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Armor and Damage Reduction
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Armor in Conan Exiles follows a non-linear curve with a negative second derivative, meaning the more armor one puts on the less return in damage reduction one will get a.k.a. diminishing returns.
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As of the Age of Sorcery 3.0 update, the formula used is: Armor / (Armor + 500) = Damage Reduction
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At this rate, the following milestones would require the listed armor rating:
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50% at 500 armor
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60% at 750 armor
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70% at 1167 armor
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75% at 1500 armor
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80% at 2000 armor
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85% at 2834 armor
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90% at 4500 armor
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95% at 9500 armor
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99% at 49500 armor
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Link to reddit for edits or suggestions
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All
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All(Filterable)
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Light
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Medium
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Heavy
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