Video Game Academics on Twitter
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This is a list of people/accounts on Twitter who write about, talk about, or study the overlap between video games and academic fields like psychology, communication, economics, sociology, etc. It's an open, crowdsourced doc, so please add yourself or someone you know of below.
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Twitter List on List.ly:http://list.ly/list/Exo-video-game-academics-on-twitter
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NameTwitterAffiliation(s)WebsiteNotes, SpecializationsAdded to Listly and Twitter Listhttp://list.ly/list/Exo-video-game-academics-on-twitter
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Jamie Madigan@jamiemadiganPsychology of Gameswww.psychologyofgames.comBlogger, writerY
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Jane McGonigal@avantgamejanemcgonigal.comPositive psychology, education, game designY
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Wai Yen Tang@WY_TangVGResearcher, Ohio State Universityvgresearcher.wordpress.comBlogger, grad student (communication & psychology)Y
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Nick Yee@Nick_YeeUbisoftnickyee.comVirtual WorldsY
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Jeremy Bailenson@stanfordVRStanford Universityhttp://vhil.stanford.edu/Virtual worlds, virtual realityY
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David McReady@DavidMcRaneyYou Are Not So Smarthttp://youarenotsosmart.com/Writer, blogger, podcasterY
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k@bowmanspartanWest Virginia Universityhttp://onmediatheory.blogspot.com/Communications, interactive mediaY
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Louise Stigell@louisestigelllouisestigell.com / myepiclife.nethttp://www.louisestigell.comVideo game psychology and gamification (for business and personal development.)Y
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Florent Alix@rocket_flohttp://www.florentalix.comGame mechanics in interaction design and service designY
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Rogelio E. Cardona-Rivera@recardonaNC State Universityhttp://rogel.ioArtificial Intelligence, Cognitive Psych., NarrativeY
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Brad Bushman@BradJBushmanOhio State Universityhttp://www.psychologytoday.com/experts/brad-j-bushman-phd-0Violence in video gamesY
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Mark Griffiths@DrMarkGriffithsNottingham Trent Universityhttp://drmarkgriffiths.wordpress.com/Gambling, video game addictionY
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Jeffrey Lin@RiotLyteRiot GamesPlayer behaviors in League of LegendsY
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Travis L. Ross@TravisLRossIndiana University http://www.motivateplay.com/Motivation, media design, cognitive psychY
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Andrew Przybylski@ShuhBillSkeeUniversity of Oxfordhttp://www.andrewprzybylski.me/Motivation/Psychology/Games/Internet/Self-Regulation/Psychosocial FunctioningY
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Dr. Patrick O'Connor@ComicspediaThe Chicago School of Professional Psychology, http://www.comicspedia.net/Psychology, comics, and mental healthY
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Leonardo MarengoFcbk: https://www.facebook.com/lmarengo661. National University of Cordoba, Argentina. 2. Neuro Gameshttp://neuro-games.com/Video games, Cognitive Psychology, NeuropsychologyN
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Josué Cardona@GeekTherapistPsychotherapist at Destination Counselinggeektherapy.comGeek Culture + Health, Counseling, & Education. Therapist in private practice at @DestCounselingY
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Steve Kuniak@StevagornSaint Vincent College and Duquesnestevekuniak.com PhD Student, Licensed Counselor, Professor. Researching the Geek/Gamer CultureY
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Hugo Aranzaes@hugoaranzaesThe Punk Effectthepunkeffect.com/?author=1357Bachelor's Degree in Psychology, working on his Licentiate thesis on the use of Video games for cognitive training. Interests: Video Game Psychology.Y
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Angelica B. Ortiz de Gortari@cyberpsykehttp://playersexperiences.wordpress.com/Y
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Paul Ralph@DrPaulRalphLancaster Universityhttp://paulralph.nameDesign theory, gameful design, gamificationY
