| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | AC | AD | AE | AF | AG | AH | AI | AJ | AK | AL | AM | AN | AO | AP | AQ | AR | AS | AT | AU | AV | AW | AX | AY | AZ | BA | BB | BC | BD | BE | BF | BG | BH | BI | BJ | BK | BL | BM | BN | BO | BP | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Patch: | 1.4.246.0 | 1.4.245.0 | 1.4.244.0 | 1.4.242.0 | 1.4.241.0 | 1.4.240.0 | 1.4.239.0 | 1.4.237.0 | 1.4.235.0 | 1.4.234.0 | 1.4.230.0 | 1.4.229.0 | 1.4.228.0 | 1.4.227.0 | server side | server side | 1.4.222.0 | 1.4.219.0 | 1.4.217 | 1.4.214.0 | 1.4.212.0 | 1.4.199.0 | 1.4.198.0 | 1.4.197.0 | 1.4.193.0 | 1.4.190.0 | 1.4.188.0 | 1.4.185.0 | 1.4.181.0 | 1.4.179.0 | 1.4.176 | 1.4.174 | 1.4.167 | 1.4.159.0 | 1.4.157.0 | 1.4.150 | 1.4.148 | 1.4.143 | 1.4.142 | 1.4.137 | 1.4.131 | 1.4.130 | 1.4.126 | 1.4.120 | 1.4.115 | 1.4.111 | 1.4.107 | 1.4.105 | 1.4.101 | 1.4.90 | 1.4.38 | 1.3.410 | 1.3.349 | |||||||||||||||
2 | Release: | 21-Sept-2021 | 24-Aug-2021 | 20-Jul-2021 | 22-Jun-2021 | 18-May-2021 | 20-Apr-2021 | 16-Mar-2021 | 17-Feb-2021 | 1-Jan-2021 | 15-Dec-2020 | 17-Nov-2020 | Oct-2020 | 22-Sept-2020 | 18-Aug-2020 | 21-Jul-2020 | 30-Jun-2020 | 1-May-2020 | 28-Apr-2020 | 17-Apr-2020 | Feb-Mar 2020 | 28-Jan-2020 | 22-Oct-2019 | 24-Sept-2019 | 20-Aug-2019 | 16-Jul-2019 | 16-Apr-2019 | 19-Mar-2019 | 19-Feb-2019 | 22-Jan-2019 | 11-Dec-2018 | 13-Nov-2018 | 16-Oct-2018 | 18-Sep-2018 | 21-Aug-2018 | 17-Jul-2018 | 19-Jun-2018 | 15-May-2018 | 17-Apr-2018 | 20-Mar-2018 | 20-Feb-2018 | 23-Jan-2018 | 12-Dec-2017 | 14-Nov-2017 | 18-Oct-2017 | 19-Sep-2017 | 15-Aug-2017 | 18-Jul-2017 | 20-Jun-2017 | 16-May-2017 | 18-Apr-2017 | 21-Mar-2017 | 21-Feb-2017 | 24-Jan-2017 | 22-Dec-2016 | 1-Dec-2015 | 7-Jul-2015 | ~24-Jan-2015 | 18-Nov-2014 | 04-Nov-2014 | ~19-Jun-2013 | ~21-May-2013 | ~20-Feb-2013 | ||||||
3 | URL: | https://mwomercs.com/forums/topic/281332-patch-notes-142460-21-september-2021/ | https://mwomercs.com/forums/topic/281090-patch-notes-142450-24-august-2021/ | https://mwomercs.com/forums/topic/280843-patch-notes-142440-20-july-2021/ | https://mwomercs.com/forums/topic/280637-patch-notes-142420-22-june-2021/ | https://mwomercs.com/forums/topic/280194-patch-notes-142410-18-may-2021/ | https://mwomercs.com/forums/topic/279870-patch-notes-142400-20-april-2021/ | https://mwomercs.com/forums/topic/279518-patch-notes-142390-16-march-2021/ | https://mwomercs.com/forums/topic/279219-patch-notes-142370-17-feb-2021/ | https://mwomercs.com/forums/topic/278653-patch-notes-142350-15-december-2020/ | https://mwomercs.com/forums/topic/278408-patch-notes-142340-17-nov-2020/ | https://mwomercs.com/forums/topic/277942-patch-notes-142300-22-sept-2020/ | https://mwomercs.com/forums/topic/277737-patch-notes-142290-18-august-2020/ | https://mwomercs.com/forums/topic/277524-patch-notes-142280-21-july-2020/ | https://mwomercs.com/forums/topic/277354-patch-notes-142270-30-june-2020/ | https://mwomercs.com/forums/topic/276865-combining-group-and-solo-queues-4-week-test/ | https://mwomercs.com/forums/topic/276794-group-queue-8-vs-8/ | no updates | https://mwomercs.com/forums/topic/276293-patch-notes-142220-28-jan-2020/ | https://mwomercs.com/forums/topic/275152-patch-notes-142190-22-oct-2019/ | https://mwomercs.com/forums/topic/274909-patch-notes-142170-24-sep-2019/ | https://mwomercs.com/forums/topic/274606-patch-notes-142140-20-aug-2019/ | https://mwomercs.com/forums/topic/274185-patch-notes-142120-16-jul-2019/ | https://mwomercs.com/forums/topic/272896-patch-notes-141990-16-apr-2019/ | https://mwomercs.com/forums/topic/272392-patch-notes-141980-19-mar-2019/ | https://mwomercs.com/forums/topic/271937-patch-notes-141970-19-feb-2019/ | https://mwomercs.com/forums/topic/271360-patch-notes-141930-22-jan-2019/ | https://mwomercs.com/forums/topic/270528-patch-notes-141900-11-dec-2018/ | https://mwomercs.com/forums/topic/270054-patch-notes-141880-13-nov-2018/ | https://mwomercs.com/forums/topic/269527-patch-notes-141850-16-oct-2018/ | https://mwomercs.com/forums/topic/269017-patch-notes-141810-18-sep-2018/ | https://mwomercs.com/forums/topic/268409-patch-notes-141790-21-aug-2018/ | https://mwomercs.com/forums/topic/267330-patch-notes-141760-17-jul-2018/ | https://mwomercs.com/forums/topic/266482-patch-notes-141720-19-jun-2018/ | https://mwomercs.com/forums/topic/265257-patch-notes-14167-15-may-2018/ | https://mwomercs.com/forums/topic/263936-patch-notes-141590-17-apr-2018/ | https://mwomercs.com/forums/topic/263123-patch-notes-141570-20-mar-2018/ | https://mwomercs.com/forums/topic/262340-patch-notes-14150-20-feb-2018/ | https://mwomercs.com/forums/topic/261442-patch-notes-14148-23-jan-2018/ | https://mwomercs.com/forums/topic/260194-patch-notes-14143-12-dec-2017/ | https://mwomercs.com/forums/topic/259273-patch-notes-14142-14-nov-2017/ | https://mwomercs.com/forums/topic/258211-patch-notes-14137-18-oct-2017/ | https://mwomercs.com/forums/topic/257385-patch-notes-14131-19-sep-2017/ | https://mwomercs.com/forums/topic/256057-patch-notes-14130-15-aug-2017/ | https://mwomercs.com/forums/topic/254573-patch-notes-14126-18-jul-2017/ | https://mwomercs.com/forums/topic/252816-patch-notes-14120-20-jun-2017/ | https://mwomercs.com/forums/topic/250617-patch-notes-14115-16-may-2017/ | https://mwomercs.com/forums/topic/248686-patch-notes-14111-18-apr-2017/ | https://mwomercs.com/forums/topic/247362-patch-notes-14107-21-mar-2017/ | https://mwomercs.com/forums/topic/245734-patch-notes-14105-21-feb-2017/ | https://mwomercs.com/forums/topic/243692-patch-notes-14101-24-jan-2017/ | https://mwomercs.com/forums/topic/241157-patch-notes-1490-13-dec-2016/ | https://mwomercs.com/forums/topic/215830-patch-notes-1438-01-dec-2015/ | https://mwomercs.com/forums/topic/203133-patch-notes-13410-07-jul-2015/ | https://mwomercs.com/forums/topic/176994-patch-notes-13349-04-nov-2014/ | ||||||||||||||
4 | New mechs: | Warden variants (TBR-BH, DWF-C) | Stryker variants (DRG-1G, TDR-10SE) | Marauder II | Corsair | Warhammer IIC | none | Charger, Hatamoto-Chi | Vapor Eagle, 2018 loyalty mechs | Champion | Incubus | Vulcan | Hellfire | Flea | Blood Asp | Fafnir, Solaris heroes | Sun Spider, Xmas heroes | Black Lanner | Piranha | Hellspawn | Thanatos, 2017 loyalty mechs | OSR, NSR, ACW, NCT | IIC heroes | Wave 2 heroes, and C-Bill variants | Civil War | Resistance heroes + K9 + KGC | Javelin | Roughneck | Assassin | Supernova | Bushwacker | Marauder IIC | Marauder | TDR-5S-T, WVR-Q | Mist Lynx, LCT-PB, SHD-GD | Ice Ferret | |||||||||||||||||||||||||||||||||
5 | New maps: | HPG Manifold overhaul | Canyon Network flooded | Polar Highlands overhaul | Canyon Network overhaul | Hibernal Rift | Classic maps re-added | Solaris City | S7: Jungle,Factory,Caves,Reach | Rubellite Oasis | Steiner Coliseum | River City (new) | Viridian Bog | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
6 | Major Features | Cauldron is now in control of game balance | Login Sequence volume nerfed | Nothing here. | Nothing here. | Nothing here. | Nothing here. | Nothing here. | PSR Reset, PSR calculation reworked | Soup Queue instated | 8v8 Group Queue Test | WIP WIP WIP --- some months missing here --- | FP update (periodic conflicts, changes to LP earnings, new "introduction" pages) | WIP WIP WIP | MechCon and WC finals | "Exit game" button added | Testing Grounds now available while editing in MechLab | Save/Load and Import/Export Builds and SkillTrees | Solaris7: 1v1 and 2v2 gamemodes | Auto Ban System | MechCon and WC finals | Testing Grounds freecam | In game EVENTS browser | Civil War / 3060 tech update | New 8v8 Comp Queue | SKILL TREE | Incursion game mode | Component health adjustements (large items receive more and small items receive less HP) | ST destruction penalty increased to 40% (from 20%) for clan XLs | FactionPlay 4.1 | Quirkening? | ||||||||||||||||||||||||||||||||||||||
7 | Group Queue and Solo Queue are now one combined queue with a max group size of 4. | MWO WC2018 stock queue | Bolt-on cosmetics | Friendly UAV markers restored | Private Lobby API | Engine de-sync | Reduced Crit chance bonus by TCs | Escort game mode | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
8 | Mechbay 2.0 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
9 | 32-bit client removed | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
10 | Global Changes | Cauldron Quirk Pass 2 | Cauldron Quirk Pass 1 | Cauldron Weapon Pass 3 | Cauldron Mobility Pass 2 | Cauldron Weapon Pass 2 | Cauldron Weapon Pass 1 | Chris Weapons Pass | Bolt-ons no longer fall off | New players moved to Tier 5 | Solaris season ??? | Comp queue enabled for CS 2020 | Solaris season ??? | Nothing here. | Nothing here. | Trial mechs rotated | Damage Taken added to personal score screen | Trial mechs rotated | Solaris season 5 | LRM overhaul | Trial mechs rotated | Solaris season 4 | Destroyed heatsinks/engines now reduce heat pool from top instead of bottom (getting "Chris'd") | Trial mechs rotated | Solaris season 3 | Escort removed for several weeks (bugs) | Coolshot disspation from 1 second to 3 seconds (still 14 heat) | Solaris season 2, leaderboards added to website | Rubellite conquest adjusted | Arms no longer count as damage when side torsos are destroyed (not in notes) | Supply caches reworked | FP contract breaking penalty removed | Rate Of Heat Loss quirks replaced with Heat Dissipation | Clan Heat Gen nodes from 0.75% to 0.60% | Nothing here. | Crimson Straight (Dom) spawns adjusted | Velocity nodes from 2% to 3% | Conquest neutral cap timer reduced by 50% | FP gamemode weights adjusted | New gates in HPG map | Missile bay door damage reduction from 10% to 20% | Turrets, generators, MFBs, etc, cannot be locked by missiles anymore | New Champion and Trial mechs based on community suggestions | 2016 loyalty mechs available in gift store | Major fixes to multiple mech animations | IS and Clan now unified against each other | Mobility nerf (Skill Tree) | Turrets removed from Assault | New trials added | ||||||||||||||||||||
