|Map||The Bitter Front||2p version|
Current ranking (Note, inactive players are placeholders only. Players may be listed as a tie until proven otherwise.
Total Spawn Points
Players to be added to the ranking after the tournament
|Crate Drop Period||40||Default||3||Valknor||OrangeGills|
|Crate Drop Mode||Weighted||Default||5|
|Basic Crates Only||Off||Default|
Crates changed to weighted from Random.
Map set to Shrine of Memory
Map returned to The Bitter Front (2p)
Assorted changes to Victory Conditions and Other Rules
Added Victory Condition 3(d) and Other Rules 6(b) and 8. Added Out of Tournament Challenges rules.
1) If the clock runs out the player with the most spawns wins. In the event of a tie Sudden Death will determine the winner. Neither player gains a victory point for a tie.
2) If one player eliminates the other, the surviving player wins subject to the conditions of Rule 3.
3) If Futurewinians, Evilwinians, or any other CPU creatures eliminate a player the surviving player must either survive until the clock runs out, or beat the CPU players (typical domination win). If the clock runs out the surviving human still wins, even if the Futurewinians or Evilwinians have more spawns.
3b) If Futurewinians or Evilwinians hold a spawn when a human player is elimanted. the survival requirement still applies, even if the surviving human took the last spawn from the other human player.
3c) If neither player survives the game is declared a draw. Survival is defined as not being officially eliminated. The "surviving" player is not required to have spawns or winians and may be in the 30 second to elimination countdown phase.
3d) For the purpose of Rule 3 ants, virii, etc. count as CPU creatures even if their are allied and colored with a human player such as creatures spawned from eggs. Having non-winian creatures on the map does not count towards survival and does not break ties.
4) Standard tournament rounds are best of 5. Once one player has won 3 games either player may choose not to play any remaining games.
5) Proper ettiquette is to finish all games, even if you feel you will lose.
6) A player may withdraw from the tournament without penalty to future tournaments.
7) The tournament manager may opt for a random start, or may seed tournaments based on previous game results (pairing weak w/strong).
1) Players should alternate who hosts, but may mutually agree to have one player host.
2) A player who has had the same side of the map for all games may request a re-host until they switch places.
<- Note, this rule
3) A "Viewer" version of the map is acceptable, if approved by the Tournament Manager (currently JC).
4) A screen shot of the completed game should be posted by both players, but must be posted by at least one.
5) Players must either use their Discord name, or must clearly state what their in game name was.
6) Players may not use the name of another tournament participant as their in game name.
6b) Players may not use the same name as another player in a match, and may not change names during a match.
7) No other players may comment on the match while it is in progress. This includes but is not limited to Discord, in game chat (with a viewer map), steam, and remote viewing. Round reports may be released as soon as the game has ended.
8) The bracket will be seeded as a protect the leader starting order. Eg. with 8 players rank 1 plays rank 8, rank 2 plays rank 7, etc. Rank 1 should meet rank 2 in the finals. Ranking will be from the latest formal challenges, then previous tournament. The Tournament Manager will seed new players and may correct outdated seeding information.
Out of Tournament Challenges
1) Players may challenge other players for rank between tournaments within the Out of Tournament Challenges rules.
2) Players may only challenge players for rank who are ranked above them.
3) A player may not challenge the same player more than once in any 3 month window.
3b) If Player A challenges Player B, this does not change Player B's right to challenging Player A.
4) A challenged player within the top 10 rankings is only required to accept the challenge if the challenging player is ranked within 2 places of them at the time the challenge occurs.
4b) Inactive players do not count towards the 2 place rule.
5) A challenge persuant to Rule 4 will be considered a forfeit if declined.
5b) If a challenge ends by forfeit before any matches are won the losing player will take the rank of the challenging player. The challenging player and any players between them will increase in rank by one position.
6) If the challenging player wins they will take the rank of the losing defender. The losing player and any players between them and the challenger will decrease in rank by one position.
7) Any players ranked between a victorious challenger and the challenger's original rank may, within 30 days, challenge the newly promoted player one time in exception to Rule 3.
8) Challenges will default to the best of 5 matches following standard tournament rules, but the challenged player may change this to best of 7 before the first match.
8b) A challenge for the first rank position will always be best of 7.