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Craft Tale - Combat Ledger (v4, staff draft)
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Damage and cooldown values for every fruit, style and race. v2 adds Missing Missing no Mi, InoFruits 3.3 and the rest of Parallax's Canon Addon.
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Dmg/sec
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Kit damage per second, cast on cooldown. Single-hit moves count in full. Multi-hit moves count at 73% of their shots (tested: Dragons Roar fires 10, about 7 land on a stationary target).
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"Max if all hits land" is the ceiling at point blank range (every hit lands).
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v4: fruit and race damage retuned through tracex (see the Buffs tab). Changed damage cells are green; the v2 value is in the last column of the Abilities tab. Lunarian was lowered, everything else raised.
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Tiers
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S: 18+ A: 10-18 B: 4-10 C: under 4
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Where the numbers come from
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Mine Mine no Mi moves (and the Parallax moves that were already in v1): the live tracex values, unchanged from v1.
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New in v2 (shaded rows on the Abilities tab): read straight from each mod's code, because tracex only records a value after someone uses the move. Damage is the final hit value, including the Ino mods' built-in x2.5.
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Missing Missing and InoFruits multi-hit moves often reset the target's hit cooldown, so all their hits really land. They still use the same 73% rule here so the tabs compare fairly; the Bypasses i-frames column marks them.
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Parallax melee hits on players are cut to 80% by its PvP melee nerf. Not applied in the table.
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Status column
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Banned: on the ban list, not counted in totals.
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Capped: damage limited by the projectile cap in the server config.
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Halved: reduced by a config multiplier.
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Mod default: in the files but never used on the server, so the value is the mod default.
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Melee / Conditional: a toggle that just changes your punches, or damage that needs a special setup (like landing on someone). Not counted, same as normal melee.
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Unscored / No cooldown: the move does damage but has no fixed hit count or cooldown (summons, passives), so it is left out of Dmg/sec. Listed in the tab notes.
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Notes
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Blank damage on a Mine Mine no Mi move means nobody has used that move yet.
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Melee is not counted. Max Black Blade is about 25 a swing, Supreme Black Fist about 15, roughly one hit a second.
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Summary tabs are formulas reading the Abilities tab. Edit a damage or cooldown value there and the tiers and totals update.
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Missing Missing duplicates of Parallax fruits (Yamata no Orochi, Juku, Mochi, Mori) are left out. The dedupe mod swaps them for our versions.
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Code issues tab: bugs and tooltip mismatches found while reading the new mods.
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