CDEFGHIJK
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Hand (Size 8):Buried:Displayed:Discarded:Recharged:Draw:Unknown Cards Left:
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Toff OrnelosSteal SoulHeadband of Mental SuperiorityVampiric Touch1
3
The PeacockAviva RacovickInfernal HealingDisintegrateRandom from Discarded:Total Deck:
4
The Foreign TraderBlessing of the Sages5
5
Chain LightningGiant FormBound ImpRandom from Hand:Random Card of Type:
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DominateAshbringerAny
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Real Rabbit PrinceThe Lady of MysteriesReloaded:
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Fortune-tellerFalse LifePush cards up to fill empty space.
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Vindicator
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The First
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Death's Touch
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Heal X cards.
Enter X Below.
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Set Aside:0
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Life Drain
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Recovery:Dust of Revealing
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Clairvoyance
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Healing Text:
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[ooc]Rivani (Phrenic Master) is healed for 1: [i](Fortune-teller)[/i]. Deck shuffled.[/ooc]
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Attempt to Recover all cards in Recovery by rolling:
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Other:
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[b]Hero Points:[/b] 3
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reroll last used: 6-6E / Hero Point: 6-6D
1d12+6+2d4
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26
35
(Optional) Current Location:
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Leave notes here for your team - Support/Movement/Other:Copy/paste from here:Recovery Text:
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Blessings are available for use. If disintegrate is in hand it can be used for local obstacle[quote=Rivani (Phrenic Master)] [b]Hand: [url=https://pacg.fandom.com/wiki/The_Peacock]The Peacock[/url], [url=https://pacg.fandom.com/wiki/Chain_Lightning]Chain Lightning[/url], [url=https://pacg.fandom.com/wiki/Dominate]Dominate[/url], [url=https://pacg.fandom.com/wiki/Real_Rabbit_Prince]Real Rabbit Prince[/url], [url=https://pacg.fandom.com/wiki/Fortune-teller]Fortune-teller[/url], [url=https://pacg.fandom.com/wiki/Vindicator]Vindicator[/url], [url=https://pacg.fandom.com/wiki/The_First]The First[/url], [url=https://pacg.fandom.com/wiki/Death%27s_Touch]Death's Touch[/url], [/b]
[b]Displayed:[/b] [url=https://pacg.fandom.com/wiki/Steal_Soul]Steal Soul[/url], [url=https://pacg.fandom.com/wiki/Infernal_Healing]Infernal Healing[/url],
[b]Deck:[/b] 5 [b]Discard:[/b] 1 [b]Buried:[/b] 7
[b]Hero Points:[/b] 3
reroll last used: 6-6E / Hero Point: 6-6D
[b]NOTES:[/b]
[b]Available Support: [/b]Blessings are available for use. If disintegrate is in hand it can be used for local obstacle
[b]Movement: [/b]Move order preference: 1st location without anyone and if someone they aren'tplagued: Laboratory, Blood Pool, Dungeons(not alone), Ossuary, Pits, Repository
[b]Other: [/b]Upgrade List:
[/quote]
[spoiler=Deck, Discard, Buried]
[b][i]Reloaded: [/i][/b]
[b][i]Middle of Deck (Unknown Order): [/i][/b]Fate-reader Lenses
[b][i]Recharged: [/i][/b]Vampiric Touch, Disintegrate, Blessing of the Sages, Bound Imp,
[b][i]Discard Pile: [/i][/b][s]Headband of Mental Superiority, [/s]
[b][i]Buried Pile: [/i][/b][s]Toff Ornelos, Aviva Racovick, The Foreign Trader, Giant Form, Ashbringer, The Lady of Mysteries, False Life, [/s][/spoiler]
[spoiler=Skills and Powers][b]SKILLS[/b]
[b]Strength d4[/b] [ooc]☐ +1[/ooc]
[b]Dexterity d6[/b] [ooc]☐ +1[/ooc]
[b]Constitution d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
[b]Intelligence d12[/b] [b]☑ +1[/b] [b]☑ +2[/b] [b]☑ +3[/b] [b]☑ +4[/b]
Arcane: Intelligence +2
Knowledge: Intelligence +2
[b]Wisdom d8[/b] [b]☑ +1[/b] [b]☑ +2[/b] [b]☑ +3[/b] [ooc]☐ +4[/ooc]
[b]Charisma d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc]
-Ranged: Knowledge (with recharge)
-Perception: Knowledge (with recharge)
-Acrobatics: Knowledge (with recharge)
-Craft: Knowledge (with recharge)
-Disable: Knowledge (with recharge)

