| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Jago | Startup | Active | Recovery | Total | On Hit | On Block | Counter Hit | Instinct (OH,OB,CH) | Cancel Window | Damage | Counter Hit Damage | Potential Damage | Special Properties | ||
2 | ||||||||||||||||
3 | Movement & Throws | Startup | Active | Recovery | Total | On Hit | On Block | Counter Hit | Instinct (OH,OB,CH) | Cancel Window | Damage | Counter Hit Damage | Potential Damage | Special Properties | ||
4 | ||||||||||||||||
5 | Forward Jump | 5 | 40 | 4 | 49 | -- | -- | -- | -- | -- | -- | -- | -- | Universal Jump Rules on Reference Sheet | ||
6 | Neutral Jump | 5 | 40 | 4 | 49 | -- | -- | -- | -- | -- | -- | -- | -- | |||
7 | Backward Jump | 5 | 40 | 4 | 49 | -- | -- | -- | -- | -- | -- | -- | -- | |||
8 | ||||||||||||||||
9 | Forward Dash | -- | -- | 18 | 18 | -- | -- | -- | -- | Special Attacks (13 - 18) | -- | -- | -- | |||
10 | Backward Dash | -- | -- | 24 | 24 | -- | -- | -- | -- | -- | -- | -- | -- | Invincible 1-7f Throw Invincible 8-11f | ||
11 | ||||||||||||||||
12 | Forward Throw | 5 | 2 | 29 | 36 | 57 | -- | 57 | 57 | Shadow (30 - 40) | 40.0 (11%) | 40.0 (11%) | -- | Hard Knockdown | ||
13 | Backward Throw | 5 | 2 | 29 | 36 | 60 | -- | 60 | 60 | Shadow (41 - 50) | 40.0 (11%) | 40.0 (11%) | -- | Hard Knockdown | ||
14 | ||||||||||||||||
15 | Combo Breaker (Ground) | -- | -- | -- | 1 | -- | 1 | 1 | -- | -- | -- | |||||
16 | ||||||||||||||||
17 | Grounded Normals | Startup | Active | Recovery | Total | On Hit | On Block | Counter Hit | Instinct (OH,OB,CH) | Cancel Window | Damage | Counter Hit Damage | Potential Damage | Special Properties | ||
18 | ||||||||||||||||
19 | Standing LP | 5 | 2 | 9 | 15 | 4 | 0 | 6 | 6,2,8 | Special Attacks (5 - 9) | 10.0 (2%) | 14.0 (3%) | -- | Chain | ||
20 | Crouching LP | 5 | 2 | 7 | 13 | 4 | 2 | 5 | 7,4,7 | Special Attacks (5 - 6) | 10.0 (2%) | 14.0 (3%) | -- | Chain | ||
21 | Close MP | 7 | 3 | 14 | 23 | 2 | -1 | 5 | 5,1,7 | Special Attacks (5 - 12) | 20.0 (5%) | 26.0 (7%) | -- | |||
22 | Far MP | 7 | 3 | 17 | 26 | 1 | -2 | 4 | 3,0,6 | Special Attacks (6 - 15) | 20.0 (5%) | 26.0 (7%) | -- | |||
23 | Crouching MP | 7 | 2 | 17 | 25 | 0 | -2 | 3 | 2,0,5 | Special Attacks (7 - 14) | 24.0 (6%) | 30.0 (8%) | -- | |||
24 | Close HP | 9 | 5 | 17 | 30 | -1 | -4 | 3 | 1,-2,5 | Special Attacks (7 - 17) | 30.0 (8%) | 38.0 (10%) | -- | |||
25 | Far HP | 11 | 3 | 25 | 38 | -3 | -6 | 1 | -1,-4,3 | Special Attacks (11 - 25) | 30.0 (8%) | 38.0 (10%) | -- | |||
