A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | # | Issued | Country | Form | Pages | Article | Authors | Type | Description | System | ||||||||||||||||||
2 | Adventure Gaming | 5 | Nov-1981 | US | 30-31 | Coming of Age on Cidri: Pre-Adventuring Experience in THE FANTASY TRIP© | Harry White | Rules | Provides a "job" to represent a character's experience prior to achieving adulthood. | TFT | ||||||||||||||||||
3 | Alarums & Excursions | 26 | Sep-1977 | US | 152 | Memos from Morchost | Gareth Kantz | Review | One section of the newsletter has brief reviews, including Melee. | Melee | ||||||||||||||||||
4 | Alarums & Excursions | 60 | Aug-1980 | US | TFT | |||||||||||||||||||||||
5 | Alarums & Excursions | 67 | Mar-1981 | US | TFT | |||||||||||||||||||||||
6 | Alarums & Excursions | 72 | Aug-1981 | US | TFT | |||||||||||||||||||||||
7 | Alarums & Excursions | 81 | May-1982 | US | TFT | |||||||||||||||||||||||
8 | Alarums & Excursions | 98 | Oct-1983 | US | TFT | |||||||||||||||||||||||
9 | Alarums & Excursions | 100 | Dec-1983 | US | 28-29 | Agents of Fortune XXX | Steve Gilman | Notes | The piece "It's Only Technomagic" talks about mixing magic and technology in a setting; TFT is an example. | TFT | ||||||||||||||||||
10 | Alarums & Excursions | 104 | Apr-1984 | US | 83-88 | The Sporadic Viking | Torbjörn Ragnesjö | Rules | The author provides a variant set of TFT rules, changing attack rolls, experience point costs for Talents/Spells, and adding Fatigue Points. Includes weapons and armor charts. | TFT | ||||||||||||||||||
11 | Alarums & Excursions | 104 | Apr-1984 | US | 112-114 | Sapristi Nockos! #11 | Peter da Silva | Notes | A writeup of the last adventure the author ran on Cidri, and rules for gaining XP from saving throws. Mentions a program a group of Berkeley hackers wrote called SOLO, which let them program TFT solitaire adventures. | TFT | ||||||||||||||||||
12 | Alarums & Excursions | 105 | May-1984 | US | 125 | The Second Sporadic Viking | Torbjörn Ragnesjö | Rules | Presents a system for Wizard to use Talents-as-Spells. | Wizard / TFT | ||||||||||||||||||
13 | Alarums & Excursions | 187 | Mar-1991 | US | 40 | Vardshuset... | John G. Robillard | Notes | Comments (including comment to Lane re: increasing CO2 levels due fossil fuel burning); The Fantasy Trip notes. [From RPGGeek] | Melee / Wizard | ||||||||||||||||||
14 | Alarums & Excursions | 200 | Apr-1992 | US | 75 | Vaershuset "Kung Bores Blaast" #39 | John G. Robillard | Notes | Natter; comments on The Fantasy Trip; Comments [From RPGGeek] | Melee / Wizard / TFT | ||||||||||||||||||
15 | Alarums & Excursions | 567 | Feb-2023 | US | ||||||||||||||||||||||||
16 | Arēs | 3 | Jul-1980 | US | 30 | Games | Eric Goldberg | Review | A favorable review of In the Labyrinth. | TFT | ||||||||||||||||||
17 | The Beholder (SV) | V6 #2 | Dec-1989 | SV | 14-17 | Jag gick upp en Generation | Carl Cramér | Review | The author presents a system of defining RPGs into generations. TFT is placed in the 2nd generation. | TFT | ||||||||||||||||||
18 | The Beholder | 21 | Dec-1980 | US | 10-11 | Reviews | Review | Review: In the Labyrinth. | TFT | |||||||||||||||||||
19 | Cauldron | 0 | Dec-2012 | US | Print / PDF | 4-8 | FEATURE: Heroes & Other Worlds Basic Rules | C.R. Brandon | Rules | Brief sample rules for Heroes & Other Worlds, a game of adventure. | HOW | |||||||||||||||||
20 | Cauldron | 0 | Dec-2012 | US | Print / PDF | 9 | Adventurers Assemble! Sample Characters | C.R. Brandon | NPCs | 5 sample characters that can be used as NPCs. NPCs: Narenos, Archer; Rowhad, Rogue; Nocksja, Ranger; Xygag, Barbarian; Darnbon, Mercenary. Includes a note on using fire as a weapon. | HOW | |||||||||||||||||