11 | ECM adjusted to be less reliant on Skill Tree (range from 30% to 50%, skill nodes from 22.5% to 12.5%) | Jumpjet buffs | Tourmaline spawns completely changed | Cauldron Mobility Pass 1 | MASC buff | MASC agility nerf | Disco penalty now more lenient | Added a "random camo" button | GSP is now purchaseable with MC | Faction Play leaderboard is back | Cadets now appear with CADET title, restricted from VOIP | 2018 loyalty mechs for C-Bills (NTG-H, JVN-11F, RFL-8D, WHM-4L, MAD-IIC-2) | FP dropdecks increased to 32 | Stealth produces 1.5 heat/s instead of removing dissipation | Solaris leaderboard clipped at 25 matches (not in patch notes) | Solaris divisions adjusted | Mining Collective spawns adjusted | JJs now influence heat management stat | River City - southwest river now has some ramps | Global ammo buff | Reinforced Casing nodes from -1.0 to -1.5 | Faction Play reset (season 2) | Skill Tree respec costs removed | Torso Speed nodes from 3.5% to 4.0% (heavies and assaults) | Frozen City (Dom) spawns adjusted | Objective Rewards from Incursion and Escort | Stealth armour no longer detected by NPC stuff | Strike cooldown to 7 seconds | Flamer nodes added | Ability to pass along group leadership | Target info gathering time increase | Domination circle adjustment on Alpine peaks | War Log added to FP | Jumpjet buffs (classes I, III, IV) | |||||||||||||||||||||||||||||||||||
12 | CASE now costs 0 tons, can be equipped in arms and legs | Some bolt-ons will now fall off | Reduced unit recruiting fee | Incursion bases added to battlegrid | October hotfix: FP incursion base HP increased | Muting players' VOIP is now session-persistent | Weapon door and bolt-on shadows removed | Friends list improvements (refresh, favourites, sorting) | Heatsinks rework (slightly less capacity, MUCH more dissipation) | Trial mechs rotated | River City domination adjusted | Anchor Turn nodes from 5% to 6% | All map temperatures overhauled | Coolshots from 18 to 14 | Standalone patcher discontinued in favour of MWO Portal | River City (Dom) spawns adjusted | Strike delay from 5 to 7 seconds | Gauss charge nodes buffed from 0.25 to 0.75 | Floating chat window | Tug of War added to FP | Legged mech stunlock removed | ||||||||||||||||||||||||||||||||||||||||||||||||
13 | XL100 from 0.5tons to -0.5 tons | Tourmaline spawns adjusted | Caustic Valley is now daytime | Improved cadet bonuses | Solaris season ??? | Crimson Straight - mountaintops are now out of bounds | Torso Speed nodes normalised to 5% | MASC gauge buffs | Airstrike shells from 10 to 6 | Advanced Salvo node from 25% to 15% | AMS nodes nerfed from 1.25 to 0.75 | New loading screens | Unit tagging planets changed | HSR improvements - includes animation | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
14 | Missile Bay Door delay removed | Hibernal Rift defogged | Time of Day is now fixed (non-dynamic) | Solaris maps added to Testing Grounds | Jumpjets class 1&2 buffed | Airstrike radius from 7.5 to 10.0 | Coolshot cooldown from 20 to 50 seconds | Enhanced Coolshot nerfed from 25% to 15% | AMS added to match score | Mech collision improved (less teleporting) | Bandwidth optimisation | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
15 | Faction Play (FP) Conquest max tickets from 1250 to 1750 | Solaris season ??? | Grim Plexus domination adjusted (spawns, circle, generators) | MASC buffs across the board | Command Wheel tweaks | Mechlab camera adjusted | Alpine Domination modified | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
16 | Solaris divisions adjusted | Mechs are now protected when in dropships | Crimson Strait Domination modified | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
17 | Solaris timer to 180sec | Heat Containment nodes now affect heatsinks, not just base 30 heat capacity | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
18 | Solaris payouts increased | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
19 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
20 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
21 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
