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General Bling (Farm) Guide
TODO / in progress list:
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Last updated:April 27, 2024
Organize warp spires list
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New region, Firework Isles!
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New region, Serenity Island!
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Summary
"Final" route for fastest bling run possible (with no luck) (tested <35 min so far)
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Daily bling limit is 160,000
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Avoid minigames
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Rerun sandbox trials ("dungeons") daily (except the bad ones)
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Teleport to “good” Warp Spires to get remaining bling (Well of Fortune is a good start!)
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Equip the right Whim Fragrances
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Details
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This guide is designed for the late game so it does not factor in things like chests, dews, etc.
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This guide assumes PC play on High graphic settings. Other devices may need to change strategies. Low graphic settings lose out on some platforms (which can be both good and bad).
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This guide will use default ability outfits only (for example no Wings of Wishes floating).
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Collecting bling from enemies, minigames or the world counts towards a daily bling limit of 160,000. Quests, dailies, etc. do not count and we can still receive them after hitting the limit.
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Regular enemies drop 100 bling each (automatically collected).
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Greedy Pouches (nicknamed Pot of Greed (PoG)) drop 3000 bling each (manually collected).
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Daily bling limit, regular enemies and bling all reset at server time of 4:00.
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We want to maximize bling per second rates to reach the limit asap, but need to consider:
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- difficulty of platforming
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- difficulty of enemies
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- difficulty of remembering the route
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- loading time
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Minigames:
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- rates are generally low (even worse if we don’t get perfect)
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- with their 100 bling fee, we would make less than 160,000 (this is a big weakness)
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+ generally easy to remember and do, don’t need to be super fast
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Verdict:Not good
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Sandbox trials (dungeons):
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+ rates are generally good
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+ entire trial is one segment (not a lot of loading)
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+ low learning curve (already know how to complete them via story)
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- difficulty in execution is generally high, especially when going fast
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Verdict:Good
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Even at a slow speed, I recommend most trials because they are easy to remember to do, and we will get better/faster over time.
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Teleport out after all bling have been taken (don’t need to reach the exit).
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For simplicity and completeness, I timed the trials for ALL bling and enemies (time starts after loading screen and ends on last bling).
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Some bling/enemies may be inefficient or too difficult to do fast, feel free to skip them.
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Doing all trials gives ~80,000, half our limit.
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Warp Spires:
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+ plentiful so we can choose the best ones (this is a big strength)
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- hard to learn the routes
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- lots of loading
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Verdict:Good
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I labelled every Warp Spire in the game with what I found to be the best route to collect bling around them, including how long it takes, and possibly a fun nickname.
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The sheet should be easy to use: teleport to a Warp Spire, follow the route, repeat.
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Route times are rounded up to the nearest 5s.
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Some PoGs always spawn, some are random chance.
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Because the difficulty of each spire varies from person to person, the bling count from recommended spires totals more than 80,000. If a spot is undesirable for whatever reason, just pick another spire.
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I try not to recommend a spot with less than 2000 bling due to the high count of loads.
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Conclusion
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Currently, bling is “expensive” to get because we want most of our energy to go into bubbles, so ideally we never escalate for bling.
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Bling drains quickly when doing high level glow ups and ~20 million is needed to get everything from the Surprise-o-matic (with average luck).
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I hope this guide helps others with their bling problem.
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Thanks to all the users on Discord for the data to help with improving routes, identifying 100% PoG spawn chance locations, etc.
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Any mistakes, suggestions, improvements etc. please feel free to message me (Anopob)!
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