Copy of 7th Sea Characters
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NameDiarmid BlackadderXNameOlav ThorvaldONameIsabeau DurpanXNameEstandart de MillyX
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PlayerVinceXPlayerLloydOPlayerRichXPlayerChristoX
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ConceptBastard son cast out from clanOConceptDrunken pirate in search of a wifeOConceptKnight of the Rose
and Cross
XConceptSorceror Porte, Orphan, bastard child, hunted by sorcerorsX
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NationThe Highland MarchesONationVestenONationMontaigneXNationMontaigneO
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ReligionDW1ReligionDW1Religion"The Church"DW1ReligionThe ChurchDW1
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ReputationsOReputationsOReputationsXReputationsO
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OOXO
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WealthOWealthOWealthXWealthO
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BackgroundsMercenary, SoldierOBackgroundsPirate, PugilistOBackgroundsDuelist and DiestroXBackgroundsOrphanO
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TRAITSSkill Rank 3: Re-Roll a single die@TRAITSSkill Rank 3: Re-Roll a single dieDW2TRAITSSkill Rank 3: Re-Roll a single dieDW2TRAITSSkill Rank 3: Re-Roll a single die@
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Brawn3Skill Rank 4: Sets of 15 = 2 RaisesOBrawn5Skill Rank 4: Sets of 15 = 2 RaisesXBrawn2Skill Rank 4: Sets of 15 = 2 RaisesXBrawn2Skill Rank 4: Sets of 15 = 2 RaisesO
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Finesse3Skill Rank 5: 10s explode (+1 die)OFinesse2Skill Rank 5: 10s explode (+1 die)XFinesse3Skill Rank 5: 10s explode (+1 die)XFinesse3Skill Rank 5: 10s explode (+1 die)O
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Resolve3DW1: +1 Bonus Die to all RisksOResolve2DW1: +1 Bonus Die to all RisksXResolve4DW1: +1 Bonus Die to all RisksXResolve3DW1: +1 Bonus Die to all RisksO
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Wits2DW2: Villains Gain +2 Bonus DiceOWits2DW2: Villains Gain +2 Bonus DiceXWits2DW2: Villains Gain +2 Bonus DiceXWits2DW2: Villains Gain +2 Bonus DiceO
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Panche2DW3: Your 10s Explode (+1d)@Panche2DW3: Your 10s Explode (+1d)DW3Panche2DW3: Your 10s Explode (+1d)DW3Panche3DW3: Your 10s Explode (+1d)@
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SKILLSDW4: You become HelplessOSKILLSDW4: You become HelplessOSKILLSDW4: You become HelplessXSKILLSDW4: You become HelplessO
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Aim3Perform0OAim2Perform1OAim2Perform1XAim0Perform0O
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Athletics2Ride2OAthletics2Ride0OAthletics2Ride0XAthletics0Ride2O
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Brawl2Sailing1OBrawl3Sailing3OBrawl0Sailing0XBrawl0Sailing0O
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Convince0Scholarship0OConvince1Scholarship0OConvince2Scholarship2XConvince2Scholarship2O
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Empathy1Tempt0@Empathy1Tempt0@Empathy3Tempt0@Empathy2Tempt2@
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Hide0Theft0Hide0Theft1Hide0Theft0Hide3Theft3
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Intimidate2Warfare2Intimidate1Warfare0Intimidate2Warfare1Intimidate0Warfare0
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Notice2Weaponry3Notice3Weaponry2Notice2Weaponry3Notice3Weaponry1
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STUNTS & ARCANASTUNTS & ARCANAADVANTAGES & ARCANAADVANTAGES & ARCANA
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Mercenary: You sell your skills in battle to the highest bidder.
Quirk: Earn a Hero Point when you choose to ply your trade for a reason that’s worth more to you than money.
Advantages: Hard to Kill, Cast Iron Stomach
Skills: Athletics, Brawl, Intimidate, Notice, Weaponry
Pirate - Earn a Hero point when you make a personal sacrifice to ensure the freedom of another

Pugilist - Earn a Hero point when you drop what you're holding to fight with fists regardless of your opponent's weapon
DUELIST: You have devoted your life to mastering the blade.
Quirk: Earn a Hero Point when you resort to the edge of your blade to defend a noble ideal.
DUELIST ACADEMY: You may choose a Dueling Style. If you purchase this Advantage again, you gain an additional Dueling Style. See the Dueling chapter for more information.
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Soldier: You know how to fight—and how to kill—and you have made a life doing so under banners and for lords.
Quirk: Earn a Hero Point when you stick to the plan regardless of the danger to yourself.
Advantages: Riot Breaker, Able Drinker
Skills: Aim, Intimidate, Notice, Warfare, Weaponry
Virtue: Activate your Virtue the first time you Wound a Villain during a fight to make her take a Dramatic Wound in addition to the Wounds you normally deal.DIESTRO: Earn a Hero Point when you best a trained duelist at her own game.TIME SENSE
You always know what time it is. You know how long until the next sunrise or sunset, with less than a one minute margin of error.
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Able Drinker: Alcohol never adversely affects you, no matter how much you drink.Vice: You receive a Hero Point when your Hero goes back for a fallen comrade or refuses to leave a wounded ally.DISARMING SMILE: Spend a Hero Point to keep another character from drawing a weapon, starting a fight, or resorting to violence. She will still defend herself, but she will not start any violent conflicts.GOT IT
Spend a Hero Point to immediately pick a lock, crack a safe, or disarm a trap.
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Cast Iron Stomach: Spoiled or raw food never negatively affects you, and you still gain required sustenance from it.Deadeye - You gain one bonus die when you make an Aim rish using a pistol, blunderbuss, or thrown weapon such as a knife or AxeDUELIST ACADEMY: You may choose a Dueling Style. If you purchase this Advantage again, you gain an additional Dueling Style. See the Dueling chapter for more information.OPPORTUNIST
When another Hero spends a Raise to create an Opportunity, you can spend a Hero Point to immediately activate the Opportunity for yourself.
