ABCDEFGHIJKLMNOPQRSTUVWXYZAAABACADAEAFAGAH
1
How early do our confirms into UAir kill now? Here is a few characters, approximately the earliest time it kills, true combos only, No DI. See note about DI. Bonus USmash. UTilt (back hit) into UAir doesn't generally look like a kill confirm (didn't spend too much time labbing), but on high platforms versus light characters it can work.
2
3
4
Battlefield Side PlatformBattlefield Top PlatformPokemon Stadium 2 PlatformKalos Platform
5
WeightCharacterDTilt > UAirGSA > UAirDThrow > UAirUSmashDTilt > UAirGSA > UAirDThrow > UAirUSmashDTilt > UAirGSA > UAirDThrow > UAirUSmashDTilt > UAirGSA > UAirDThrow > UAirUSmash
6
116Charizard1221131101201109797100111102101108118110108116
7
96Ivy10797971039683848697888790104949698
8
75Squirtle 918384*888170717482737577898081*85
9
10
Smashville PlatformYoshi Story Side PlatformYoshi Story Top Platform
11
WeightCharacterDTilt > UAirGSA > UAirDThrow > UAirUSmashDTilt > UAirGSA > UAirDThrow > UAirUSmashDTilt > UAirGSA > UAirDThrow > UAirUSmash
12
116Charizard11610510411111110110010798888891
13
96Ivy1049192959686879085757675
14
75Squirtle 887778818172747770616464
15
16
Other notes:- You don't need to DJ when doing GSA>UAir
- Staling was on for GSA
- You'll have rage, but your UAir probably stalled,
so kind of evens out, hopefully.
- T&C is annoying to test and less relevant
- T&C side plat ~ yoshi top plat, maybe 3-4% less
- T&C mid plat ~ yoshi side plat maybe 3-4% less
- Lylat also annoying, same ceiling height as BF,
basically same as BF side platforms.
- https://tournameta.com/stage-comparison/
if you want to know another weird stage
- Smashville maybe not the most accurate, damn hazards
About DI: UAir/USmash DI is actually kind of hard to react to it'll send at a small angle (from up-axis) and correct DI is away. But they have to figure out which side it sends them. USmash will depend heavily on the combo/first hit of Upsmash but character physics make it not-so-consistent. UAir depends which side of them you hit, and you in a lot of cases (Depending on how the DI the DTilt for example) you can adjsut spacing to force bad DI.
17
DI Kill% - Ivysaur - BF Side Plat
18
DTilt > UAirUSmash
19
No DI107102
20
Good DI112108
Good DI on UAir only (no combo otherwise)
21
Bad DI10198
Bad DI on both DTilt + UAir
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100