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2 | Level: | 1 | Rusted Goliath | Gorenag | Dream Moon | Wardrobifier | ||||||||||||||||||
3 | 0 XP | Next level at 30 XP | Male Robot (Purple) | Class of Aspect | Hand | Wardrobe | Hand | |||||||||||||||||
4 | butchersBrutality [BB] | Land of ___ and ___ | Flying Death | Scrapheap Plate | Empty Hand | |||||||||||||||||||
5 | Rathalkan Emissary#8972 | "Do you have what it takes to face ME? Because I don't." | Accessory | Accessory | Accessory | |||||||||||||||||||
6 | Skill | Stat | Bonus | Total | Bitter Trophy | |||||||||||||||||||
7 | Athletics | Str | +0 | +5 | Aegis | HP lost | Hit Points | HD left | HD max | |||||||||||||||
8 | Endurance | Con | +0 | +4 | 0 | 0 | 22 / 22 | 1 | 1 | Flying Death | Tier 0 Hookchainkind | ||||||||||||||
9 | Acrobatics | Dex | +0 | +1 | Temporary HP | 100% | Hit Die Roll | A grasping claw tied to a heavy chain that you swing with brutal grace. | ||||||||||||||||
10 | Sleight of Hand | Dex | +0 | +1 | 0 | 1d10+2 | ||||||||||||||||||
11 | Stealth | Dex | +0 | +1 | ||||||||||||||||||||
12 | Engineering | Int | +0 | +1 | Lesser slots | 0 | Greater slots | 0 | ||||||||||||||||
13 | Investigation | Int | +0 | +0 | Speed | 30 ft. | Passive Perception | Proficiency | +2 | What is a champion without style? | ||||||||||||||
14 | Occult | Int | +0 | +0 | Initiative | +1 | 9 | Empty Hand | Tier 0 Handkind | ||||||||||||||||
15 | Animal Handling | Wis | +0 | -1 | Flying Death cannot be achieved with just one hand. | |||||||||||||||||||
16 | Insight | Wis | +0 | -1 | Ability Scores | Armor Class | 13 | Status Debuffs | ||||||||||||||||
17 | Medicine | Wis | +0 | -1 | Strength | 16 (3) | +0 | Rupture | 0 | |||||||||||||||
18 | Perception | Wis | +0 | -1 | Constitution | 15 (2) | Fortitude | 16 | Sunder | 0 | ||||||||||||||
19 | Sanity | Wis | +0 | -1 | Dexterity | 12 (1) | +0 | Fade | 0 | This beaten horse will never die! | ||||||||||||||
20 | Survival | Wis | +0 | -1 | Intelligence | 10 (0) | Reflex | 12 | Cripple | 0 | Scrapheap Plate | Tier 0 Apparel | |||||||||||||
21 | Deception | Cha | +0 | +1 | Wisdom | 8 (-1) | +0 | Setback | 0 | The result of decades of replacing broken and missing mechanical parts. | ||||||||||||||
22 | Intimidation | Cha | +0 | +2 | Charisma | 13 (1) | Will | 13 | Max HP Redux | 0 | ||||||||||||||
23 | Performance | Cha | +0 | +1 | +0 | |||||||||||||||||||
24 | Persuasion | Cha | +0 | +1 | Hit Bonus | +0 | Crit Range | 20 | Defense Bonus | +1 | ||||||||||||||
25 | The glory days of pristine metal are long gone, if you ever had those days to begin with. | |||||||||||||||||||||||
26 | Resources | Bitter Trophy | ||||||||||||||||||||||
27 | Tempered Will | Steel Rage | Name | Name | Name | A red metal arm you tore off from your greatest rival back in the day. Your only rival. | ||||||||||||||||||
28 | 2 | 2 | 1 | 1 | | | | | | | |||||||||||||||||||
29 | ||||||||||||||||||||||||
30 | Current | 2 | Current | 1 | Current | Current | Current | |||||||||||||||||
31 | Maximum | 2 | Maximum | 1 | Maximum | Maximum | Maximum | |||||||||||||||||
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48 | Flying Death | HookChnKind | Tier | 0 | Stat | STR | Hit | +5 to hit | Tier | 0 | Stat | STR | Hit | +5 to hit | ||||||||||
49 | Type | Melee Two-Handed Brutality Weapon | Ammo/Charges | 0/0 | Bonuses to hit: | 0 | Type | Ammo/Charges | 0/0 | Bonuses to hit: | 0 | |||||||||||||
50 | Name | Dice | Dmg | Description | Name | Dice | Dmg | Description | ||||||||||||||||
51 | Hook | Qd10+STR | 1d10+3 | Major action: Make a melee attack against a single target within range. [Base damage: Qd10+STR, basic] | ||||||||||||||||||||
52 | Grab | Major action: Initiate a grapple against a target within range, using this weapon instead of a free hand. You can only grapple one target at a time in this way. | ||||||||||||||||||||||
53 | Pull | Qd3+STR | 1d3+3 | Major action: Make a melee attack against a single target within 15 feet. If you hit, the target is pulled 10 feet towards you. If you do this against an adjacent target, you knock them Prone instead. [Base damage: Qd3+STR] | ||||||||||||||||||||
