Battle of Dazar'alor
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Champions of Light
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ZealotryIncreases holy damage done by the boss by 2% per stack. Stacks are gained by killing adds during Seal of Retribution and attacking the boss during Seal of Reckoning
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Sacred BladeHoly damage DoT applied to the tank. Stacks
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Wave of Light
The boss sends a wave of light towards a friendly target. Getting hit will deal a small amount of holy damage. Hitting a friendly target will heal them for 35% over 7 seconds
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This is dispellable, so be ready with a mass dispel.
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Divine ProtectionCan be used on any friendly target and will reduce damage taken by 99% for 6 seconds.
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Avening WrathBoss casts this when she reaches 30% health. Increases damage done by 30%
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Seal of Retribution
Increases damage and healing done by all nearby adds by 15%
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Melee attacks causes Retribution Wave which radiates a light in all directions dealing a low amount of holy damage to the entire raid
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Killing any adds during this phase will give the boss 20 stacks of Zealotry
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Seal of Reckoning
Any attacks recieved from players will cause the boss to gain a stack of Zealotry. The tank affected by Sacred Blade will not give the boss any stacks.
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The boss is able to cast Reckoning to a single target which deals a low amount of holy damage
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Release SealWhen the boss reaches 100 energy she will cast judgement and change to the other seal.
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Judgement: Righteousness is cast at the end of Seal of Retribution and will cause an add to deal 200% more damage and 150% more healing. This add must be killed fast
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Judgement: Reckoning is cast at the end of Seal of Reckoning which deals a moderate to large amount of holy damage in all directions
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Call to ArmsPeriodically summons 1 Crusader and 2 Disciples
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Adds:
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Anointed Disciple
Has 3 casts that are all interruptible. Divine burst that deals a low amount of holy damage. Penance that damages or heals and a heal. Heal and Penance should be interrupted when healing an enemy
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Darkforged Crusader
Blinding faith will disorient everyone facing the caster for 5 seconds. Consecration will deal damage to players standing in the are and reduce the damage the adds take by 50%
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Boss will be tanked in the corner of the room and the adds will be tanked in another corner of the room. Tank swaps may need to happen after each set of adds are killed off
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Players will be positioned out of the way to avoid being hit by Wave of Light.
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Focus the boss hard during Seal of Retribution. Once she casts her Judgement focus down the buffed add.
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When the boss is in Seal of Reckoning phase the entire raid must swap to the adds and kill them.
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When the boss reaches 30% she will cast Avenging Wrath and deal 30% extra damage. Pop bloodlust here and kill the boss.
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This may need to happen either in Seal of Retribution or at the start of Seal of Reckoning phase since she may one shot everyone when she casts her judgement at the end of Reckoning phase if stacks are too high.
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Disciples should be interrupted when they cast heal or penance. This can be ignored during the Retribution phase as you are only focusing the boss.
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Look away when the Crusader casts disorient and move the adds out of the consecration
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Add priority: Buffed add > Crusader > Disciple - But don't attack the add affected by Divine Protection
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