A | B | C | D | E | F | ||
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1 | |||||||
2 | Edition | AD&D (1st Edition) | AD&D 2nd Edition | D&D 3.X Edition | D&D 4th Edition | D&D 5th Edition | |
3 | Source | Monster Manual | Monstrous Manual | Fiend Folio | Monster Manual 3 | Monster Manual | |
4 | Size | S (M) | S (3' long) as a jackal M (6' tall) as a human or hybrid | Small/Medium | Medium | Medium | |
5 | Type | Beast (Shapechanger) | Natural humanoid (shapechanger) | Humanoid (shapechanger) | |||
6 | Alignment | Chaotic evil | Chaotic evil | Usually chaotic evil | Evil | Chaotic evil | |
7 | No. Appearing | 1-4 | 1-4 | 1 or 2-4 plus 1-6 jackals | |||
8 | Armor Class | 4 | 4 | 17 | 18 | 12 | |
9 | Hit Points | 4 HD | 4 HD | 4d8+8 (26hp) | 54 hp | 18 (4d8) | |
10 | Speed | 12" | 12 | 40 ft. (as jackal), 30 ft. (as humanoid or hybrid) | 6 | 40 ft. | |
11 | Abilities | Int Very | Int Very (11-12) Morale Steady (11-12) | Str 13, Dex 16, Con 15, Int 11, Wis 12, Cha 12 | Str 15, Dex 17, Con 14, Int 14, Wis 13, Cha 16 | Str 11, Dex 15, Con 11, Int 13, Wis 11, Cha 10 | |
12 | Senses | Darkvision 60 ft., low-light vision | Perception +3 | Perception +2, Keen Hearing and Smell | |||
13 | Saves | Fort +6, Ref +7, Will +3 | Fort 15, Ref 16, Will 16 | ||||
14 | Attacks | 1 | 1 | Bite +5 melee (jackal or hybrid), scimitar +5 as humanoid | Bite +9 vs. AC, short sword +9 vs. AC | Bite +4 (jackal or hybrid), scimitar +4 (human or hybrid) | |
15 | Damage | 2-8 | 2-8 (2d4) | Bite 1d4+1 (jackal); bite 1d6+1, scimitar 1d6 (hybrid); scimitar 1d6+1 (humanoid) | Bite 1d6 + 4 and target falls prone; short sword 2d6+5 | Bite 4 (1d4+2), scimitar 5 (1d6+2) | |
16 | Special Attacks | Gaze causes sleep | Gaze causes sleep | Sleep gaze | Vicious Howl, Gaze of Sleep | Sleep gaze, Pack tactics | |
17 | Special Defenses | Iron or +1 weapons to hit | Hit only by iron and +1 or better magical weapons | DR 5/iron | Immune to non-magical weapon damage from weapons that aren't silvered | ||
18 | XP | 800 + 4/hp | 270 | CR 2 | 175 | Challenge 1/2 (100 XP) | |
19 | Treasure | 20% 1-12 x 1000 copper 30% 1-6 x 1000 silver 10% 1-4 x 1000 electrum 25% 1-6 gems 20% 1-3 jewelry 10% any 2 maps or magic items | 20% 1-10 x 1000 copper 30% 1-6 x 1000 silver 10% 1-10 x 100 electrum/platinum 25% 1-6 gems 20% 1-3 art objects 10% any 2 magical items | Standard |