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2 | Dead Cells - Enemy Scaling Tool - v3.5 | Notes | |||||||||
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4 | This is a tool to calculate the HP and DMG of enemies and bosses for the 3.5 version of the game. | - Enemy HP & DMG varies by up to ±10%. | |||||||||
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6 | This was made possible though the access of in-game files and the help of a developer who provided the formulas. | - The Bank has a seperate section due to the additional stats of the biome. | |||||||||
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8 | - Enemies become stronger as you move towards the exits of the biome! | ||||||||||
9 | Instructions | ||||||||||
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11 | To use this tool, click on the "Make a Copy" button under the "File" menu above. Afterwards use the two "Main" sheets and adjust the biome, difficulty and enemy to your needs. | Credit | |||||||||
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13 | Tool made by: | SpeedyCookie | |||||||||
14 | Assisted by: | Nihilistlemon | |||||||||
15 | Properties of this tool | ReadySalted | |||||||||
16 | Formula provided by: | Orso (EE developer) | |||||||||
17 | - Contains all HP values for each enemy/boss. | ||||||||||
18 | - Contains all attacks & their DMG values for each enemy/boss. | History - v3.5: | |||||||||
19 | - Depending on the biome and difficulty selected, a dropdown of the possible enemies is available. | ||||||||||
20 | - Mausoleum: mobAtkTier from 25 to 26, mobLifeTier from 30 to 37 and removed extraLifeTier & extraAtkTier on 3BC. (Previously Scarecrow on 3BC had less HP than on 2BC.) | ||||||||||
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22 | To-Do: | ||||||||||
23 | - The Crown: mobAtkTier from 38 to 36 on 5BC. | ||||||||||
24 | - Add the new cursed enemies from 3.5 to (almost) all biomes. | - Master's Keep: mobAtkTier from 38 to 36 on 5BC. | |||||||||
25 | - Add the boss-spawned enemies to the boss biomes. | - Bank: mobAtkTier from 2 to 1 on 4 & 5 BSC and mobLifeTier from 1 to 0 on 2BC. | |||||||||
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27 | - Throw Master: dmg reduced from 15 to 12. | ||||||||||
28 | - 12.09.2025: Fixed Bank scaling in the "Data - Bank" tab | ||||||||||
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