22 | Weapons | LGauss | none | none | none | none | none | none | none | none | none | LRM, SRM, Streak, MRM, ATM | LRM direct fire | HMG | AC2, UAC2, LB2 (Clan + IS) | none | LGauss | DHS, cDHS | UAC20 | Coolshots | LRM5 | SHS | RAC2 | cLMG | cDHS | cERUL | LGauss | MRMs | none | AC5 | LGauss | none | AC10 | SL | LRM, cLRM | none | cUAC2 | none | none | SHS | MG | LRM, cLRM | MG | MG | MG | ||||||||||||||||||||||||
23 | minHeatPenalty from 3 to 4 (allows 3 LGauss+PPC combo) | missile health increased (from new values in previous patch) | arc severely reduced | ammo per ton from 1000 to 1250 | velocity from 2000 to 1800 | ammo from 20 to 25 | Dissipation from 0.15 to 0.22 | velocity from 650 to 700 | Dissipation from 1 second to 3 seconds (still 14 heat) | heat from 2.4 to 2.2 | cooling from 0.13 to 0.12 | damage from 0.8 to 0.9 | critChance from {0.31,0.17,0.04} to {0.28,0.155,0.035} | Health from 5 to 4 | heat from 1.7 to 1.5 | cooldown from 3.25 to 2.60 | recycle desync fix | velocity from 1150 to 1300 | cooldown from 3.75 to 3.25 | minHeatPenalty from null to 4 | Heat from 2 to 1.7 | Range from 1000 to 900 | Crit chance bonus removed | Dissipation (external) still = 0.12 | Damage = 0.08 | Damage from 1.1 to 1.0 | Damage = 0.10 | Damage = 0.08 | Damage = 0.04 | ||||||||||||||||||||||||||||||||||||||||
24 | net 40-45% improvement in time-to-target | Streaks | (half ammo from 10 to 12) | Capacity from 1.5 to 0.5 | jamchance from 15% to 14% | Lock-ons (LRM, ATM, Streak) | LRM10 | heat from 1.2 to 1.3 | jam fill duration increased by 33% | critDamMult from 8 to 7 | AC2, cAC2 | cUPL | heat from 1.00 to 0.55 | HMG | ghost heat linked with UAC5 | HGauss | MG, cMG | SPL | SRM2, cSRM2 | Gauss, cGauss | Dissipation (internal) from 0.11 to 0.12 | AMS (IS) | |||||||||||||||||||||||||||||||||||||||||||||||
25 | net 10% spread buff | now focus center more, rather than equal distribution | maxRange from 1500 to 1600 | Internal/External normalised | cUAC20 | Lock-radius reduced by 50% | heat from 4.0 to 3.6 | AC2 family (Clan+IS) | cERML | cMG | heat from 0.6 to 0.5 | heat from 1.7 to 1.5 | HGauss | spread from 1.1 to 1.0 | minHeatPenalty 6 | charge time from 1.00 to 0.75 | Damage from 0.95 to 1.00 | Damage from 4 to 3.5 | Heat from 2 to 1.7 | Crit damage reduced to 50% | Capacity still = 1.2 | Ammo/ton from 1000 to 2000 | |||||||||||||||||||||||||||||||||||||||||||||||
26 | LRM indirect fire | RLs | SHS | velocity from 650 to 700 | Artemis | LRM15 | ammo from 75 to 87 | minHeatPenalty from 7 to 5 | critChance from {0.31,0.17,0.04} to {0.28,0.155,0.035} | AC5, cAC5 | SL | optRange from 180 to 220 | optRange from 80 to 100 | AC10, cAC10 | charge fizzle from 0.5 to 1.0 | OptRange from 120 to 130 | CD from 2.25 to 2 | Streak2, cStreak2 | Only provide 1 Crititical hit | DHS (IS) | BAP | ||||||||||||||||||||||||||||||||||||||||||||||||
27 | arc unchanged | critDamMult from 1 to 2 | Dissipation from 0.13 to 0.14 | jamchance from 17% to 16% | 50% lock-time boost removed | heat from 5.0 to 4.5 | AC5 family (Clan+IS) | cMPL | critDamMult from 8 to 7 | heat from 1.5 to 1.4 | heat from 1.50 to 1.25 | cMPL | maxRange from 180 to 200 | velocity from 950 to 1100 | RAC2 | MaxRange from 240 to 260 | cERSL | Heat from 2 to 1.7 | All PPCs | PoorDub Dissipation from 0.14 to 0.15 | Counter range from 150m to 360m | ||||||||||||||||||||||||||||||||||||||||||||||||
28 | net 10% spread nerf | SRM2, cSRM2, Streak2, cStreak2 | Capacity from 1.3 to 0.75 | cAC20 | 50% tracking boost removed | LRM20 | ammo from 30 to 35 | minHeatPenalty from 7 to 5 | cHMG | AC10, cAC10 | SPL | maxRange from 561 to 480 | critDamMult from 6 to 7 | LB2, cLB2 | minHeatPenalty from 3 to 4 | Gauss, cGauss | CD from 2.25 to 2.75 | cUAC2 | Critical damage decreased to 75% | TruDub Dissipation still = 0.20 | SL | ||||||||||||||||||||||||||||||||||||||||||||||||
29 | LRMs | heat from 1.7 to 1.6 | ECM, cECM | velocity from 650 to 750 | ECM, cECM | heat from 6.0 to 5.4 | AC10 family (Clan+IS) | cHML | damage from 0.14 to 0.15 | cooldown from 2.50 to 2.25 | heat from 1.7 to 1.5 | cERPPC | cLMG | velocity from 1330 to 2000 | LMG, cLMG | Linked heat penalty with PPCs | Duration from 1.0 to 1.1 | Jam duration from 3 to 3.75 | SRM4 | Capacity from 1.1 to 1.5 | Range from 100 to 135 | ||||||||||||||||||||||||||||||||||||||||||||||||
30 | velocity from 190 to 210 | Low-Signal now disables Artemis | cERUL | umbrella radius from 90 to 120 | cLRM5 | ammo from 20 to 23 | minHeatPenalty from 5 to 4 | critChance from {0.31,0.17,0.04} to {0.28,0.155,0.035} | LB2, cLB2 | cERSL | cooldown from 4.5 to 5.0 | spread from 0.5 to 0.7 | UAC5, cUAC5 | spread from 0.2 to 0.5 | SL | cSPL | ECM, cECM | Spread from 3.5 to 4.0 | cDHS | MaxRange from 200 to 270 | |||||||||||||||||||||||||||||||||||||||||||||||||