54 | Strain | Qd4 | 1d4 | Minor action: Automatically deal damage to a target. This abilitech has the Crush property. [Base damage: Qd4] | ||||||||||||||||||||
55 | Yeet | Qd6+STR | 1d6+3 | Major action: Make a Shove action against a target you have grappled with HookChnKind, using any skill with which you may grapple. You push them an additional 5 feet per 5 by which you beat their check, but only deal the abilitech's damage if you deal forced movement damage. If you are not grappling anyone with this weapon, you may use this at disadvantage against a single target within range. [Base damage: Qd6+STR] | ||||||||||||||||||||
71 | Range: 10 feet Notes: Targets grappled by HookChnKind have DoT (Q) while grappled. | |||||||||||||||||||||||
72 | If there's any other notes about this specibus or power, put it here! | |||||||||||||||||||||||
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125 | ||||||||||||||||||||||||
126 | Pillar, Racial, and Milestones | Pillar and Steps | Decors and Demeanor | |||||||||||||||||||||
127 | Racial | High Fever: Berserk Once per short rest, you enter a berserker rage as a free action, lasting 1 minute (10 rounds). You gain Aegis (Lvl/2), +2 crit range, 10 ft. to your base speed and can Assail as a free action once per turn for the duration. | Sentinel | You are a Sentinel! You are a survivor and a controller, able to weather the harshest conditions and impose your own in return. | Passion | P times per long rest, your next non-strife skill check (or all checks during an opposed gambit round) have 2d8 Stakes as long as you approach the gambit with Confrontation, Power, Emotion, or Sacrifice. | |||||||||||||||||||
128 | Keeper, lvl 1, Sentinel | Your Hit Dice have +1 die size, you can use Constitution when determining your armor, and you gain a unique block radius of 5 feet: if you can Block as a reaction, you can do this on all attacks that target or originate within this radius, not just attacks against you. | Remember, you pick one Step every two levels! | Knack: Survivor | You have an aptitude for going the distance, able to weather the elements and withstand prolonged duress. Whenever you can bring this knack to bear, you add one Stakes die. | |||||||||||||||||||
129 | Pick this when you have two Steps of your pillar! | Pick this at level 3! | ||||||||||||||||||||||
130 | Pick this when you have four Steps of your pillar! | Pick this at level 7! | ||||||||||||||||||||||
131 | Pick this when you have six Steps of your pillar! | Pick this at level 9! | ||||||||||||||||||||||
132 | Pick this at level 13! | |||||||||||||||||||||||
133 | Specializations | Pick this at level 15! | ||||||||||||||||||||||
134 | Pick this at level 5! | |||||||||||||||||||||||
135 | Pick this at level 11! | This is the blackboard, use it to write down any notes you have! | ||||||||||||||||||||||
136 | Pick this at level 17! | |||||||||||||||||||||||
137 | Pick this at level 19! | |||||||||||||||||||||||
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139 | This is the blackboard, use it to write down any notes you have! | |||||||||||||||||||||||
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148 | Grist and Boondollars | Sylladex (Bulk Modus) | ||||||||||||||||||||||
149 | T0 | Build Grist | 20 | What kind of captchalogue deck do you have? | Heavy | Scrap metal | ||||||||||||||||||
150 | T1 | 0 | Spare Energy Cell | |||||||||||||||||||||
151 | T2 | 0 | You can captchalogue items of one size bigger than you or smaller (default is Large), and they deal 1d6 damage when ejected, but their range is reduced to 15 feet. | Spare Energy Cell | ||||||||||||||||||||
152 | T3 | 0 | Metallic Memento | |||||||||||||||||||||
153 | T4 | 0 | Useless Sword | |||||||||||||||||||||
154 | T5 | 0 | What's your fetch modus? What skill does it take to use it? | Useless Shield | ||||||||||||||||||||
155 | Boondollars | 0 | Simple Tool Kit | |||||||||||||||||||||
156 | (extra space) | 0 | Bulk | Athletics | Empty Vehicle Chassis | |||||||||||||||||||
157 | (extra space) | 0 | Great! You use this skill when making attacks with your sylladex. | Lil plastic funny guy | ||||||||||||||||||||
158 | (extra space) | 0 | ||||||||||||||||||||||
169 |