21 | Cauldron | 0 | Dec-2012 | US | Print / PDF | 10-13 | Filthy Lucre: Blood Harvest | C.R. Brandon | Adventure | An introductory scenario, meant as an introduction. A bandit and some wolves have been threatening the farmers of Bruen; you must deal with them. | HOW | |||||||||||||||||
22 | Cauldron | 0 | Dec-2012 | US | Print / PDF | 15-18 | Beliefs & Believers: Veneration of the Ancients | C.R. Brandon | Rules, Spells | How to venerate the ancestors and what effects that can have. Spells: IQ 10: Ancestral Oracle, Summon Cursed (Minor); IQ 12: Ancestral Intervention, Summon Cursed (Major). Monsters: The Cursed, The Bone Collector, Black Hand Acolyte, Black Hand Enforcer, The Keeper of the Veil. | HOW | |||||||||||||||||
23 | Cauldron | 0 | Dec-2012 | US | Print / PDF | 19-20 | Faculties & Staff: Grimoire of Shadows | C.R. Brandon | Spells | Six spells from the Seekers of Shadow. Spells: IQ 10: Shadow Darts, Shadow Form (self), Summon Shadow Bat; IQ 11: Swarm of Shadows; IQ 12: Shadow Blade, Shadow Form (other). | HOW | |||||||||||||||||
24 | Cauldron | 0 | Dec-2012 | US | Print / PDF | 21 | Tooth & Claw: Frost Walker | C.R. Brandon | Monsters | Monster: Frost Walker. | HOW | |||||||||||||||||
25 | Cauldron | 0 | Dec-2012 | US | Print / PDF | 23-29 | Adventure: Rise of the Wickerman | C.R. Brandon | Adventure | Some craftsmen disappeared while constructing a tomb; you have been hired to find and retrieve them. An adventure for 4 to 6 players. | HOW | |||||||||||||||||
26 | Cauldron | 0 | Dec-2012 | US | Print / PDF | 30-32 | Clone Conversion: Retro-Clone to Heroes & Other Worlds | C.R. Brandon | Conversion | Converting characters from D&D to HOW. | HOW | |||||||||||||||||
27 | Cauldron | 1 | Jun-2013 | US | Print / PDF | 7-11 | Zero to Hero | E.P. Donahue | Rules | Weaker starting characters with -100 XP. Includes a revised parents' occupation table and ten guidelines. | HOW | |||||||||||||||||
28 | Cauldron | 1 | Jun-2013 | US | Print / PDF | 12-14 | Caught in a Sticky Bind | E.P. Donahue, A.J. Stone | Adventure | The town of Sondekara is in trouble -- taxes are due and the treasury has become overrun by monstrous spiders. An adventure for zero-level heroes. | HOW | |||||||||||||||||
29 | Cauldron | 1 | Jun-2013 | US | Print / PDF | 15-17 | Arms & Armor | T.M. Arnold | Rules | Alternate rules for arms and armor, requiring d4s, d6s, d8s, and d10s. | HOW | |||||||||||||||||
30 | Cauldron | 1 | Jun-2013 | US | Print / PDF | 18-24 | Your Kingdom to Dust | Sean Wills | Adventure | The catacombs beneath Aziz contain centuries of interred dead and their treasures. You plan to explore it and profit. A one-on-one adventure for one referee and one player. | HOW | |||||||||||||||||
31 | Cauldron | 1 | Jun-2013 | US | Print / PDF | 25-31 | Alchemist's Emporium | C.R. Brandon | Equipment | Rules for Alchemy. Potions: IQ 8: Acid, Amnesia, Charm, Cure Minor Wound, Dexterity, Invisible Ink, Strength, Water Proof Ink; IQ 9: Alchemist’s Glue, Dark Vision, Enfeeble, Fear, Purify Water, Scaleskin, Speed, Spider Climb; IQ 10: Alchemist's Fire, Amnesia, Cure Major Wounds, Fog Cloud, Remove Paralysis, Repel Undead, Sleeping, Slippery; IQ 11: Antidote, Choking Cloud, Heal Disease, Invisibility, Poison, Speak to the Dead, Water Breathing. | HOW | |||||||||||||||||
32 | Cauldron | 1 | Jun-2013 | US | Print / PDF | 32-41 | The (not-so-empty) Crypt of Baljessor | Garrison James | Adventure | The Crypt of Baljessor has been frequently-looted and explored by young adventurers. It's become tradition to leave a holy symbol or other emblem behind after exploring the place. Time to follow tradition! | HOW | |||||||||||||||||
33 | Cauldron | 1 | Jun-2013 | US | Print / PDF | 42-43 | Tooth & Claw | E.P. Donahue | Monsters | Monsters: Torch Tanager, The Land Blight. | HOW | |||||||||||||||||