26 | Crouching HP | 10 | 5 | 17 | 31 | -4 | -7 | 0 | -2,-5,2 | Special Attacks (13 - 17) | 36.0 (10%) | 44.0 (12%) | -- | |||
27 | Back HP | 22 | 2 | 26 | 49 | -2 | -6 | 2 | 0,-4,4 | Special Attacks (23 - 38) | 30.0 (8%) | 38.0 (10%) | -- | Overhead | ||
28 | ||||||||||||||||
29 | Close LK | 5 | 3 | 8 | 15 | 5 | 2 | 7 | 7,4,9 | Special Attacks (4 - 8) | 10.0 (2%) | 14.0 (3%) | -- | Chain | ||
30 | Far LK | 7 | 3 | 12 | 21 | 5 | 2 | 7 | 7,4,9 | Special Attacks (6 - 11) | 10.0 (2%) | 14.0 (3%) | -- | Chain | ||
31 | Crouching LK | 5 | 2 | 9 | 15 | 4 | -1 | 6 | 6,1,8 | Special Attacks (5 - 7) | 10.0 (2%) | 14.0 (3%) | -- | Chain | ||
32 | Close MK | 6 | 4 | 8 | 17 | 5 | 1 | 8 | 7,3,10 | Special Attacks (6 - 12) | 20.0 (5%) | 26.0 (7%) | -- | |||
33 | Far MK | 8 | 3 | 18 | 28 | 3 | -2 | 6 | 5,0,8 | Special Attacks (8 - 19) | 20.0 (5%) | 26.0 (7%) | -- | |||
34 | Crouching MK | 7 | 2 | 17 | 25 | 3 | -2 | 6 | 5,0,8 | Special Attacks (8 - 15) | 20.0 (5%) | 26.0 (7%) | -- | |||
35 | Close HK | 9 | 4 | 16 | 28 | 2 | -2 | 6 | 4,0,8 | Special Attacks (8 - 18) | 30.0 (8%) | 38.0 (10%) | -- | |||
36 | Far HK | 11 | 5 | 20 | 35 | 0 | -5 | 4 | 2,-3,6 | Special Attacks (11 - 24) | 30.0 (8%) | 38.0 (10%) | -- | |||
37 | Crouching HK | 9 | 2 | 21 | 31 | 44 | -9 | 44 | 44,-7,44 | 36.0 (10%) | 44.0 (12%) | -- | Hard Knockdown | |||
38 | Forward HK | 9 | 4 [12] 4 | 16 | 44 | 5 | 2 | 5 | 7,4,7 | Special Attacks (26 - 34) | 28.1 (8%) | 40.1 (11%) | 2.7 (0.7%) | |||
39 | ||||||||||||||||
40 | Jumping Normals | Startup | Active | Recovery (landing) | Total | On Hit (at best) | On Block (at best) | Counter Hit (at best) | Instinct (OH,OB,CH) | Cancel Window | Damage | Counter Hit Damage | Potential Damage | Special Properties | ||
41 | ||||||||||||||||
42 | Jumping LP | 7 | 7 | 4 | 17 | 15 | 8 | 17 | 17,10,19 | -- | 20.0 (5%) | 24.0 (6%) | -- | Flipout | ||
43 | Jumping MP | 7 | 3 | 4 | 13 | 16 | 12 | 19 | 18,14,21 | -- | 24.0 (6%) | 30.0 (8%) | -- | |||
44 | Jumping HP | 12 | 3 | 4 | 18 | 20 | 17 | 24 | 22,19,26 | -- | 30.0 (8%) | 38.0 (10%) | -- | Crossup | ||
45 | Jumping LK | 8 | 8 | 4 | 19 | 15 | 8 | 17 | 17,10,19 | -- | 20.0 (5%) | 24.0 (6%) | -- | |||
46 | Jumping MK | 8 | 10 | 4 | 21 | 16 | 12 | 19 | 18,14,21 | -- | 24.0 (6%) | 30.0 (8%) | -- | Crossup | ||
47 | Jumping HK | 11 | 11 | 4 | 25 | 20 | 17 | 24 | 22,19,26 | -- | 30.0 (8%) | 36.0 (10%) | -- | |||
48 | ||||||||||||||||