31 | heat penalty increased (various) | Lock-on penalty now non-LOS only | heatpenaltyID from 10 to 14 | Narc, cNarc | heat from 2.4 to 2.25 | AC20 family (Clan+IS) | cHLL | critDamMult from 6 to 5 | heat from 0.5 to 0.4 | cooldown from 3.2 to 3.5 | critDamMult from 9 to 8 | velocity from 1150 to 1300 | critDamMult from 13 to 9 | Damage from 3.00 to 3.25 | Damage from 6 to 4 | Scramble range from 75% to 30% | cSRM4 | PoorDub Dissipation still = 0.15 | SPL | ||||||||||||||||||||||||||||||||||||||||||||||||||
32 | LRM5, LRM10, cLRM5, cLRM10 | Artemis | minHeatPenalty from 9 to 11 | cooldown from 3.5 to 7.0 | spread from 4.2 to 4.55 | ammo from 7 to 8 | minHeatPenalty from 3 to 2 | HMG | LB10, cLB10 | cSPL | cMG | heat from 1.50 to 1.66 | AC10 | Heat from 1.7 to 1.5 | Heat from 3 to 2.7 | Spread from 4.0 to 4.5 | TruDub Dissipation still = 0.20 | Damage from 3.4 to 4.0 | |||||||||||||||||||||||||||||||||||||||||||||||||||
33 | minHeatPenalty +1 | spread from 0.75 to 0.70 | heat from 1.35 to 1.15 | ATMs | cLRM10 | RAC2 | damage from 0.14 to 0.15 | cooldown from 2.50 ot 2.25 | heat from 2.4 to 2.2 | spread from 0.60 to 0.84 | ghost heat linked with AC5 | heat from 3.00 to 2.75 | SPL | CD from 2.25 to 2 | LRM5 | Capacity from 1.1 to 1.5 | Heat from 2.4 to 2.0 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
34 | cLRM | ERLL | cUPL | velocity from 200 to 220 | heat from 4.0 to 3.7 | ammo from 300 to 350 | Flamer, cFlamer | LGauss | cHSL | critDamMult from 9 to 8 | minHeatPenalty 5 | UAC10 | Heat from 2.0 to 1.7 | Duration from 0.75 to 0.6 | Spread from 3.0 to 4.2 | HP from 10 to 6.6 | Range from 100 to 110 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
35 | heat increased by 6-10% | heat from 8.00 to 8.75 | heatpenaltyID from 10 to 14 | Streaks | spread from 4.2 to 4.55 | RAC5 | behave more like MGs in Solaris | optRange from 750 to 810 | heat from 4.25 to 4.00 | cHMG | UAC10, cUAC10 | heat from 4.0 to 3.5 | CD from 2.0 to 1.9 | ML | cAC5 | MaxRange from 200 to 220 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
36 | All missiles | cERLL | minHeatPenalty from 9 to 11 | velocity from 260 to 280 | cLRM15 | ammo from 150 to 175 | LRMs, cLRMs | maxRange stays 1500 | Streaks | spread from 1.1 to 1.3 | velocity from 950 to 1100 | cUAC10 | cSPL | Heat from 4 to 3.4 | Cooldown from 1.80 to 1.66 | ML | |||||||||||||||||||||||||||||||||||||||||||||||||||||
37 | missile health rework | damage from 11.00 to 10.75 | heat from 1.35 to 1.20 | cStreaks | heat from 5.0 to 4.65 | SRM, cSRM | velocity from 160 to 190 | cERUL, cUPL | now focus torsos more | optRange from 80 to 100 | cLB5 | heat from 3.0 to 3.5 | Heat from 2.7 to 2.4 | MPL | cAC10 | Duration from 1.0 to 0.9 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
38 | AMS | heat from 10.8 to 11.8 | velocity from 230 to 260 | spread from 5.2 to 5.55 | ammo from 100 to 120 | heat from 1.50 to 1.35 | MRM30 | maxRange from 160 to 200 | heat from 1.5 to 1.0 | HPPC | CD from 2.0 to 1.9 | CD from 3 to 2.8 | Cooldown from 2.9 to 2.5 | MPL | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
39 | range increased to counter LRM velocity buff | cERML | cLRM20 | MRM | SL | heat from 9.0 to 9.5 | cERLL | RAC2 | cooldown from 4.5 to 5.0 | cERSL | Heat from 4 to 3.8 | cAC20 | Heat from 4.6 to 4.0 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
40 | TAG | damage from 7.0 to 6.5 | heat from 6.0 to 5.6 | ammo from 300 to 340 | heat from 1.25 to 1.10 | heat from 10.0 to 10.8 | slight alterations to jam bar (?) | MRM | Heat from 3.0 to 3.5 | cERML | Cooldown from 4.7 to 4.0 | LPL | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
41 | lock-on time bonus removed | cMPL | spread from 5.2 to 5.55 | LRM, cLRM | SPL | cooldown from 3.75 to 4.00 | RAC5 | range from 450 to 550 | cERML | CD from 3 to 3.5 | Gauss | Damage from 10.6 to 11.0 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
42 | targets now treated as direct LoS | damage from 7.0 to 6.5 | SRM6 | ammo from 180 to 240 | heat from 1.50 to 1.35 | HP from 10 to 15 | velocity from 425 to 475 | Heat from 6.0 to 6.3 | Duration from 1.15 to 1.25 | MaxRange from 1980 to 1320 | Heat from 8 to 7 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
43 | Narc | cHLL | heat from 4.0 to 3.75 | Streak, cStreak | cSPL | ARTEMIS | RL | CD from 3.50 to 3.75 | cMPL | HP from 5 to 10 | Duration from 0.60 to 0.67 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
44 | targets now treated as direct LoS | damage from 18 to 16 | cooldown from 4.0 to 3.75 | ammo from 100 to 120 | heat from 2.20 to 2.05 | spread factor from 0.66 to 0.75 (?) | damage from 1.75 to 2.00 | OptRange from 405 to 400 | Damage from 8 to 7.5 | cGauss | Range from 350 to 365 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