34 | Cauldron | 1 | Jun-2013 | US | Print / PDF | 44-49 | A Season of Despair | E.P. Donahue | Adventure | Your party is ashore near the village of Boldenshek to do some trading, but the local farmers tell you of misfortunes befallen them. This threatens trade! Can you take care of the problem? | HOW | |||||||||||||||||
35 | Cauldron | 1 | Jun-2013 | US | Print / PDF | 50 | Doors | C.R. Brandon | Notes | Rules for doors and latches. | HOW | |||||||||||||||||
36 | Cauldron | 1 | Jun-2013 | US | Print / PDF | 51-57 | Gone to Ground | Sean Wills | Adventure | You've been tasked by the Duke to bring the foul sorcerer Gidras to justice. Rumor has it he's in Wildridge, a wild town on the northern frontier. | HOW | |||||||||||||||||
37 | Coat of Arms | 19/20 | Feb-1983 | US | 19-22 | Gamebits | Review | A brief paragraph about TFT in a bunch of brief reviews of various RPGs on the market. | TFT | |||||||||||||||||||
38 | Different Worlds | 7 | Apr-1980 | US | 27 | Game Review: In the Labyrinth | Steve Perrin | Review | A favorable review of In the Labyrinth. | TFT | ||||||||||||||||||
39 | Different Worlds | 8 | Jun-1980 | US | 46 | Review: Advanced Melee & Wizard | Steve Perrin | Review | A favorable review of both Advanced Melee and Advanced Wizard. | Melee / Wizard | ||||||||||||||||||
40 | Different Worlds | 15 | Oct-1981 | US | 27 | A Modest Proposal | David R. Dunham | Rules | Some modifications for The Fantasy Trip, adding HP (Hit Points), KN (Talents/Spells Known), and SC (Spell/Attack Chance) attributes, and adjusting experience points. | TFT | ||||||||||||||||||
41 | Different Worlds | 16 | Nov-1981 | US | 12-13 | Mythological Monsters for The Fantasy Trip | Ronald Mark Pehr | Monsters | Monsters: Harpy, Mummy, Minotaur, Lamia, Chimera, Gorgon. | TFT | ||||||||||||||||||
42 | Different Worlds | 17 | Dec-1981 | US | 18-19 | The Horse-Clans Player | Ronald Mark Pehr | Characters | Rules for making horseclans characters, adapted from the Horseclans series by Robert Adams. | TFT | ||||||||||||||||||
43 | Different Worlds | 28 | Apr-1983 | US | 8-11 | Winged Humanoids | Robin Wood, Morgan Woodward | Race | A race of winged humanoids described in detail with character statistics for The Arduin Grimoire, AD&D, EPT, C&S, RQ, Stormbringer, TFT, and T&T. Race: Gwaefir. | TFT | ||||||||||||||||||
44 | Dragon | 32 | Dec-1979 | US | 18 | Some Spells for the Very Smart Sorcerer | Brad McMillan | Spells | Spells: IQ 17: Freedom, Heat Metal, Slip, Stun, Tongues, Weakness; IQ 18: Animate Dead, Apport, Blind, Paralyze; IQ 19: Enchant Weapon, Magic Sword, Polymorph Others, Polymorph Self; IQ 20: Earthquake, Raise Dead, Wither. | Wizard / TFT | ||||||||||||||||||
45 | Dragon | 33 | Jan-1980 | US | 53-54, 77 | The Dragon's Augury | Brad McMillan et al | Review | Reviews: Wizard. | Wizard | ||||||||||||||||||
46 | Dragon | 41 | Sep-1980 | US | 9-11 | Melee I: Playing the numbers | Roberto Camino | Notes | Analysis of the various possibe weapon choices in Melee. | Melee | ||||||||||||||||||
47 | Dragon | 41 | Sep-1980 | US | 11-12 | Melee II: All fighters are not created equal | George Paczolt | Rules | Adjusting experience point gain based on the difficulty of the fight, to prevent skilled characters from steamrolling a bunch of novice characters to advance. | Melee | ||||||||||||||||||
48 | Dragon | 41 | Sep-1980 | US | 13-14 | Melee III: Dueling dragons | Roberto Camino | Rules | Expanded combat options for dragons, based on Jack Vance's The Dragon Masters. Monsters: Dragons (Jugger, Fiend, Blue Horror, Striding Murderer, Long Horned Murderer, Termagant). | Melee | ||||||||||||||||||
49 | Dragon | 41 | Sep-1980 | US | 15 | Melee IV: Ready, aim, firearm! | George Paczolt | Rules | Rules for firearms in Melee. | Melee | ||||||||||||||||||