Favored Card: [b]Spell[/b]
[b]Hand Size: [/b]6 [b]☑ 7[/b] [b]☑ 8[/b]
[b]Proficiencies:[/b]
[i]Mental[/i]
[b]POWERS:[/b]
For your Perception or Ranged (☑ or Acrobatics, Craft or Disable) check, you may recharge a card to use your Knowledge skill instead.
You may discard (☐ or recharge) a spell (☐ or a boon) to add 1d4 to your Arcane check. ( or to evade a barrier you encounter) (☐ or to evade a boon you encounter, then
you may explore again).
☑ During your move step, instead of moving (☑ or after your move), you may examine the top card (☑ or top 3 cards) of your location deck, then you may shuffle the deck.
☑ When you would discard cards as damage, you may recharge up to 2 (☐ 4) of those cards instead.
[/spoiler]
[ooc]Rivani (Phrenic Master) ends her turn.[/ooc]

[ooc]Rivani (Phrenic Master) attempts to recover all cards in her Recovery pile.[/ooc]
[dice=Vampiric Touch: Arcane 11]1d12+6+2d4[/dice] -> [ooc][b]Vampiric Touch recharged discarded[/b].[/ooc]

[ooc]Rivani (Phrenic Master) resets her hand.[/ooc]
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Move order preference: 1st location without anyone and if someone they aren'tplagued: Laboratory, Blood Pool, Dungeons(not alone), Ossuary, Pits, Repository
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Upgrade List: 6.3->6.4
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[quote=Rivani (Phrenic Master)] [b]Hand: [url=https://pacg.fandom.com/wiki/The_Peacock]The Peacock[/url], [url=https://pacg.fandom.com/wiki/Chain_Lightning]Chain Lightning[/url], [url=https://pacg.fandom.com/wiki/Dominate]Dominate[/url], [url=https://pacg.fandom.com/wiki/Real_Rabbit_Prince]Real Rabbit Prince[/url], [url=https://pacg.fandom.com/wiki/Fortune-teller]Fortune-teller[/url], [url=https://pacg.fandom.com/wiki/Vindicator]Vindicator[/url], [url=https://pacg.fandom.com/wiki/The_First]The First[/url], [url=https://pacg.fandom.com/wiki/Death%27s_Touch]Death's Touch[/url], [/b]
Character Name:Pronoun:Marked Scourges:
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[b]Displayed:[/b] [url=https://pacg.fandom.com/wiki/Steal_Soul]Steal Soul[/url], [url=https://pacg.fandom.com/wiki/Infernal_Healing]Infernal Healing[/url],
Rivani (Phrenic Master)
herDAZED
[spoiler=Dazed][b]While Marked:[/b]
You may not examine locations.

If you explored this turn, you may not explore again.

If you didn't suffer this scourge on this turn, at the end of your turn, shuffle your hand into your deck and remove this scourge.[/spoiler]
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[b]Deck:[/b] 5 [b]Discard:[/b] 1 [b]Buried:[/b] 7
Hand Size:Recovery Skill:DRAINED
[spoiler=Drained][b]While Marked:[/b]
On your checks, subtract 1 for each die rolled.

At the end of your turn, you may bury a Divine boon to remove this scourge.[/spoiler]
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[b]Hero Points:[/b] 3
reroll last used: 6-6E / Hero Point: 6-6D
8ArcaneENTANGLED
[spoiler=Entangled][b]While Marked:[/b]
You cannot evade or move.

