Lando-Dreis-Goldie File
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Lando-Dreis-Goldie Focus List (100 point Rebels)
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The overall idea here is to generate mutliple Actions options for the pilots. A good deal of flexibility
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provided to the player to respond to his opponent's ships, upgrades, maneuvering decisions, etc.
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which ideally, provides a tangible advantage.
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If at all possible, this formation puts Dreis out in front, ideally to draw fire from the higher PR pilots
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earlier in an attempt to burn off the Focus token (which he then passes to Lando) sooner rather than
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later for greater contextual flexibility. As I've yet to actually put this build on the table, this information
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will be revised upon post-game reflection.
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Planning Phase: As necessary for Goldie and Dreis, Lando selects green maneuver (w/ Nein Nunb
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providing additional options) if at all possible. Dreis stays within Range 1 of the
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Falcon, Goldie stays within Range 1-2 of both ships if possible for max flexibility.
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Activation Phase:Goldie declares Target Lock on an available target, declares Focus if not.
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Dreis declares R2-F2 as his Action.
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Lando uses Squad Leader to push Dreis a Free Action (Target Lock) if possible,
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provide a Focus or Target Lock for Goldie, or keep the Action for himself as a
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Focus, Target Lock, or Evade.
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Typical Activation Phase Outcome: Goldie-Focus Token
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Dreis- 1 Focus token, 1 Active R2-F2, 1 Target Lock
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Lando-No Action
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Possible Action Options:Goldie- Free Action (Lando green), Own Action,
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Free Action (Squad Leader), Focus token (Dreis)
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Dreis-Free Action (Lando green), Own Action,
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(From Activation through Combat Phase)Free Action (Squad Leader)
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Lando-Own Action, Focus Token from Dreis
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