A | B | C | D | |
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1 | ||||
2 | Mirran AltSanity | |||
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5 | ||||
6 | By Someone Else 37 | |||
7 | ||||
8 | Rules | 1. Each player must make a lynch vote in the game thread every day. Votes must be boldfaced. | ||
9 | 2. Players that don't vote may be smited. The first time, I'll let it slide; after that, nope. | |||
10 | 3. The wolves- Phyrexians, I mean- will all be placed in a convo at the start of the game. | |||
11 | 4. Each Phyrexian may vote for a player to poison in the wolf convo each day. What they do to those who don't is up to them. | |||
12 | 5. The Phyrexians may poison Nobody at any time, even if Nobody is already dead. Note that Nobody is immune to kills other than lynching. | |||
13 | 6. Game ends when either the Mirran or Phyrexian win conditions are met. | |||
14 | 7. I must be invited to all game-related convos. Even if you're dead! | |||
15 | 8. All dead players (save Nobody) will be placed in another convo. | |||
16 | 9. Dead players, don't PM the living. Living players, don't PM your dead buddies. | |||
17 | 10. I'm OK with ghosting, just don't overdo it or give out game-relevant information. No PMs, though. | |||
18 | 11. No screenshots or direct quotes of convos, on penalty of death by lightning. | |||
19 | 12. Also, no indirect quoting of role convos in such a way as to make your role excessively clear. Basically, don't quote the convo OP. Period. | |||
20 | 13. No embedding images with relevant information in PMs without a plaintext caption. They don't always show up in emails. | |||
21 | 14. In the event of a tie in a lynch or poison vote, the player with the longest standing vote will be lynched or poisoned. | |||
22 | So far, that's all pretty normal Werewolf stuff. Here's where it starts to get interesting: | |||
23 | 15. Before the start of the game, each player must create an alt or borrow one from Shazam. They must recieve email notifications for these alts. | |||
24 | 16. Someone Else 37 will shuffle the alts around at the start of the game, giving each to a different player chosen at random. | |||
25 | 17. However, the original player still gets the alt's email notifications, thereby spying on the alt's convos. | |||
26 | 18. Players may not post in the game thread using their normal accounts during the game. | |||
27 | 19. Dead players may not invite their controllers' accounts to the dead convo, since there's a limit of 20 accounts per convo. | |||
28 | 20. Don't turn off email notifications for your alts. Even when you're dead. | |||
29 | Order of Powers | |||
30 | Smite, Lynch, Countermage, Healer, Painsmith, Outcast, Perilous Myr, Plague Myr, Wolfkill | |||
31 | ||||
32 | Additional Notes | |||
33 | Most games won't need additional notes, probably. Feel free to remove. | |||
34 | ||||
35 | Thanks to Shazam for this rolesheet template that I tweaked. | |||
36 | Blame Lens for the whole Mirrodin vs. Phyrexia theme; he inspired me to do it by going all Phyrexian in the Good vs Evil thread. | |||
37 | Notably absent is any kind of priest, medium, seer, or detective role. That's because EVERYONE is spying on somebody, | |||
38 | and if that somebody happens to be dead, well, you get the whole dead convo right in your email. | |||
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47 | ROLE | POWER | NOTES | |
48 | ||||
49 | Mirrodin | |||
50 | ||||
51 | Win Condition: Kill all Phyrexians | |||
52 | Leonin Healer | Every other night, may choose to protect one player at no risk to Leonin Healer. The protected player is immune to all attacks other than the Countermage's that night. This protection applies before the Outcast's. | Does not protect the player from smites or lynching. | |
53 | Vedalken Countermage | Every night, may choose to roleblock another player. Vedalken Countermage will not be notified if he/she accomplished anything by doing this; and similarly, the other player will not be told why their power failed. | Cannot counter votes, only abilities. Can only block Perilous Myr successfully on the night Perilous Myr is lynched. | |
54 | Moriok Painsmith | Every third night, may choose to kill another player. If a Mirran dies this way, Moriok Painsmith loses this ability permanently. | If the Painsmith is roleblocked or the target is protected, the ability can be used again in three days' time. | |
55 | Vulshok Berserker | When Vulshok Berserker dies, his killer dies with him. If Vulshok Berserker is lynched or poisoned, the last player/Phyrexian to vote for him dies. | ||
56 | Sylvok Outcast | Sylvok Outcast will survive any one Phyrexian attack unharmed. When this ability is used, Sylvok Outcast and the wolf convo will be notified. | Melira is immune to Phyrexian poison, the only weapon of Plague Myr and the preferred weapon of the others. After the Phyrexians fail to poison her once, they'll know to use a sword next time. | |
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66 | Phyrexia | |||
67 | ||||
68 | Win Condition: Outnumber the Mirrans | |||
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70 | Sleeper Agent | Vanilla wolf role, has no special abilities. | Flesh-and-blood creatures used by Old Phyrexia to infiltrate various organizations on Dominaria. They look exactly like humans, unlike most Phyrexians. | |
71 | Plague Myr | Once per game, may choose to cancel the wolfkill and instead convert player of Plague Myr's choice into a Sleeper Agent. That player no longer has any special abilities, is added to the wolf convo, may vote for who to poison each night, wins with the Phyrexians, and counts as a Phyrexian for win contitions. | In the recap, this will only be noted as "No wolfkill last night", not "Player was attacked, but survived". | |
72 | Perilous Myr | If Perilous Myr is lynched, may choose to kill one player who voted for Perilous Myr the following night. | Does not trigger if smited, wolfkilled, hit by Painsmith or Berserker, or lynched and blocked at the same time. | |
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76 | ||||
77 | Neutral | |||
78 | ||||
79 | Win Condition(s): N/A | |||
80 | Darksteel Myr (Nobody) | Is immune to kills other than lynching; exists until he is lynched. Can be poisoned to no effect while alive or dead. | Not controlled by a player. Does not have an alt in the game thread because that would be confusing as heck. | |
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89 | Abilities/Misc. | |||
90 | ||||
91 | Additional power, held alongside a role. | |||
92 | Everyone's a Spy with a random target. And a Medium, if their Spy target dies. | |||
93 | Need I say more? | |||
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