CDEFGHIJKLM
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Hand (Size 6):Buried:Displayed:Discarded:Recharged:Draw:Unknown Cards Left:
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Beaststrike ClubMitziMonkey12
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Cauterize (2)Random from Discarded:Total Deck:
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Raven12
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Shock LizardRandom from Hand:Random Card of Type:
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Blessing of KetephysAny
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Blessing of Bark BreakerReloaded:
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Push cards up to fill empty space.
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Heal X cards.
Enter X Below.
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Set Aside:0
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Recovery:
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Healing Text:
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[ooc]Siathorn is healed for 2: [i](Blessing of Milani, Shock Lizard)[/i]. Deck shuffled.[/ooc]
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Attempt to Recover all cards in Recovery by rolling:
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Other:
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[b]Hero Points:[/b] 0
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[b]Box Reroll used:[/b] N1d10+3
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TEXT LOOKUP - Enter card name:Mitzi(Want to hide this section? Just press the 'minus' button by the "Row 26" label)
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Type:Cohort 0
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Traits:ANIMAL
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Powers:Display. While Displayed:
For your combat check, you may discard the top card of your deck to use your Survival skill +1d6 plus the discarded card's level and add the Animal and Melee traits.
When you would discard an Animal card from your deck or as damage, you may shuffle it into another Goblin character's deck instead.
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(Optional) Current Location:
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Leave notes here for your team - Support/Movement/Other:Copy/paste from here:Recovery Text:
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[quote=Siathorn] [b]Hand: [url=https://pacg.fandom.com/wiki/Beaststrike_Club#Classic]Beaststrike Club[/url], [url=https://pacg.fandom.com/wiki/Cauterize#Classic]Cauterize (2)[/url], [url=https://pacg.fandom.com/wiki/Raven#Classic]Raven[/url], [url=https://pacg.fandom.com/wiki/Shock_Lizard#Classic]Shock Lizard[/url], [url=https://pacg.fandom.com/wiki/Blessing_of_Ketephys]Blessing of Ketephys[/url], [url=https://pacg.fandom.com/wiki/Blessing_of_Bark_Breaker#Classic]Blessing of Bark Breaker[/url], [/b]
[b]Displayed:[/b] [url=https://pacg.fandom.com/wiki/Mitzi#Classic]Mitzi[/url],
[b]Deck:[/b] 12 [b]Discard:[/b] 0 [b]Buried:[/b] 0
[b]Hero Points:[/b] 0
[b]Box Reroll used:[/b] N
[b]NOTES:[/b]
[b]Other: [/b]On local checks against Aberration, Animal, Goblin, or Vermin cards, add 1d4

[spoiler=Deck, Discard, Buried]
[b][i]Reloaded: [/i][/b]
[b][i]Middle of Deck (Unknown Order): [/i][/b]Monkey, Thylacine, Fire Gecko, Cauterize, Erutaki Coat, Blessing of Milani, Sedja, Bloodscent, Aspect of the Mouse, Aspect of the Hawk, Burning Snot, Cloud Puff
[b][i]Recharged: [/i][/b]
[b][i]Discard Pile: [/i][/b]
[b][i]Buried Pile: [/i][/b][/spoiler]
[spoiler=Skills and Powers][b]SKILLS[/b]
[b]Strength d8[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc]
Melee: Strength +2
[b]Dexterity d8[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc]
[b]Constitution d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
[b]Intelligence d4[/b] [ooc]☐ +1[/ooc]
[b]Wisdom d10[/b] [b]☑ +1[/b] [b]☑ +2[/b] [b]☑ +3[/b] [ooc]☐ +4[/ooc]
Divine: Wisdom +1
Survival: Wisdom +2
[b]Charisma d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]

Favored Card: [b]Spell or Animal Ally[/b]
[b]Hand Size: [/b]5 [b]☑ 6[/b]
[b]Proficiencies:[/b]
[i]Divine[/i]
[b]POWERS:[/b]
On local checks against Aberration, Animal, Goblin, or Vermin cards, add 1d4 (□ 1d6)
At the start of your turn, you may exchange a card for a random Animal card from a local (■ or distant) character's discards.
When you would recharge an Animal ally for its power, you may shuffle it into your deck (□ or reload it) instead.