When your location is closed, remove this scourge.[/spoiler]
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[b]NOTES:[/b]
[b]Available Support: [/b]Blessings are available for use. If disintegrate is in hand it can be used for local obstacle
[b]Movement: [/b]Move order preference: 1st location without anyone and if someone they aren'tplagued: Laboratory, Blood Pool, Dungeons(not alone), Ossuary, Pits, Repository
[b]Other: [/b]Upgrade List:
Draw from Reload first?Sort Hand on Push?EXHAUSTED
[spoiler=Exhausted][b]While Marked:[/b]
On each check or step, you may play no more than 1 boon.

At the start of your move step, you may end your turn to remove this scourge.[/spoiler]
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[/quote]FRIGHTENED
[spoiler=Frightened][b]While Marked:[/b]
When you encounter a monster, suffer 1d4-1 Mental damage that cannot be reduced.

When your location is closed, you may remove this scourge.[/spoiler]
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[spoiler=Deck, Discard, Buried]
[b][i]Reloaded: [/i][/b]
[b][i]Middle of Deck (Unknown Order): [/i][/b]Fate-reader Lenses
[b][i]Recharged: [/i][/b]Vampiric Touch, Disintegrate, Blessing of the Sages, Bound Imp,
[b][i]Discard Pile: [/i][/b][s]Headband of Mental Superiority, [/s]
[b][i]Buried Pile: [/i][/b][s]Toff Ornelos, Aviva Racovick, The Foreign Trader, Giant Form, Ashbringer, The Lady of Mysteries, False Life, [/s][/spoiler]
Hide Warning Messages?
Card Type colors?POISONED
[spoiler=Poisoned][b]While Marked:[/b]
After you reset, recharge a random card.

When you would heal any number of cards, you may remove this scourge instead.[/spoiler]
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[spoiler=Skills and Powers][b]SKILLS[/b]
WOUNDED
[spoiler=Wounded][b]While Marked:[/b]
At the start of your turn, discard the top card of your deck.

When you would heal any number of cards, you may remove this scourge instead.[/spoiler]
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[b]Strength d4[/b] [ooc]☐ +1[/ooc] PLAGUED (Curse)
[spoiler=Plagued][b]While Marked:[/b]
At the start of your turn, each other local character must succeed at a Constitution or Fortitude 5+# check or suffer this scourge.

At the end of your turn, succeed at a Constitution of Fortitude 3+# check or bury the top card of your deck; if you succeed by 5 or more, remove this scourge.[/spoiler]
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[b]Dexterity d6[/b] [ooc]☐ +1[/ooc]
HONOR-TESTED (Curse)
[spoiler=Honor-Tested][b]While Marked:[/b]
When you encounter a monster, discard a card and add 3 to your checks against it. If you cannot discard, the monster is evaded.

When you evade a monster, remove this scourge.