49 | Specials | Startup | Active | Recovery | Total | On Hit {Manuals} | On Block | Counter Hit | Instinct (OH,OB,CH) | Cancel Window | Damage | Counter Hit Damage | Potential Damage | Special Properties | ||
50 | ||||||||||||||||
51 | Wind Kick | Hit/Block advantage always the same regardless of spacing | ||||||||||||||
52 | QCB+LK | 10 | 6 | 28 | 43 | 5 {10} | -4 | 10 | 7,-2,12 | Opener Cancels (0 - 15) Manuals (23) | 20.0 (5%) | 32.0 (8%) | -- | Lower Body Invincible 1-9f | ||
53 | QCB+MK | 11 | 10 | 28 | 48 | 4 {9} | -6 | 9 | 6,-4,11 | Opener Cancels (0 - 15) Manuals (23) | 24.0 (6%) | 36.0 (10%) | -- | Lower Body Invincible 1-10f | ||
54 | QCB+HK | 14 | 19 | 35 | 67 | 2 {7} | -11 | 7 | 4,-9,9 | Opener Cancels (0 - 15) Manuals (23) | 30.0 (8%) | 42.0 (11%) | -- | Lower Body Invincible 1-13f | ||
55 | ||||||||||||||||
56 | Laser Sword | |||||||||||||||
57 | QCB+LP | 8 | 3 | 21 | 31 | 4 {9} | 0 | 9 | 6,2,11 | Opener Cancels (9 -19) Manuals (26) | 28.0 (8%) | 40.0 (11%) | -- | Flipout | ||
58 | QCB+MP | 9 | 3 | 25 | 36 | 5 {10} | 1 | 10 | 7,3,12 | Opener Cancels (10 - 24) Manuals (31) | 36.0 (10%) | 48.0 (13%) | -- | |||
59 | QCB+HP | 10 | 3 [13] 3 | 23 | 51 | 6 {11} | 2 | 6 | 8,4,8 | Opener Cancels (30 - 35) Manuals(46) | 28.1 (8%) | 40.1 (11%) | 2.7 (0.7%) | |||
60 | ||||||||||||||||
61 | Tiger Fury | |||||||||||||||
62 | DP+LP | 3 | 8 | 32 | 42 | 25 | -27 | 28 | 25,-25,28 | Shadow ( 3 - 5) Instinct (before frame 5) | 36.0 (10%) | 48.0 (13%) | -- | Soft Knockdown Invincible 1-2f | ||
63 | DP+MP | 3 | 8 | 38 | 48 | 24 | -34 | 26 | 24,-32,26 | Shadow ( 3 - 5) Instinct (before frame 5) | 44.0 (12%) | 56.0 (15%) | -- | Soft Knockdown Invincible 1-3f | ||
64 | DP+HP | 3 | 8 | 47 | 57 | 19 | -40 | 20 | 19,-38,20 | Shadow ( 3 - 5) Instinct (before frame 5) | 52.0 (14%) | 64.0 (17%) | -- | Soft Knockdown Invincible 1-4f | ||
65 | ||||||||||||||||
66 | Endokuken | Hit/Block assumes close range | ||||||||||||||
67 | QCF+LP | 15 | -- | 30 | 45 | 3 {7} | -7 | 3 | -- | Shadow (0 - 48) | 24.0 (6%) | 24.0 (6%) | -- | Projectile | ||
68 | QCF+MP | 15 | -- | 29 | 44 | 4 {8} | -6 | 4 | -- | Shadow (0 - 48) | 24.0 (6%) | 24.0 (6%) | -- | Projectile | ||
69 | QCF+HP | 15 | -- | 28 | 43 | 5 {9} | -5 | 5 | -- | Shadow (0 - 48) | 24.0 (6%) | 24.0 (6%) | -- | Projectile | ||
70 | QCF+HP (Full Charge) | 38 | -- | 28 | 66 | 15 {19} | 5 | 15 | -- | Dash (4 - 38) Shadow (38 - 76) | 40.0 (11%) | 40.0 (11%) | -- | Projectile | ||
71 | ||||||||||||||||
72 | Double Endokuken (instinct) | Hit/Block assumes close range | ||||||||||||||