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Kenneth ChenN/ADrexel Universityhttp://omegathorion.wordpress.com/Blogger, writer, malicious psychology in game designN
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Kafui Monu@kafuimonuUniversity of British Columbiahttp://purposefulgames.blogspot.ca/Research Associate, Use of games in business and organisations, gameful design, system analysisY
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James Ivory@jivoryVirginia Techjamesdivory.comGame Content/Game Structure/Game EffectsY
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Nir Eyal@nireyalSpeaker, Writer, Former Foundernirandfar.comAlthough he doesn't write specifically about gaming, his writing on psychology and habit-formation is very relevant.Y
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Christopher J. Ferguson@CJFerguson1111Stetson Universitychristopherjferguson.comAggression/Methods/Meta Analysis/ChildrenY
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Michael Heron@DrMichaelHeronRobert Gordon Universityhttp://michael.imaginary-realities.com/ and http://epitaph.imaginary-realities.com/wp/?cat=1Accessibility and Video Games and Text GamesY
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Lauren White@LNWhiteFielding Graduate Universitywww.lnwhite.comcognitive psychology, learning in games, cognitive benefits from gamingY
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Karen Dill-Shackleford@KarenEDillFielding Graduate UniversityMedia Psychologist, Editor of the Oxford Handbook of Media PsychologyY
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Ian Bogost@ibogostGeorgia Institute of Technologyhttp://bogost.com/Game designerY
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Joseph Hilgard@hipscumbagUniversity of Missouri - Columbiahttp://www.frontiersin.org/Developmental_Psychology/10.3389/fpsyg.2013.00608/abstractPreferences, addiction, violence, effects of game mechanics, statisticsY
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Mia Consalvo@miaCConcordia Universityhttp://about.me/miaconsalvoGames studiesY
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Rachel Kowert@linacarusoUniversity of Münster http://rkowert.com/Stereotypes of gamers, game involvment and social competenceY
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Ted Dickinson@TedMDickinsonOhio State UniversityAdvertising in gamingY
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Jamie Banks@amperjayUniversity of Toronto Mississaugahttp://amperjay.com/Virtual Worlds, user-technology relationshipY
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Peter Vorderer@PeterVordererUniversity of Mannheimhttp://mkw.uni-mannheim.de/prof_dr_peter_vorderer/index.htmlGame Enjoyment/Interactivity/MediaY
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Jeroen Jansz@jj58Erasmus University Rotterdamhttp://www.eshcc.eur.nl/jeroen_jansz/Y
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Jesse Fox@CommFoxOhio State Universityhttp://commfox.org/ , http://www.psychologytoday.com/blog/better-living-technologyVirtual environments (esp. health, pro-environmental), avatars, agents, representations of sex, gender, and sexuality in gamesY
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Matthew Barr@hatii_mattUniversity of Glasgowhttp://www.gla.ac.uk/schools/humanities/staff/matthewbarr/PhD researcher (video games and learning), research developer & games studies lecturerY
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Kelly Boudreau@VelixiousTechnoculture, Arts & Games Research Center, Concordia Universityhttp://digitalconversations.wordpress.com/Avatar/player hybridity, player culture, social media games, research methodsY
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Adam Chapman@WoodlandstaarUniversity of Hullhttp://hull.academia.edu/AdamChapmanHistorical video games (e.g. Civilization, Assassin's Creed, Brothers in Arms, Europa Universalis) and more generally the video game as a historical form.Y
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Nia Wearn@wormellaStaffordshire Universityhttp://www.staffs.ac.uk/staff/profiles/nhw1.jspLudoLiteracy - teaching games design / adapting industry models & production methodologies to work in an educational setting.Y
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Richard Huskey@richardhuskeyUniversity of California Santa Barbarahttp://richardhuskey.com/Media Neuroscience, neural correlates of flow, evolutionary motivations for gameplayY
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Media Neuroscience Lab@medianeuroUniversity of California Santa Barbarahttp://medianeuroscience.org/Narratives & Morality, Interactive Narratives & Violence, Persuasion NeuroscienceY
