BRUTAL DOOM BUGTRACKING
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BUGFIXED?DESCRIPTIONMAPNOTESSCREENSHOT/VIDEO/LINKBUILDSOURCE PORTFIX VERIFIED
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You can crush this car which lets you see the edge of the mapUpcomingMap15using the tank
https://images-ext-1.discordapp.net/external/XrFDwyOFeNJW_UAyJ4cHJmXLIcW9xh-YQejyYmoRiOk/https/steamuserimages-a.akamaihd.net/ugc/930432409049467056/E6E211DA125A22F5602C7B35E057E812D882BEFC/?width=2392&height=1346
March 27th
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You can still jump through this window to get to a secretUpcomingMap13
https://images-ext-1.discordapp.net/external/_9H652pkl5lP1EzHLoQFvZdjczce_xc-mR9QLUk9JLY/https/steamuserimages-a.akamaihd.net/ugc/930432409049379734/EB644238E570CCF81F7ABDF9BA7A15F0D48B2D56/?width=2392&height=1346
March 27th
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The panel is still there after breaking itUpcomingMap01
https://media.discordapp.net/attachments/389096423263567872/430442938452148236/IMG_20180402_200616.jpg?width=2392&height=1346
March 27th
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This lava doesn't hurtUpcomingMap29only splashes
https://images-ext-1.discordapp.net/external/huAO0nyjgz7_FtSfxQJ3TR9TefXajPur85C5KFHrkZ4/http/chebmaster.com/_share/eday29_lava_not_hurts.jpg
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Nightvision stays after exiting tankUpcomingTossing grenade or kick fixes visioneday11https://postimg.cc/image/g6fzzy9d3/March 27thGZ 3.2.5 linux
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Wrong side textureUpcomingShould be rock textureeday11https://postimg.cc/image/rwtxh1ccn/March 27thGZ 3.2.5 linux
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wUpcomingYou can go up to the wall and jump down there. Then you can't go anywhere blocked by invisible wallseday13https://postimg.cc/image/q50ym93bb/March 27thGZ 3.2.5 linux
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Invisible wallUpcomingYou can see through the walleday15https://postimg.cc/image/w8ij5sqwn/March 27thGZ 3.2.5 linux
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Wall switch script errorUpcomingActivatings this switch shows erroreday24https://postimg.cc/image/nc42r2quf/March 27thGZ 3.2.5 linux
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Eday is only 100% playable in Zandronum, GZDoom has performance issues (severe fps drops)
Vertical portals (confirmed by experimenting on map26: deleting the tower top sectors resolved the problem) cause dramatic performance drop in GZDoom (from over 60 down to 10..20 fps) as CPU usage peaks for three cores. Note that this same CPU (with a different videocard) handled Doom 2016 just fine (Phenom II x6 1090T). It seems this is not performance issue as such but that something is broken in GZDoom (used version 3.2.5)
map26, map15
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Tank hud scale issueTank hud smaller than screeneday11https://postimg.cc/image/k439p08xj/March 27thGZ 3.2.5 linux
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Undestructable TVDestructable physics not applied to tv objecteday15https://postimg.cc/image/dsy28ga87/March 27thGZ 3.2.5 linux
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Invisible wallYou can see through the walleday23https://postimg.cc/image/dsy28ga87/March 27thGZ 3.2.5 linux
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You can fall down a area where you can get out ofwatch video from 0:57eday01https://www.youtube.com/watch?v=-F6v29Yr2ecMarch 27thGZ 3.3.2 win64
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unintentional skip due to the mars gravityYou can get the yellow key to early (watch video form 2:02)eday09https://www.youtube.com/watch?v=-F6v29Yr2ecMarch 27thGZ 3.3.2 win64
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You can jump your way to a place where you get stuck, and see weird texturesVideo timecode 3:03eday11https://www.youtube.com/watch?v=-F6v29Yr2ecMarch 27thGZ 3.3.2 win64
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the old secret exit in the first duke nukem map, is still tagged as a secret.It prevents you from getting 100% secrets. (Video timecode 4:05)eday31https://www.youtube.com/watch?v=-F6v29Yr2ecMarch 27thGZ 3.3.2 win64
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Texture errors in one of the new buildingsvideo timecode 5:22eday15https://www.youtube.com/watch?v=-F6v29Yr2ecMarch 27thGZ 3.3.2 win64
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You can get stuck in one of the secretsVideo timecode 5:30eday15https://www.youtube.com/watch?v=-F6v29Yr2ecMarch 27thGZ 3.3.2 win64
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Red barrs can be opent with the secret red skull keyI am not sure if this is a bug, but you may want to take a look at it (Time 6:30)eday15https://www.youtube.com/watch?v=-F6v29Yr2ecMarch 27thGZ 3.3.2 win64
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switch for the BFG secret broken.Unknown script2 (Video time code 8:05)eday24https://www.youtube.com/watch?v=-F6v29Yr2ecMarch 27thGZ 3.3.2 win64
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A huge portion of the map can be skipped by placing a barral in front of the truck where you are supost to jump on.