[/spoiler]
[/quote]
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On local checks against Aberration, Animal, Goblin, or Vermin cards, add 1d4
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[quote=Siathorn] [b]Hand: [url=https://pacg.fandom.com/wiki/Beaststrike_Club#Classic]Beaststrike Club[/url], [url=https://pacg.fandom.com/wiki/Cauterize#Classic]Cauterize (2)[/url], [url=https://pacg.fandom.com/wiki/Raven#Classic]Raven[/url], [url=https://pacg.fandom.com/wiki/Shock_Lizard#Classic]Shock Lizard[/url], [url=https://pacg.fandom.com/wiki/Blessing_of_Ketephys]Blessing of Ketephys[/url], [url=https://pacg.fandom.com/wiki/Blessing_of_Bark_Breaker#Classic]Blessing of Bark Breaker[/url], [/b]
Character Name:Pronoun:Marked Scourges:
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[b]Displayed:[/b] [url=https://pacg.fandom.com/wiki/Mitzi#Classic]Mitzi[/url],
SiathornherDAZED
[spoiler=Dazed][b]While Marked:[/b]
You may explore only once per turn and you may not examine locations.

If this scourge is displayed at the start of your turn, at the end of the turn, shuffle your hand into your deck and remove this scourge.[/spoiler]
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[b]Deck:[/b] 12 [b]Discard:[/b] 0 [b]Buried:[/b] 0
Hand Size:Recovery Skill:DRAINED
[spoiler=Drained][b]While Marked:[/b]
On your checks, subtract 1 for each die rolled.

At the end of your turn, you may bury a Divine boon to remove this scourge.[/spoiler]
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[b]Hero Points:[/b] 0
[b]Box Reroll used:[/b] N
6DivineENTANGLED
[spoiler=Entangled][b]While Marked:[/b]
You cannot evade or move.

When your location is closed, remove this scourge.[/spoiler]
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[b]NOTES:[/b]
[b]Other: [/b]On local checks against Aberration, Animal, Goblin, or Vermin cards, add 1d4
Draw from Reload first?Sort Hand on Push?EXHAUSTED
[spoiler=Exhausted][b]While Marked:[/b]
On each check or step, you may play no more than 1 boon.

At the start of your move step, you may end your turn to remove this scourge.[/spoiler]
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FRIGHTENED
[spoiler=Frightened][b]While Marked:[/b]
When you encounter a monster, suffer 1d4-1 Mental damage that cannot be reduced.

When your location is closed, you may remove this scourge.[/spoiler]
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[spoiler=Deck, Discard, Buried]
[b][i]Reloaded: [/i][/b]
[b][i]Middle of Deck (Unknown Order): [/i][/b]Monkey, Thylacine, Fire Gecko, Cauterize, Erutaki Coat, Blessing of Milani, Sedja, Bloodscent, Aspect of the Mouse, Aspect of the Hawk, Burning Snot, Cloud Puff
[b][i]Recharged: [/i][/b]
[b][i]Discard Pile: [/i][/b]
[b][i]Buried Pile: [/i][/b][/spoiler]
Hide Warning Messages?
Card Type colors?POISONED
[spoiler=Poisoned][b]While Marked:[/b]
After you reset, recharge a random card.

When you would heal any number of cards, you may remove this scourge instead.[/spoiler]
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[spoiler=Skills and Powers][b]SKILLS[/b]
WOUNDED
[spoiler=Wounded][b]While Marked:[/b]
At the start of your turn, discard the top card of your deck.

When you would heal any number of cards, you may remove this scourge instead.[/spoiler]
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[b]Strength d8[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc]
PLAGUED (Curse)
[spoiler=Plagued][b]While Marked:[/b]
At the start of your turn, each other local character must succeed at a Constitution or Fortitude 5+# check or suffer this scourge.

At the end of your turn, succeed at a Constitution of Fortitude 3+# check or bury the top card of your deck; if you succeed by 5 or more, remove this scourge.[/spoiler]
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Melee: Strength +2
HONOR-TESTED (Curse)
[spoiler=Honor-Tested][b]While Marked:[/b]
When you encounter a monster, discard a card and add 3 to your checks against it. If you cannot discard, the monster is evaded.

When you evade a monster, remove this scourge.

At the end of the scenario, gain 1 respect point.[/spoiler]
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[b]Dexterity d8[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc]
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[b]Constitution d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
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[b]Intelligence d4[/b] [ooc]☐ +1[/ooc]
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[b]Wisdom d10[/b] [b]☑ +1[/b] [b]☑ +2[/b] [b]☑ +3[/b] [ooc]☐ +4[/ooc]
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Divine: Wisdom +1
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Survival: Wisdom +2
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[b]Charisma d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
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Favored Card: [b]Spell or Animal Ally[/b]
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[b]Hand Size: [/b]5 [b]☑ 6[/b]
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[b]Proficiencies:[/b]
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[i]Divine[/i]
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[b]POWERS:[/b]
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On local checks against Aberration, Animal, Goblin, or Vermin cards, add 1d4 (□ 1d6)
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At the start of your turn, you may exchange a card for a random Animal card from a local (■ or distant) character's discards.
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When you would recharge an Animal ally for its power, you may shuffle it into your deck (□ or reload it) instead.
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[/spoiler]
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[/quote]
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