73 | QCF+LP | 15 | -- | 38 | 53 | 8 {8} | -2 | 8 | 8,-2,8 | Shadow (0 - 48) | 32.1 (8%) | 32.1 (8%) | 2.7 (0.7%) | Projectile, Heal 1.5% * 2 | ||
74 | QCF+MP | 15 | -- | 38 | 53 | 8 {8} | -2 | 8 | 8,-2,8 | Shadow (0 - 48) | 32.1 (8%) | 32.1 (8%) | 2.7 (0.7%) | Projectile, Heal 1.5% * 2 | ||
75 | QCF+HP | 15 | -- | 38 | 53 | 8 {8} | -2 | 8 | 8,-2,8 | Shadow (0 - 48) | 32.1 (8%) | 32.1 (8%) | 2.7 (0.7%) | Projectile, Heal 1.5% * 2 | ||
76 | QCF+HP (Full Charge) | 38 | -- | 38 | 76 | 23 {23} | 13 | 23 | 23,13,23 | Dash (4 - 38) Shadow (38 - 76) | 53.5 (14%) | 53.5 (14%) | 4.5 (1%) | Projectile, Heal 1.5% * 2 | ||
77 | ||||||||||||||||
78 | Shadow Moves | Startup | Active | Recovery | Total | On Hit {Manuals} | On Block | Counter Hit | Instinct (OH,OB) | Cancel Window | Damage | Counter Hit Damage | Potential Damage | Special Properties | ||
79 | ||||||||||||||||
80 | Shadow Tiger Fury | |||||||||||||||
81 | DP+2P | 3+0 | 3 [2] 1 [1] 1 [1] 1 | 46 | 59 | 17 | -42 | 17 | 19,-40 | 41.2 (11%) | 57.2 (15%) | 8.4 (2%) | Invincible 1-5f Soft Knockdown, Combo & Juggle Cashout | |||
82 | ||||||||||||||||
83 | Shadow Endokuken | |||||||||||||||
84 | QCF+2P | 5+2 | -- | 30 | 37 | 56 (26) | -6 | 56 (26) | 56 (26),-4 | 26.4 (7%) | 26.4 (7%) | 4.8 (1%) | Heal 1.5% * 5 (instinct) Projectile, Soft Knockdown Can be juggled for (n) frames before the knockdown | |||
85 | ||||||||||||||||
86 | Shadow Laser Sword | |||||||||||||||
87 | QCB+2P | 3+2 | 4 [12] 4 [12] 6 [10] 8 [9] 7 | 13 | 77 | 6 {11} | 2 | 6 | 8,4 | Opener Cancels (77 - 80) Manuals(82) Linker Cancels (72 - 79) | 44.8 (12%) | 44.8 (12%) | 9.6 (3%) | Upper Body Invincible 1-5f | ||
88 | ||||||||||||||||
89 | Shadow Wind Kick | |||||||||||||||
90 | QCB+2K | 3+4 | 6 | 28 | 5 {10} | -1 | 5 | 7,1 | Opener Cancels (35 - 25) Manuals(47) Linker Cancels (40 - 44) Linker Manuals(45) | 33.6 (9%) | 45.6 (12%) | 7.2 (2%) | Lower Body & Projectile Invincible 1-17f | |||
91 | ||||||||||||||||
92 | Shadow Counter | |||||||||||||||
93 | ||||||||||||||||
94 | Counter Pose | |||||||||||||||
95 | MP+MK during blockstun | 1 | 31 | 31 | 53 | -- | -- | -- | -- | -- | -- | -- | ||||
96 | ||||||||||||||||
97 | Activation | |||||||||||||||
98 | MP+MK during blockstun | 6+2 | 1 [4] 1 [4] 1 [6] 1 [4] 1 | 32 | 5 {10} | -1 | 5 {10} | 5 {10} | 33.6 (9%) | 33.6 (9%) | 7.2 (2%) | Lower Body & Projectile Invincible 6-21f | ||||
99 | ||||||||||||||||
100 | Linkers | Startup | Active | Recovery | On Hit {Manuals} | On Block | Counter Hit | Instinct (OH,OB,CH) | Damage | Counter Hit Damage | Potential Damage |