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Level:1Rusted GoliathGorenagDream MoonWardrobifier
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0 XPNext level at 30 XPMale Robot (Purple)Class of AspectHandWardrobeHand
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butchersBrutality [BB]Land of ___ and ___Flying DeathScrapheap PlateEmpty Hand
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Rathalkan Emissary#8972"Do you have what it takes to face ME? Because I don't."AccessoryAccessoryAccessory
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SkillStatBonusTotalBitter Trophy
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AthleticsStr+0+5AegisHP lostHit PointsHD leftHD max
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EnduranceCon+0+40022 / 2211Flying Death | Tier 0 Hookchainkind
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AcrobaticsDex+0+1Temporary HP100%Hit Die RollA grasping claw tied to a heavy chain that you swing with brutal grace.
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Sleight of HandDex+0+101d10+2
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StealthDex+0+1
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EngineeringInt+0+1Lesser slots0Greater slots0
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InvestigationInt+0+0Speed30 ft.Passive PerceptionProficiency+2What is a champion without style?
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OccultInt+0+0Initiative+19Empty Hand | Tier 0 Handkind
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Animal HandlingWis+0-1Flying Death cannot be achieved with just one hand.
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InsightWis+0-1Ability ScoresArmor Class13Status Debuffs
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MedicineWis+0-1Strength16 (3)+0Rupture0
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PerceptionWis+0-1Constitution15 (2)Fortitude16Sunder0
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SanityWis+0-1Dexterity12 (1)+0Fade0This beaten horse will never die!
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SurvivalWis+0-1Intelligence10 (0)Reflex12Cripple0Scrapheap Plate | Tier 0 Apparel
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DeceptionCha+0+1Wisdom8 (-1)+0Setback0The result of decades of replacing broken and missing mechanical parts.
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IntimidationCha+0+2Charisma13 (1)Will13Max HP Redux0
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PerformanceCha+0+1+0
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PersuasionCha+0+1Hit Bonus+0Crit Range20Defense Bonus+1
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The glory days of pristine metal are long gone, if you ever had those days to begin with.
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ResourcesBitter Trophy
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Tempered WillSteel RageNameNameNameA red metal arm you tore off from your greatest rival back in the day. Your only rival.
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2 | 21 | 1 | | |
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Current2Current1CurrentCurrentCurrent
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Maximum2Maximum1MaximumMaximumMaximum
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Flying DeathHookChnKindTier0StatSTRHit+5 to hitTier0StatSTRHit+5 to hit
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TypeMelee Two-Handed Brutality WeaponAmmo/Charges0/0Bonuses to hit:0TypeAmmo/Charges0/0Bonuses to hit:0
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NameDiceDmgDescriptionNameDiceDmgDescription
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HookQd10+STR1d10+3Major action: Make a melee attack against a single target within range. [Base damage: Qd10+STR, basic]
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GrabMajor action: Initiate a grapple against a target within range, using this weapon instead of a free hand. You can only grapple one target at a time in this way.
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PullQd3+STR1d3+3Major action: Make a melee attack against a single target within 15 feet. If you hit, the target is pulled 10 feet towards you. If you do this against an adjacent target, you knock them Prone instead. [Base damage: Qd3+STR]
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StrainQd41d4Minor action: Automatically deal damage to a target. This abilitech has the Crush property. [Base damage: Qd4]
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YeetQd6+STR1d6+3Major action: Make a Shove action against a target you have grappled with HookChnKind, using any skill with which you may grapple. You push them an additional 5 feet per 5 by which you beat their check, but only deal the abilitech's damage if you deal forced movement damage. If you are not grappling anyone with this weapon, you may use this at disadvantage against a single target within range. [Base damage: Qd6+STR]
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Range: 10 feet

Notes: Targets grappled by HookChnKind have DoT (Q) while grappled.
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If there's any other notes about this specibus or power, put it here!
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Pillar, Racial, and MilestonesPillar and StepsDecors and Demeanor
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Racial | High Fever: Berserk
Once per short rest, you enter a berserker rage as a free action, lasting 1 minute (10 rounds). You gain Aegis (Lvl/2), +2 crit range, 10 ft. to your base speed and can Assail as a free action once per turn for the duration.
SentinelYou are a Sentinel! You are a survivor and a controller, able to weather the harshest conditions and impose your own in return.PassionP times per long rest, your next non-strife skill check (or all checks during an opposed gambit round) have 2d8 Stakes as long as you approach the gambit with Confrontation, Power, Emotion, or Sacrifice.
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Keeper, lvl 1, SentinelYour Hit Dice have +1 die size, you can use Constitution when determining your armor, and you gain a unique block radius of 5 feet: if you can Block as a reaction, you can do this on all attacks that target or originate within this radius, not just attacks against you.Remember, you pick one Step every two levels!Knack: SurvivorYou have an aptitude for going the distance, able to weather the elements and withstand prolonged duress. Whenever you can bring this knack to bear, you add one Stakes die.
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Pick this when you have two Steps of your pillar!Pick this at level 3!
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Pick this when you have four Steps of your pillar!Pick this at level 7!
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Pick this when you have six Steps of your pillar!Pick this at level 9!
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Pick this at level 13!
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SpecializationsPick this at level 15!
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Pick this at level 5!
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Pick this at level 11!This is the blackboard, use it to write down any notes you have!
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Pick this at level 17!
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Pick this at level 19!
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This is the blackboard, use it to write down any notes you have!
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Grist and BoondollarsSylladex (Bulk Modus)
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T0Build Grist20What kind of captchalogue deck do you have?HeavyScrap metal
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T10Spare Energy Cell
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T20You can captchalogue items of one size bigger than you or smaller (default is Large), and they deal 1d6 damage when ejected, but their range is reduced to 15 feet.Spare Energy Cell
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T30Metallic Memento
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T40Useless Sword
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T50What's your fetch modus? What skill does it take to use it?Useless Shield
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Boondollars0Simple Tool Kit
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(extra space)0BulkAthleticsEmpty Vehicle Chassis
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(extra space)0Great! You use this skill when making attacks with your sylladex.Lil plastic funny guy
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(extra space)0
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