At the end of the scenario, gain 1 respect point.[/spoiler]
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[b]Constitution d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
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[b]Intelligence d12[/b] [b]☑ +1[/b] [b]☑ +2[/b] [b]☑ +3[/b] [b]☑ +4[/b]
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Arcane: Intelligence +2
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Knowledge: Intelligence +2
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[b]Wisdom d8[/b] [b]☑ +1[/b] [b]☑ +2[/b] [b]☑ +3[/b] [ooc]☐ +4[/ooc]
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[b]Charisma d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc]
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-Ranged: Knowledge (with recharge)
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-Perception: Knowledge (with recharge)
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-Acrobatics: Knowledge (with recharge)
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-Craft: Knowledge (with recharge)
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-Disable: Knowledge (with recharge)
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Favored Card: [b]Spell[/b]
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[b]Hand Size: [/b]6 [b]☑ 7[/b] [b]☑ 8[/b]
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[b]Proficiencies:[/b]
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[i]Mental[/i]
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[b]POWERS:[/b]
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For your Perception or Ranged (☑ or Acrobatics, Craft or Disable) check, you may recharge a card to use your Knowledge skill instead.
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You may discard (☐ or recharge) a spell (☐ or a boon) to add 1d4 to your Arcane check. ( or to evade a barrier you encounter) (☐ or to evade a boon you encounter, then
you may explore again).
69
☑ During your move step, instead of moving (☑ or after your move), you may examine the top card (☑ or top 3 cards) of your location deck, then you may shuffle the deck.
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☑ When you would discard cards as damage, you may recharge up to 2 (☐ 4) of those cards instead.
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[/spoiler]
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[b]Rivani - [/b] 6-6E: The Lich's Legacy
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[b]Starting Location[/b] Manor
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[b]Loot[/b]
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Will put Life Drain into box and put Steal Soul into my deck
CotCT: will put Fly into box and put Armored Coat into my deck
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CotCT-7A will put Prayer into box and add The Tyrant into my deck
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Will put Dust of Revealing into box and put Staff of Greater Necromancy into my deck
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[b]Starting Hand[/b] - Favored Card Spell
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[spoiler=CotCT7A]When any of your characters starts a scenario using the Curse of the Crimson Throne Adventure Path, you may replace 1 blessing in your deck with a Harrow blessing that is not the current Harrow Suit from the game box. That card gains the Loot trait. At the end of the scenario, return the Loot card to the game box and return the card it replaced to your deck. [url=https://media.discordapp.net/attachments/665761253658066954/750535799384047756/unknown.png] Question and ruling pt 1[/url] [url=https://media.discordapp.net/attachments/665761253658066954/750536799582945340/unknown.png] Question and ruling pt 2[/url] [/spoiler]
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[spoiler=ADVENTURE Path REWARD]
(from 12789-1012)
When any of your characters starts a scenario using the Curse of the Crimson Throne set, you may replace 1 card from your deck with one of the following cards from the vault...
-The weapon Scimitar (Core),
-The spell Infernal Healing,
-The armor Armored Coat,
-The item Antiplague,
-The ally Korvosan Guard,
-The blessing Sands of the Hour
[/spoiler]
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[spoiler=Dragon's Demand Adventure Path Reward]DRAGON'S DEMAND ADVENTURE PATH REWARD (from Quinn 12789-1013):
When any of your characters starts a scenario using the Core Set, you may replace 1 card from your deck with one of the following cards from the vault: the weapon Dagger, the spell Soothing Word, the armor Chain Mail, the item Balmberry, the ally Guide, or the blessing Incitation. (Only 1 character at each table may choose each card.) That card gains the Loot trait. At the end of the scenario, return the Loot card to the game box and return the card it replaced to your deck.
[/spoiler]
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[b]Rivani - [/b] 6-6E: The Lich's Legacy
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[spoiler=Rewards]
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[b]Scenario Reward [/b]
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Loot: the item Ring of Splendid Security
Each character may search the vault for a boon and draw it.
Adventure Card Society characters may choose a bonus deck upgrade.
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[b]Adventure Reward [/b]
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Adventure: Each player chooses one of their Pathfinder Adventure Card Society characters. That character may treat the following cards as 1 level lower: spells Deathgrip, Divine Blaze, Holy Javelin, Holy Light, Vampiric Touch; items Ambrosia, White War Paint; weapons Mace of Smiting, all weapons whose name includes “Deathbane”.
Adventure Path: Each player chooses 1 of their Pathfinder Adventure Card Society characters. That character may add the item Soul Shard to their Class Deck box.
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[/spoiler]
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[b]Tier/XP 6.3->6.4[/b]
97
Will Bank Hero Point
98
[b]Hero Points (Prior + Gained - Used = Current)[/b]
99
3 + 1 - 1 = 3
100
101
[b]Loot rolls[/b]
102
None Needed
[dice= 1st choice Item 5]1d1000[/dice] [ooc] Headband of Mental superiority[/ooc]
[dice= 1st choice Item 5]1d1000[/dice] [ooc] Headband of Mental superiority[/ooc]
103
[dice= 1st choice Ally 5]1[/dice] [ooc] Andachi[/ooc]
[dice= 1st choice Ally 5]1[/dice] [ooc] Andachi[/ooc]
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105
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[b]Deck Upgrades [/b]
107
Toff Ornelos
108
Banished Cards: The First