Video time code 8:53eday16https://www.youtube.com/watch?v=-F6v29Yr2ecMarch 27thGZ 3.3.2 win64
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Broken textureeday23
https://cdn.discordapp.com/attachments/389096423263567872/444865141679456256/Screenshot_Doom_20180512_161335.png
March 27thGZ 3.3.2 win64
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Vents are kinda buggy when kicking them openKicking them once lets you pass thru most of the times, the second spawns the effecttested on eday01https://youtu.be/QaphjZKMbXYMarch 27thGZ and Zandro
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Broken texture
In the same part of the map as the previous one (down in The blood river in the bigenning)
eday23
https://cdn.discordapp.com/attachments/389096423263567872/444868635895267348/Screenshot_Doom_20180512_162707.png
March 27thGZ 3.3.2 win64
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Yellow skull key door can be opened without a keyeday23
https://cdn.discordapp.com/attachments/389096423263567872/444873350582632448/Screenshot_Doom_20180512_164610.png
March 27thGZ 3.3.2 win64
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Broken / Missing Texture
After grabbing the red key and the hangars open, the inner door walls have broken textures
eday11
https://cdn.discordapp.com/attachments/389096423263567872/483348713864167426/unknown.png
March 27thGZ 3.5.0 win64
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Broken / Missing TextureIt appears on the sewer walls near spawn, look at the screenieeday13
https://cdn.discordapp.com/attachments/389096423263567872/483619506032345088/unknown.png
March 27thGZ 3.5.0 win64
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Sector without colored lightingA sector in the outdoors area doesn't have the colored lightingeday13
https://cdn.discordapp.com/attachments/389096423263567872/483624059104395275/unknown.png
March 27thGZ 3.5.0 win64
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eday13 misaligned texture on shiping crates
https://cdn.discordapp.com/attachments/389096423263567872/483661273469288449/Screenshot_Doom_20180827_111939.png
March 27thzandronum
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it says Jump in the truck, it should say jump onto the truck. Good level design shouldn't have to tell the player what to do, I think the text itself should be removed because it's fairly obvious what you have to do once you see the window.eday 15Do you really think it should be removed? If you don't get that you have to jump outside you gonna search forever, and it's not that obvious
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Put more super shotguns in armory or put a garunteed assault shotgun somewhere.
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eday 21 much suited the more eerie creepy music than this music from Doom 4, please change it back
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No possibility to return from Toxic Slime sewer secret with Blue Armor
Once entered, there is no possibility to leave the area unless using the Rocket Jump. It might also affect other secrets, like Blue Armor at the end of EDAY06
EDAY06
https://cdn.discordapp.com/attachments/389096423263567872/579619062863101952/Screenshot_Doom_20190519_123628.png
April 01 2019
GZDoom 3.7.2 64bit
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