45 | ATM | cATM3 | heatPenalty from 1.75 to 2.6 | Narc, cNarc | cHSL | MISSILE LOCK | MaxRange from 688 to 800 | Heat from 6 to 5 | MaxRange from 1980 to 1320 | MaxRange from 700 to 730 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
46 | velocity from 220 to 242 | spread from 3.2 to 2.5 | cSRM6 | ammo from 12 to 13 | heat from 4.00 to 3.75 | Retention angle from 45 to 25 | cMPL | Duration from 0.85 to 0.9 | ExplodeChance from 0.9 to 1.0 | cERSL | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
47 | separate indirect spread added | cATM6 | heat from 4.0 to 3.75 | SRM2, Streak2 | cATM3, cATM6 | Damage from 7.5 to 7.0 | LL | MG | Damage from 4 to 5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
48 | spread from 3.2 to 3.0 | cooldown from 4.0 to 3.75 | heat from 2.0 to 1.7 | spread from 3.0 to 3.2 | Heat from 5.00 to 4.75 | CD from 3.25 to 3.1 | Damage from 0.80 to 0.95 | Range from 150 to 200 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
49 | cATM9 | heatPenalty from 1.75 to 2.6 | cATM9, cATM12 | ML, MPL, ERML | Duration from 1.0 to 1.1 | Spread decreased by 60% | MaxRange from 300 to 400 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
50 | spread from 3.7 to 3.5 | Streak6 | spread from 3.5 to 3.7 | Linked heat penalty added | ERLL | cMG | cSPL | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
51 | cATM12 | heat from 4.0 to 3.75 | ML | LPL | Duration from 3.25 to 3.4 | Damage from 0.80 to 0.95 | Damage from 4.4 to 6.0 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
52 | spread from 3.7 to 3.5 | cooldown from 4.0 to 3.75 | cooldown from 3.0 to 3.5 | Heat from 7.00 to 7.25 | Duration from 1.25 to 1.1 | Spread decreased by 60% | Heat from 3.4 to 3.0 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
53 | heatPenalty from 1.75 to 2.6 | ERML | ERPPC | LPL | HP from 10 to 5 | Range from 150 to 165 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
54 | cStreak6 | cooldown from 3.35 to 4.00 | Velocity from 1300 to 1900 | Damage from 11 to 10 | SRMs, cSRMs | MaxRange from 300 to 330 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
55 | heat from 4.0 to 3.75 | cERML | cERPPC | CD from 3.25 to 3.0 | HeatPenalty from 1.00 to 1.75 | cERML | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
56 | heatPenalty from 1.85 to 2.6 | cooldown from 3.75 to 4.50 | Heat from 14.0 to 14.5 | cERLL | Streak2, cStreak2 | Duration from 1.25 to 1.15 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
57 | cATM3 | cHML | Velocity from 1300 to 1500 | CD from 3.25 to 3.75 | HeatPenalty from 1.00 to 1.75 | Range from 400 to 405 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
58 | volleyDelay(?) reduced 50%(?) | cooldown from 5.0 to 5.5 | Duration from 1.5 to 1.35 | cStreak4, cStreak6 | MaxRange from 800 to 810 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
59 | AMS, cAMS | MRM | cLPL | HeatPenalty from 1.10 to 1.85 | cMPL | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
60 | ammo from 2000 to 2200 | no longer linked to framerate | Damage from 13 to 12 | TC5 | Damage from 7.4 to 8.0 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
61 | LAMS, cLAMS | Streaks | CD from 3.25 to 3.2 | Velocity from 30% to 25% | cERLL | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
62 | heat from 3.0 to 2.85 | no longer targeted destroyed components | Duration from 1.12 to 1.09 | Duration from 1.6 to 1.5 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
63 | cERPPC | cLPL | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
64 | CD from 4 to 4.5 | Damage from 11.6 to 13.0 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
65 | LRM5, cLRM5 | Heat from 9 to 10 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
66 | Heat from 2.0 to 2.5 | Duration from 1.20 to 1.12 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
67 | AMS, cAMS | Range from 525 to 600 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
68 | Range from 125 to 165 | MaxRange from 1050 to 1200 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
69 | PPC | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
70 | Velocity from 850 to 950 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
71 | ERPPC, cERPPC | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
72 | Velocity from 950 to 1050 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
73 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
74 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
75 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
76 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
77 | Max range from 240 to 250 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
