 1d4+3 | Major action: Make a melee attack against three targets within range. [Base damage: Qd6+DEX] | ||||||||||||||||||
54 | Mawp | Qd2+DEX | 1d2+3 | Major action: Make a ranged attack against all targets within range, targeting Fortitude resistance. For each target, if you break resistance, they are Dazed and Deafened for 1 round. Decrease rounds by 1. [Base damage: Qd2+DEX] | Reap | Full-round action: Move half your speed in a line. You may move through enemies' spaces during this movement. You then make one Slice attack against each target within range at any point during this movement. | ||||||||||||||||||
55 | Fresh Clip | Major and minor action: Fully restore rounds. May be done as a minor to restore 1 round. This is a basic abilitech. | ||||||||||||||||||||||
71 | Range: 40 feet, Rounds: 6 | Range: 5 feet | ||||||||||||||||||||||
72 | If there's any other notes about this specibus or power, put it here! | |||||||||||||||||||||||
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125 | ||||||||||||||||||||||||
126 | Pillar, Racial, and Milestones | Pillar and Steps | Decors and Demeanor | |||||||||||||||||||||
127 | Racial | Childhood: Well-Educated You gain an additional 6 skill points at character creation. | Slayer | You are a Slayer! Your calling is the rapid, unrelenting beatdown of all those who stand before you. | Passion | P times per long rest, your next non-strife skill check (or all checks during an opposed gambit round) have 2d8 Stakes as long as you approach the gambit with Confrontation, Power, Emotion, or Sacrifice. | |||||||||||||||||||
128 | Fighting Style: Combat Precision, lvl 1, Slayer | You have +1 to hit with attack rolls, +1 to your crit range, and +1 to your AC. | Remember, you pick one Step every two levels! | Knack: Survivor | You have an aptitude for going the distance, able to weather the elements and withstand prolonged duress. Whenever you can bring this knack to bear, you add one Stakes die. | |||||||||||||||||||
129 | Pick this when you have two Steps of your pillar! | Pick this at level 3! | ||||||||||||||||||||||
130 | Pick this when you have four Steps of your pillar! | Pick this at level 7! | ||||||||||||||||||||||
131 | Pick this when you have six Steps of your pillar! | Pick this at level 9! | ||||||||||||||||||||||
132 | Pick this at level 13! | |||||||||||||||||||||||
133 | Specializations | Pick this at level 15! | ||||||||||||||||||||||
134 | Pick this at level 5! | |||||||||||||||||||||||
135 | Pick this at level 11! | This is the blackboard, use it to write down any notes you have! | ||||||||||||||||||||||
136 | Pick this at level 17! | |||||||||||||||||||||||
137 | Pick this at level 19! | |||||||||||||||||||||||
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139 | This is the blackboard, use it to write down any notes you have! | |||||||||||||||||||||||
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148 | Grist and Boondollars | Sylladex (Sharpshooter Modus) | ||||||||||||||||||||||
149 | T0 | Build Grist | 10 | What kind of captchalogue deck do you have? | Heavy | Wallet | Phone | Keys | ||||||||||||||||
150 | T1 | 0 | Cape | |||||||||||||||||||||
151 | T2 | 0 | You can captchalogue items of one size bigger than you or smaller (default is Large), and they deal 1d6 damage when ejected, but their range is reduced to 15 feet. | |||||||||||||||||||||
152 | T3 | 0 | ||||||||||||||||||||||
153 | T4 | 0 | ||||||||||||||||||||||
154 | T5 | 0 | What's your fetch modus? What skill does it take to use it? | |||||||||||||||||||||
155 | Boondollars | 0 | ||||||||||||||||||||||
156 | (extra space) | 0 | Sharpshooter | |||||||||||||||||||||
157 | (extra space) | 0 | Great! You use this skill when making attacks with your sylladex. | |||||||||||||||||||||
158 | (extra space) | 0 | ||||||||||||||||||||||
169 | ||||||||||||||||||||||||