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Bryan-Mitchell Young@jccalhounIndiana Universityhttp://popularculturegaming.comethnography of LAN parties, performances of gender and raceY
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Greg Lastowka@greglasRutgers Universitylastowka.rutgers.eduVirtual World, Intellectual Property, and Internet LawY
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Mark Chen@mcdangerhttp://markdangerchen.net/Ethnography of games, Leet Noobs authorY
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Allison Eden@allison_edenVU University AmsterdamMedia psychology and entertainment researchY
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Jesse Schell@jesseschellEntertainment Technology Centerhttp://jesseschell.com/Y
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John N Sutherland@DrJohnNSWest Scotland Universityhttp://drjohns.me.uk/editor in chief of the computer games journal (computergamesjournal.com, @CompGameJou), established the Abertay University games school, ran TuDocs games company, designed first video games degrees (now UK standard); specialism in games enterprise and monetization.Y
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Miguel Sicart@miguelsicartIT University of Copenhagenhttp://miguelsicart.net/Ethics and video gamesY
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Katharina Spiel@oekotanteTU Viennahttp://katta.mere.stAccessability and Adaptiveness in Video and Text Games; Digital Humanities; Eye Movement Based AdaptationY
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Sherry Jones@autnesrgMOOC (Rhetoric and Game-Based MOOC)http://bit.ly/rgmoocourse | http://bit.ly/gamifyvsgbl2 | http://vizify.com/sherryjonesPhilosophy and Rhetoric of Digital Games (Games Studies via Humanities); Game-Based Learning; co-Founder of gMOOC Theory http://www.debategraph.org/gmoocY
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Julian Togelius@togeliusIT University of Copenhagenhttp://julian.togelius.comAritficial intelligence in games, procedural content generation, player modelling. Generally, the interaction of AI and design in games.Y
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Melanie Fritsch@myfritschAHRC research group on music games/ University of Bayreuthhttp://uni-bayreuth.academia.edu/mfritschvideo game music, liveness, music as performance, dance studies, and virtual worlds researchY
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Johanna Weststar@gameqol; @jweststarWestern Universityhttp://gameqol.org http://bitly.com/weststarworking conditions, quality of life, citizenship at work, industry sustainabilityY
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Timothy Welsh@twelLoyola University New Orleanshttp://timothyjwelsh.comvideogame studies, literary theory Y
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Stephen Mandiberg@sm_rUniversity of California, San Diegohttp://www.stephenmandiberg.comcommunication graduate candidate; working on localization/translationY
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Priscilla Haring@ThePriscaTechnical University Dortmund, Ph(?) Research and Advicehttp://www.priscillaharing.infoPhD student in effect research of gaming, Game Based Learning, consultant media psychology, Mirror Me, Stretching It, workshops in gamificationY
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Marigo Raftopoulos@marigoY
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Anthonymbean@GamerResearchPacifica Graduate Institutehttp://anthonymbean.wordpress.com/ I am a current Ph.D. student at Pacifica Graduate Institute interested in gamer culture and personality. I also dabble in other things involving video games, character identification, personality components, and psychological constructs among other various projects.Y
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Lauren S. Ferro @R3nza Royal Melbourne Institute of Technologyhttp://laurensferro.comPhD student at RMIT Univerisity (Melbourne, Australia). Gamification, personality and game based learning.Y
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Todd Harper@laevantineMassachusetts Institute of Technologyhttp://chaoticblue.com/blogResearcher at the MIT Game Lab. Gender/queer issues in games, competitive communities/e-sports, critical ethnographyY
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Lennart Nacke@acagamicUniversity of Ontario Institute of Technologyhttp://hcigames.businessandit.uoit.ca/Assistant Professor at UOIT, Head of HCI and Game Science GroupY