50 | The Dungeoneer | 11 | May-1979 | US | 55-60 | The Lost Lair | Jennell Jaquays | Adventure | Your party invades a dragon's lair to seize several valuable magic items. Includes rules for terrain effects on combat; published prior to In the Labyrinth. | Melee / Wizard | ||||||||||||||||||
51 | The Dungeoneer | 18 | Jul-1980 | US | 43-50 | The Oldcastle Inn | Mark Watson | Adventure | [For TFT or AD&D] You and your band of adventurers have just come back from looting a dungeon and decide to stop at an inn and loot its occupants. A short Choose-Your-Own-Adventure for TFT and AD&D. | TFT | ||||||||||||||||||
52 | Fantasy Forum | 1 | Jun-1987 | US | The Editor's Soapbox | Lester W. Smith | Notes | [Courtesy of HerkNav] | TFT | |||||||||||||||||||
53 | Fantasy Forum | 1 | Jun-1987 | US | Encounter Card | Howard Trump | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
54 | Fantasy Forum | 1 | Jun-1987 | US | Rapier to Rapier: Fencing in The Fantasy Trip | Joe Kaul, Lester W. Smith | Rules | [Courtesy of HerkNav] | TFT | |||||||||||||||||||
55 | Fantasy Forum | 1 | Jun-1987 | US | In The Thorsz's Service: Ground Zero | Howard Trump | Adventure | Programmed Adventure [Courtesy of HerkNav] | TFT | |||||||||||||||||||
56 | Fantasy Forum | 2 | Aug-1987 | US | The Editor's Soapbox | Lester W. Smith | Notes | [Courtesy of HerkNav] | TFT | |||||||||||||||||||
57 | Fantasy Forum | 2 | Jun-1987 | US | Bazaar Item: Squib | Howard Trump | Magic Item | [Courtesy of HerkNav] | TFT | |||||||||||||||||||
58 | Fantasy Forum | 2 | Jun-1987 | US | Paper Wealth | Howard Trump | Rules | [Courtesy of HerkNav] | TFT | |||||||||||||||||||
59 | Fantasy Forum | 2 | Jun-1987 | US | Encounter Card | Howard Trump | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
60 | Fantasy Forum | 2 | Jun-1987 | US | In The Thorsz's Service: Troll's Lair | Von Campbell | Adventure | Programmed Adventure [Courtesy of HerkNav] | TFT | |||||||||||||||||||
61 | Fantasy Forum | 3 | Sep-1987 | US | The Editor's Soapbox | Lester W. Smith | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
62 | Fantasy Forum | 3 | Sep-1987 | US | Encounter Card | Howard Trump | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
63 | Fantasy Forum | 3 | Sep-1987 | US | Armor, Weapon, and Spell Expansions | Perrin D. Long | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
64 | Fantasy Forum | 3 | Sep-1987 | US | Bazaar Item: Megaphone | Howard Trump | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
65 | Fantasy Forum | 3 | Sep-1987 | US | In The Thorsz's Service: Knight's Tour | Howard Trump | Adventure | Programmed Adventure [Courtesy of HerkNav] | TFT | |||||||||||||||||||
66 | Fantasy Forum | 4 | Jan-1988 | US | The Editor's Soapbox | Lester W. Smith | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
67 | Fantasy Forum | 4 | Jan-1988 | US | Bazaar Item: Bolster | Howard Trump | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
68 | Fantasy Forum | 4 | Jan-1988 | US | Temple of the Tesseract | Lester W. Smith | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
69 | Fantasy Forum | 4 | Jan-1988 | US | Tales of Paegantancia | Perrin D. Long | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
70 | Fantasy Forum | 4 | Jan-1988 | US | In The Thorsz's Service: Tree of Life | Howard Trump | Adventure | Programmed Adventure [Courtesy of HerkNav] | TFT | |||||||||||||||||||
71 | Fantasy Forum | 5/6 | May-1988 | US | The Editor's Soapbox | Lester W. Smith | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
72 | Fantasy Forum | 5/6 | May-1988 | US | A Player's Guide to the Etan Campaign | Erol K. Bayburt | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
73 | Fantasy Forum | 5/6 | May-1988 | US | More Than Meets The Eye | Lester W. Smith | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
74 | Fantasy Forum | 5/6 | May-1988 | US | In The Thorsz's Service: Black Augur | Howard Trump | Adventure | Programmed Adventure [Courtesy of HerkNav] | TFT | |||||||||||||||||||