78 | Quirks | No quirk updates. | No quirk updates. | No quirk updates. | No quirk updates. | No quirk updates. | No quirk updates. | No quirk updates. | No quirk updates. | No quirk updates. | No quirk updates. | https://static.mwomercs.com/downloads/2019_Apr_Quirk_Documentation1.pdf | https://static.mwomercs.com/downloads/2019_Mar_Quirk_Documentation.pdf | no PDF provided | https://static.mwomercs.com/downloads/2019_Jan_Quirk_Documentation.pdf | https://static.mwomercs.com/downloads/2018_12_PatchQuirks.pdf | https://static.mwomercs.com/downloads/2018_11_PatchQuirks.pdf | https://static.mwomercs.com/downloads/2018_Oct_Quirk_Documentation.pdf | https://static.mwomercs.com/downloads/2018_09_PatchQuirks.pdf | https://mwomercs.com/static/downloads/08-21-2018%20Quirk%20Values.pdf | no PDF provided | no PDF provided | none | no PDF provided | https://static.mwomercs.com/downloads/IS%20Quirks%2009-19-2017.pdf | none | http://static.mwomercs.com/downloads/06-20-2017%20Inner%20Sphere%20Quirks.pdf | https://static.mwomercs.com/downloads/05-16-2017%20Inner%20Sphere%20Quirks.pdf | https://static.mwomercs.com/downloads/01-24-2017%20Inner%20Sphere%20Quirks.pdf | https://mwomercs.com/static/downloads/12-13-2016%20Inner%20Sphere%20Quirks.pdf | none | https://static.mwomercs.com/downloads/Inner%20Sphere%20Quirks.pdf | |||||||||||||||||||||||||||||||||||||
79 | No quirk updates. | No quirk updates. | No quirk updates. | No quirk updates. | No quirk updates. | No quirk updates. | No quirk updates. | No quirk updates. | No quirk updates. | No quirk updates. | no PDF provided | no PDF provided | no PDF provided | none | no PDF provided | https://static.mwomercs.com/downloads/Clan%20Quirks%2009-19-2017.pdf | none | http://static.mwomercs.com/downloads/06-20-2017%20Clan%20Quirks.pdf | https://static.mwomercs.com/downloads/05-16-2017%20Clan%20Quirks.pdf | https://static.mwomercs.com/downloads/01-24-2017%20Clan%20Quirks.pdf | https://mwomercs.com/static/downloads/12-13-2016%20Clan%20Quirks.pdf | none | |||||||||||||||||||||||||||||||||||||||||||||||
80 | MLX | DWF-Prime | STK, JM6, CDA, JR7, JR7-IIC | MAD-IIC | RFL-IIC | TNS-HA | AMS quirks reduced | TNS-4P | JVN-11A | KTO-19 | LCT-1E, LCT-PB | AWS-8Q | PIR-1, PIR-CI | SDR-5D | ADR-Prime | JR7 | SNS | GRF-1E | RFL, JM6-A, JM6-DD | ASN | PNT | SDR | RVN | FS9-H | WIP list | WIP list | WIP list | LCT-1V, LCT-PB | |||||||||||||||||||||||||||||||||||||||||
81 | Active Probe (cAP) now unlocked | Can now equip ECM (bug) | Arm armour unnerfed, quirks added to retain torso armour buff | apparently torso weapons weren't hitboxed?? fixed. | CT hitbox reduced (mainly radar dish) | 10% RL heat | JVN, WLF, MLX, KFX, ADR, SHC, NVA, SMN, WHK | mobility buff | ML HSL +1 | heat gen -5% added | mobility buff (accel) | IS PPC (all) H.S.L. +1 | torso pitch from 25 to 20 | added 5% dissipation | ST structure --> armour | Base arms: -5 structure, -10 armour Base ST: +3 stucture, +6 armour Base CT: +4 stucture, +8 armour | hitboxes: ST becomes CT | mobility buff | ballistic and energy range quirks converted to Universal Weapon Range +10% | Armour qurks became Structure | mobility buff | Structure quirks became Armour | mobility buff | MG RoF added | MG RoF from 20% to 10% | ||||||||||||||||||||||||||||||||||||||||||||
82 | MAD II | RL15 HSL +2 added | HSN-8P | NSR-9S | ML heat gen removed | OSR, SDR, CDA, BJ, CN9, HBK, | LCT-1M | AWS-9M | accel from 68.46 to 59.24 | SDR-5K | ADR-A, -B, -D, -CN | JR7-IIC | BNC | Heat and CD changed to universal | RFL-5D | SHD-2D | CDA | SDR-5D | new sensor quirks | FS9-S, WLF-2 | LCT-3V | ||||||||||||||||||||||||||||||||||||||||||||||||
83 | CT hitbox reduced (mainly dorsal gun) | COR-7R | LRM5 HSL +1 | UAC20 HSL +1 added | RA armor(?) removed | TBT, GRF, KTO, SHD, WVR, JM6, ON1, VTR, BLR, HGN, BKL, | energy/missile CD ---> 15% global | ERPPC H.S.L. +1 | decel from 156.25 to 130.00 | mobility buff | ST structure increased | Base arms: -3 structure, -6 armour Base ST: +1 stucture, +2 armour Base CT: +4 stucture, +8 armour | some hardpoints moved from top of torso to very bottom (not in notes) | GRF-1N | PPC heat gen from 5% to 10% | 10% cooldown (+adjustments) | mobility buff | further armour | JR7-K | energy heat gen from 10% to 5% | MG RoF from 30% to 20% | ||||||||||||||||||||||||||||||||||||||||||||||||
84 | 10% RL heat | UZL-BE | KFX | HBK-4P | ON1-IIC, HGN-IIC, SNV | target retention +1 added | NSR-9J | FS9, HSN, TNS, AS7, ADR, VPR, SCR, KDK | SDR-5V | SCR-Prime, -B, -LC | CDA | mobility buff | JM6-S, JM6-FB | 5% missile spread | UZL | BJ | 15% missile cooldown, sensors | ASN-21 | COM-1B, COM-3A, COM-2D, COM-1D | ||||||||||||||||||||||||||||||||||||||||||||||||||