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Direction Sense: As long as you have some point of reference, you are never lost. That isn’t the same as knowing exactly where you are—if you’re knocked unconscious and wake up in a dungeon, you don’t necessarily have any idea what city you are in, but if you manage to escape your cell you will never get turned around in the winding tunnels that make up the dungeon.Indomintable Will - After another character attempts to intimidate, seduce, or otherwisde Goad you, spend a hero point to automatically resistStyle Bonus: Donovan’s Bulwark: When you wield a heavy weapon (a longsword, mace, etc.) in one hand and nothing in the other, your Parry Maneuver is replaced by Donovan’s Bulwark. Donovan’s Bulwark prevents Wounds dealt to you or an ally within your reach equal to your Ranks in Weaponry. Additionally, when you perform the Donovan’s Bulwark Maneuver, you can spend a Hero Point to lock weapons with your opponent. Both you and your opponent lose all of your remaining Raises and can take no more Actions this Round.SORCERY x2 PORTE
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Indomitable Will: (Knack) After another character attempts to intimidate, seduce or otherwise goad you, spend a Hero Point to automatically resist.Boxer - Gain 1 bonus die when you make a Brawling rish to punch, kick, headbutt, or otherwise injure another character using nothing but your own bodyFENCER: You gain 1 Bonus Die when you make a Weaponry Risk using a rapier, dagger, cutlass or similar weapon in one hand.TEAM PLAYER
When you spend a Raise to create an Opportunity, you can spend a second Raise. If you do, you activate the Opportunity on behalf of another willing Hero— she doesn’t need to spend her own Raise.
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Staredown: (Knack) Spend a Hero Point to intimidate a character into backing down from a threat, letting you into somewhere he shouldn’t or otherwise getting out of your way.Staredown - Spend a Hero point to intimidate acharacter into Backing down from a threat, letting you into somewhere he shouldn't, or otherwise getting out of your wayLINGUIST: You speak, read, and write all Thean languages. Even the dead ones.Duelist Style Bonus: Boucher Step
When wielding a dagger or knife in one hand with nothing in the other—or a dagger or knife in each hand— you gain an ability called Boucher Step. Boucher Step allows you to perform two Maneuvers back to back, spending Raises as normal for each of them before your opponent can react. All other rules for Maneuvers still apply—you cannot perform the same Maneuver twice in a row, for example. You can only use Boucher Step once per Round.
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Riot Breaker: You’re used to your opponents coming in double digits. When you take Wounds from a Brute Squad, subtract your Resolve from the Wounds. The remainder is how many Wounds you take, to a minimum of 1 Wound.Reckless Takedown - Spend a Hero Point to immediately defeat a single brute squad, regardless of it's strength. You immediately take 1 dramatic woundTEAM PLAYER: When you spend a Raise to create an Opportunity, you can spend a second Raise. If you do, you activate the Opportunity on behalf of another willing Hero— she doesn’t need to spend her own Raise.
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Hard to Kill: You no longer become Helpless when you have four Dramatic Wounds. Instead, when you have four Dramatic Wounds any Villain who takes a Risk against you gains 3 Bonus Dice (rather than 2). You gain an additional tier of Wounds. When you have taken your fifth Dramatic Wound, you become Helpless.I'm taking you with me! - Spend a Hero Point to have all damage that you do this Round increased by the number of Dramatic wounds you haveVALIANT SPIRIT: You begin each game with 2 Hero Points instead of 1.
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Virtue: Courageous Activate your Virtue to add Bonus Dice to your Risk equal to the Fear rating of your target.VIRTUE:THE THRONES
Comforting - Activate your Virtue to cancel the effects of Fear on you and your friends.
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Hubris: Arrogant You receive a Hero Point when your Hero shows disdain, contempt, or otherwise looks down on a Villain or someone who could cause harm to friends.HUBRIS: THE MOONLESS NIGHT
Confusion - You receive a Hero Point when your Hero fails to understand an important plot element and that misunderstanding leads to danger for herself or others.
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STORYSTORYSTORYSTORY
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NameReconciliation wtih clanNameBecome Husband Material (Step 1)NameWin the title of Inheritor of Bastion at courtName
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GoalDiarmid shamed himself in the eyes of his clan to save the life of another of his father's legitimate sons. This act not only gained the public disfavor of his father, but the derision of that same brother whom he saved. This brother is to succeed his father as the next head of clan. Overcoming the disdain of this brother would allow the father and hopefully the clan perceive Diarmid in a different light.GoalOlav is coming of an age where he should settle down and raise little Olavs of his own. But a life of piracy and drunken brawls has tainted his way with the ladies/gentlemen somewhat. So if they won't change, he will have to.GoalL'Empereur has set aside a new title, the Inheritor of Bastion, and any hero of the court may try to impress His Majesty to earn the name.Goal
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RewardRewardStunt - LeadershipRewardthe title of Inheritor!Reward
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Step 1Uncover a means to assauge his brother's shame at being rescued by his illegitimate brother.Step 1Join a fairly decent crew of people fighitng for a good causeStep 1Find a challenge worthy of the ttitle and prove to l'Empereur that Bastion has only one Inheritor.Step 1
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Step 2Step 2Prove yourself to the group as a strong leaderStep 2Step 2
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Step 3?Lead them in a successful action
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Notes:
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Diarmid is like my super bro
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Session 1
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Cossete - Sharp noble montaigue woman. Now Dead
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Character Sheet
CC Process List
Clues and Stuff
Advantages for C&P
Arcana for C&P