75 | Fantasy Forum | 7 | Jul-1989 | US | The Editor's Soapbox | David Brannan | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
76 | Fantasy Forum | 7 | Jul-1989 | US | The Creation of Barsoomian Characters | Von Campbell | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
77 | Fantasy Forum | 7 | Jul-1989 | US | More Uses For Experience in TFT | Rick Smith | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
78 | Fantasy Forum | 7 | Jul-1989 | US | Tin Soldier | Howard Trump | Adventure | Programmed Adventure [Courtesy of HerkNav] | TFT | |||||||||||||||||||
79 | Fantasy Forum | 8 | Jan-1990 | US | The Editor's Soapbox | David Brannan | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
80 | Fantasy Forum | 8 | Jan-1990 | US | Barsoom, Part II | Von Campbell | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
81 | Fantasy Forum | 8 | Jan-1990 | US | Thought-Powered Spells | Howard Trump | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
82 | Fantasy Forum | 8 | Jan-1990 | US | Acid Ice Flows, Their Ecologies, and Other Strangeness | Rick Smith | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
83 | Fantasy Forum | 8 | Jan-1990 | US | Venture Capitol | Howard Trump | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
84 | Fantasy Forum | 8 | Jan-1990 | US | Things to Come | [Courtesy of HerkNav] | TFT | |||||||||||||||||||||
85 | Fantasy Forum | 9 | Sep-1990 | US | The Editor's Soapbox | [Courtesy of HerkNav] | TFT | |||||||||||||||||||||
86 | Fantasy Forum | 9 | Sep-1990 | US | Savage Creatures of Barsoom | Von Campbell | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
87 | Fantasy Forum | 9 | Sep-1990 | US | Chimeras in TFT | Rick Smith | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
88 | Fantasy Forum | 9 | Sep-1990 | US | Makings Solitaire Adventures | Howard Trump | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
89 | Fantasy Forum | 9 | Sep-1990 | US | In The King's Service | David Brannan | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
90 | Fantasy Forum | 9 | Sep-1990 | US | Things to Come | [Courtesy of HerkNav] | TFT | |||||||||||||||||||||
91 | Fantasy Forum | 10 | May-1992 | US | The Editor's Soapbox | David Brannan | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
92 | Fantasy Forum | 10 | May-1992 | US | Glyphs in TFT | Rick Smith | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
93 | Fantasy Forum | 10 | May-1992 | US | Warlord of Mars Part IV | Von Campbell | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
94 | Fantasy Forum | 10 | May-1992 | US | Articles on The Fantasy Trip | Jeff Mirando | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
95 | Fantasy Forum | 10 | May-1992 | US | Armor and Shield | Howard Trump | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
96 | Fantasy Forum | 10 | May-1992 | US | New Talents | Craig Bowyer | [Courtesy of HerkNav] | TFT | ||||||||||||||||||||
97 | Fantasy Forum | 10 | May-1992 | US | Things to Come | [Courtesy of HerkNav] | TFT | |||||||||||||||||||||
98 | The Fantasy Gamer | 4 | Feb-1984 | US | 14-23 | The Solimar Quest | W.G. Armintrout, Bill Jackson | Adventure | [For AD&D and TFT] A fantasy adventure in which the prize the players seek is godhood. | TFT | ||||||||||||||||||
99 | The Fantasy Gamer | 4 | Feb-1984 | US | 28-29 | TFT Gaming Notes for "Vampire Trap" | Steve Jackson | Magic Items, Monsters, Spells | Gaming stats for the items from the Timothy Zahn short story in this issue, "The Vampire Trap." Monster: Djinn. Spells: IQ 13: Bind Spirit; IQ 14: Whirlwind. Magic Items: bound spirit items. | TFT | ||||||||||||||||||
100 | The Fanzine Trip | 1 | Sum-2021 | US | Print / PDF | 5 | Two Wild New Creatures | Henry Cobb | Monsters | Monsters: The Lich, Reptile-Man/Spider Crossbreed. | TFT |