85 | RL HSL +2 added | LPPC HSL +1 | 5% range added to KFX-C, D, Prime, each side torso | ML HSL +1 | mobility buff | moblity buff | ERPPC H.S.L. +1 | mobility buff | mobility buff | ST +9 armour (except -LC RT) | Base arms: -3 structure, -6 armour Base torsos: +2 structure, +4 armour | 10% missile CD became 5% universal | 10% range added | arm structure buffs | mobility buff | Structure quirks became Armour | JR7,JR7-IIC,AS7,KGC,DWF,ANH | missile velocity removed | TurnRate +30% | ||||||||||||||||||||||||||||||||||||||||||||||||||
86 | HLF (all) | TBR-D | HGN-IIC-A | energy CD and heat removed | LCT-1V | LCT-1V | HBK-IIC | added +1 target retention | SCR-B, -C, -LC | JM6 | 10% range added | TNS | SHD-5M | 10% range added | COU-H | mobility buff | UZL | Accel +30% | |||||||||||||||||||||||||||||||||||||||||||||||||||
87 | Torsos: +5 structure | Streak HSL +1 (to counter global Streak HSL nerf) | cERPPC HSL +1 | PNT-10K | structure --> armour | structure --> armour | cUAC20 H.S.L. +1 | added +100 sensor range | Additional armour quirks | Base arms: -4 structure, -8 armour Base ST: +3 stucture, +6 armour Base CT: +2 stucture, +4 armour | 10% velocity added | Structure quirks became Armour | 10% cooldown | ON1 | negative cooldown fixed | KDK (except -3) | structure added | Decel +30% | |||||||||||||||||||||||||||||||||||||||||||||||||||
88 | HLF-1 | HTM | SNV-BR | 10% range added | ^ was entered incorrectly before | mobility buff | FLE, LCT, COM, PIR, MLX | added +80% capture rate | TBR | STK | GRF-1S | VTR-9B, VTR-9K | SHD-2H | 10% heat gen added | mobility buff | mobility buff | COM-TDK | ||||||||||||||||||||||||||||||||||||||||||||||||||||
89 | Heavy laser duration from 5% to 10% | armour quirks added | cUAC20 HSL +1 | PNT-10P | LCT-3M | dissipation quirk removed | SDR-A | Some negaquirks removed(?), other quirks added | Base arms: -5 structure, -10 armour Base ST: +5 structure, +10 armour | mobility buff | 10% range added | 10% duration | ZEU | KTO, ARC | 10 arm structure --> 15 arm armour | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
90 | HLF-2 | WHM-IIC | BSW-HR | 10% heat added | AMS range +10% added | ANH, FNR, CP-S, BSW | energy quirk --> 10% global range | BAS | BNC-3E, BNC-LM | Energy range became universal | 15% cooldown (+adjustments) | 10% heat gen added | Structure quirks became Armour | SDR-5K | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
91 | 5% heavy laser heat added | armour quirks added | missing quirks (?) added | PNT-8Z | mobility buff (accel) | durability quirks reduced | added +15% MG RoF | Shoulder mounts embiggened | CT armour +10 | HGN | JR7 | WVR | MG RoF from 20% to 0% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
92 | ATM heat from 5% to 10% | assorted weapon quirks added | energy range --> global range | LCT-3S | JVN, RVN, ENF, CTF, ZEU, NSR, INC, COU, ACW, GAR, EXE | CN9-A | Hardpoints moved from torso to shoulder | ANH-1X | mobility buff | hitbox adjustment | bonus CT armour | UM-R60, -R60L, -R63 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
93 | HLF-A | 5% LL heat added | energy/missile CD ---> 15% global | mobility buff | added 5% heat gen | Arm mounts centralised | Torso armour -5 each | BNC-3S | DRG-1C | structure ---> more armour | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
94 | 5% Gauss CD added | PNT-9R | missile heatgen ---> 5% global | ballistic CD from 10% to 15% | Proportions tweaked | ANH-2A | Ballistic CD from 10% to 15% | duration and range removed | JR7-D, -F, -K | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
95 | 5% HML heat added | energy range --> global range | mobility buff | missile CD removed | Torso armour -8 each | Missile CD from 10% to 15% | HBK-IIC-A | CT structure +11 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
96 | HLF-B | PNT-KK | LCT-3V | QKD-4G | AS7 | 10% Heat Gen added | Yaw Rate reduced to 80 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
97 | Heavy laser range from 5% to 10% | 10% range added | MG RoF from 20% to 25% | mobility buff | CT quirks moved to ST instead | Armour quirks added | Pitch Angle reduced to 20 | ... and lots more changes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
98 | 5% missile velocity added | BJ-1 | global CD 15% added | QKD-4H | FNR | AS7 | MDD-H | ... and lots more changes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
99 | HLF-C | heat dissipation removed | arm armour from +3 to +4 | energy/missile CD ---> 10% global | ST quirks moved to CT instead | Torso Yaw increased by ~12% | RT velocity from 10% to 5% | ... and lots more changes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
100 | 5% ER laser heat added | energy/ballistlic --> global range | leg armour from +6 to +9 | energy/missile heat --> 5% global | MCII-1, MCII-2, MCII-4, MCII-A | BKL | So8 cooldown from 20% to 10% |