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ZOMBIE STARTER 2.7 - ANIMATION LIST
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All Animations included as Root Motion and In-Place (IPC) (w/Custom Attributes for UE4)
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NAMEDESCRIPTIONSpeed CM/Sec
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ATTACKS
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Zombie_Stand_To_Atk_1-Standing to Attack Loop 1 - Single Speed49.23
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Zombie_Atk_Loop_1-Attack Loop 1 Biting
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Zombie_Atk_Arms_3_SHORT_Loop-Stand, short quick strike both arms v3
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Zombie_HyperAttack_1_SHORT_Loop-Frantic lashing with arms v1 - SHORT Loop
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Zombie_HyperAttack_1_SHORT_Idle_Loop-HyperAttack 1 Ready Idle Loop
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DEATHS
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Zombie_Death_Back_Mid_1-Death falling backwards
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Zombie_Death_Hit_Back_1-Death Hit backwards269.84
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Zombie_OnFire_2A_SHORT-On fire, flailing, backward death SHORT38.20
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CRAWLS
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Zombie_Stand to_Crawl_1-Stand fall to Crawl 1 Loop
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Zombie_Crawl_1_Loop-Crawl 1 Loop - Single Speed8.05
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CHASES, HYPER CHASES
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Zombie_Stand_To_Chase_1-Standing to Chase 1 Loop - Single Speed20.01
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Zombie_Chase_1_Loop-Chase 1 Loop - Single Speed45.17
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Zombie_Chase_1_KnockBack_Chase-Chase 1 Loop, knocked back, resume chase
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Zombie_HyperChase_1_Loop-Sprinting, wild uncoordinated, stiff legs273.04
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WALKS
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Zombie_Stand_Walk_F_1-Standing to Walk forward v1 - Single Speed10.11
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Zombie_Walk_F_1_Loop-Walk 1 Loop - Single Speed19.88
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Zombie_Walk_F_1_KnockBack_Walk-Walk 1 Loop, knocked back, resume Walk
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STANDS, REACHES, TURNS
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MOB_Stand_to_Zombie_Idle_1_v2-Mobility_Stand transition to Zombie_Idle_1_v2
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Zombie_Idle_1_v2_to_MOB_Stand- Zombie_Idle_1_v2 transition to Mobility_Stand
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Zombie_Idle_1_v2-Standing Idle, v2 with New Pose
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Zombie_Idle_2-Standing Idle, Animated, looking around
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Zombie_Reach_1_Loop-Reaching stuck behind an object loop
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Zombie_Turn_L_90_1-Slow Turn - Left 90
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Zombie_Turn_R_90_1-Slow Turn - Right 90
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Zombie_Turn_L_45_Loop-Turn - Left 45 Idle Loop
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Zombie_Turn_R_45_Loop-Turn - Right 45 Idle Loop
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MOCAP ONLINE / MOTUS DIGITAL
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http://www.mocaponline.com
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