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Elisa Mekler@elisameklerUniversity of Baselhttp://www.hci-basel.ch/PhD student in psychology, researching the motivational appeal of digital games and gamificationY
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Shinji Ricardo Yamane@shinjiyamaneOkayama University of Sciencehttp://about.me/syamaneAssistant Professor at Aoyama Gakuin University, Japan(til Mar.2014). Associate professor at Okayama University of Science, Faculty of Informatics, Department of Information Science, game major (from Aprl.2014)Y
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Katherine Isbister@kcisbisterNew York University’s Polytechnic Institutehttp://www.katherineinterface.com/Y
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Mark J. Nelson@mjntendencyIT University of Copenhagenhttp://www.kmjn.orgArtificial intelligence in the game-design process, formal modeling of game mechanics, interactive narrative, procedural content generation.Y
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Noah Wardrip-Fruin@noahwfUniversity of California Santa Cruzhttp://games.soe.ucsc.edu/people/noah-wardrip-fruinPlayable media, software studies, storytelling in games.Y
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Michael Mateas@mmateasUniversity of California Santa Cruzhttp://games.soe.ucsc.edu/people/michael-mateasArtificial-intelligence-based interactive art and entertainment ("expressive AI"), interactive storytelling, automated game generation.Y
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Jesper Juul@jesperjuulRoyal Danish Academy of Fine Arts, School of Designhttp://www.jesperjuul.netY
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Dana Ruggiero@danaruggieroBath Spa Universityhttps://bathspa.academia.edu/DanaRuggieroPersuasive games, games and learning, Bayesian networks, social issue games, large scale quantitative researchY
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Amanda Phillips@nazcathemadUniversity of California Santa Barbarahttp://gamertrouble.wordpress.comgame studies; feminist, queer, and critical race critique; social justice and game designY
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Marko Siitonen@markosiitonenUniversity of Jyväskylä, Finlandhttp://markosiitonen.wordpress.comPhD in Speech Communication, current favorite topics include social interaction in online multiplayer clans/guilds and newsgamesY
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Johannes Koski@personamattersUniversity of Turku, Finlandhttp://personamatters.blogspot.fi/Digital Culture, Popular culture studies; writing a PhD thesis about emotion, play and PokémonY
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Jonathan deHaan@jonathandehaanUniversity of Shizuoka, Japanhttp://jonathandehaan.net/Associate Professor, studying digital and analog/physical games: games and language learning, building communities around games, connected learning, playtesting processes, games in hospitals, our lab site: https://sites.google.com/site/gamelabshizuokaY
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Xavier Ho@Xavier_HoDesign Lab, University of Sydneyhttp://jumptoglide.com/Game design inspiration as a network, visualisation, computer graphicsY
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Marcus Carter@marcusdcarterInteraction Design Lab, The University of Melbournewww.marcuscarter.comGame Studies work on EVE Online, DayZ, Candy Crush Saga and Warhammer 40,000. Y
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Carrie Heeter@carriejillMichigan State Universityhttp://carrie.seriousgames.msu.eduMeaningful play, serious games, meditation games, motivation, genderY
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Bob De Schutter@bobdeschutterMiami Universityhttp://www.bobdeschutter.beProfessor of Applied Game Design at Miami University. Focus on game design, older adults, and the use of digital games for eudaimonic pursuits.N
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Christopher Michael Yap@smart_badNara Institute of Science and Technologyhttp://plain-box.comInteractive narrative in digital games, embedded and emergent narrative, literary merit of storytelling gamesY
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Petri Lankoski@lankoskiSödertörn Universityhttp://petrilankoski.wordpress.comGame characters, emotions & gameplay, formal analysis, philosophy of fiction
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Yusuf Pisan@yusufpisanUniversity of Technology, Sydneyhttp://www.uts.edu.au/staff/yusuf.pisan#tab3Computer games, interactive entertainment, artificial intelligence, graphics, animation, interactive storytelling, mobile computing, games
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