A | B | C | D | E | F | G | H | I | J | K | L | M | |
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1 | |||||||||||||
2 | The Recoil Down armor skill enhances bowgun recoil by one stage (e.g., Average -> Some) | ||||||||||||
3 | LBG's Critical Firepower switch skill worsens bowgun recoil by two stages (e.g., Low -> Average) [Sunbreak only] | ||||||||||||
4 | LBG's Silencer bowgun mod enhances bowgun recoil by one stage (two stages with at least one level of Tune-Up [Sunbreak only]) | ||||||||||||
5 | Capacity | Recoil | Rapid-Fire Type | ||||||||||
6 | Ammo Up 1 | Ammo Up 2 | Ammo Up 3 | High | Average | Some | Low | Very Low | Smallest | (LBG only) | |||
7 | Normal 1 | +1 | +2 | Low | Normal 1 | 3 Burst | |||||||
8 | Normal 2 | +0 | +1 | +2 | Average | Low | Normal 2 | 3 Burst | |||||
9 | Normal 3 | +0 | +1 | Average | Low | Normal 3 | |||||||
10 | Pierce 1 | +1 | +2 | Average | Low | Pierce 1 | 3 Burst | ||||||
11 | Pierce 2 | +0 | +1 | High | Average | Low | Pierce 2 | 3 Burst | |||||
12 | Pierce 3 | +0 | +1 | High | Average | Low | Pierce 3 | ||||||
13 | Spread 1 | +1 | +2 | Average | Low | Spread 1 | 3 Burst | ||||||
14 | Spread 2 | +0 | +1 | High | Average | Low | Spread 2 | 3 Burst | |||||
15 | Spread 3 | +0 | +1 | High | Average | Low | Spread 3 | ||||||
16 | Shrapnel 1 | +1 | +2 | Average | Low | Shrapnel 1 | 3 Burst | ||||||
17 | Shrapnel 2 | +0 | +1 | High | Average | Low | Shrapnel 2 | 3 Burst | |||||
18 | Shrapnel 3 | +0 | +1 | High | Average | Low | Shrapnel 3 | ||||||
19 | Sticky 1 | +0 | +1 | High | Average | Low | Sticky 1 | 2 Burst | |||||
20 | Sticky 2 | +0 | +1 | Very High | High | Average | Low | Sticky 2 | |||||
21 | Sticky 3 | +0 | +1 | Very High | High | Average | Low | Sticky 3 | |||||
22 | Cluster 1 | +0 | +1 | Very High | High | Average | Low | Cluster 1 | |||||
23 | Cluster 2 | +0 | +1 | Very High | High | Average | Cluster 2 | ||||||
24 | Cluster 3 | +0 | +1 | Very High | High | Average | Cluster 3 | ||||||
25 | Poison 1 | +0 | +1 | Very High | High | Average | Low | Poison 1 | 2 Burst | ||||
26 | Poison 2 | +0 | +1 | Very High | High | Average | Poison 2 | ||||||
27 | Paralysis 1 | +0 | +1 | Very High | High | Average | Low | Paralysis 1 | 2 Burst | ||||
28 | Paralysis 2 | +0 | +1 | Very High | High | Average | Paralysis 2 | ||||||
29 | Sleep 1 | +0 | +1 | Very High | High | Average | Low | Sleep 1 | 2 Burst | ||||
30 | Sleep 2 | +0 | +1 | Very High | High | Average | Sleep 2 | ||||||
31 | Exhaust 1 | +0 | +1 | High | Average | Low | Exhaust 1 | 2 Burst | |||||
32 | Exhaust 2 | +0 | +1 | Very High | High | Average | Low | Exhaust 2 | |||||
33 | Recover 1 | +0 | +1 | High | Average | Low | Recover 1 | 3 Burst | |||||
34 | Recover 2 | +0 | +1 | Very High | High | Average | Low | Recover 2 | |||||
35 | Demon | +0 | +1 | High | Average | Low | Demon | ||||||
36 | Armor | +0 | +1 | High | Average | Low | Armor | ||||||
37 | Flaming | +0 | +1 | Average | Low | Flaming | 3 Burst | ||||||
38 | Piercing Fire | +0 | +1 | High | Average | Low | Piercing Fire | 2 Burst | |||||
39 | Water | +0 | +1 | Average | Low | Water | 3 Burst | ||||||
40 | Piercing Water | +0 | +1 | High | Average | Low | Piercing Water | 2 Burst | |||||
41 | Thunder | +0 | +1 | Average | Low | Thunder | 3 Burst | ||||||
42 | Piercing Thunder | +0 | +1 | High | Average | Low | Piercing Thunder | 2 Burst | |||||
43 | Freeze | +0 | +1 | Average | Low | Freeze | 3 Burst | ||||||
44 | Piercing Ice | +0 | +1 | High | Average | Low | Piercing Ice | 2 Burst | |||||
45 | Dragon | +0 | +1 | Very High | High | Average | Low | Dragon | 2 Burst | ||||
46 | Piercing Dragon | +0 | +1 | Very High | High | Average | Piercing Dragon | 2 Burst | |||||
47 | Slicing | +0 | +1 | Very High | High | Average | Low | Slicing | 2 Burst | ||||
48 | Wyvern | +0 | Wyvern | Wyvern | |||||||||
49 | Tranq | +1 | High | Average | Low | Tranq | |||||||
50 | Ammo Up 1 | Ammo Up 2 | Ammo Up 3 | High | Average | Some | Low | Very Low | Smallest | ||||
51 | |||||||||||||
52 | Spare Shot 1 | Spare Shot 2 | Spare Shot 3 | "High" parent stat only possible on Rampage bowguns for the following ammo types (3.9.0): | |||||||||
53 | Proc Chance | 3% | 10% | 20% (25%) | Cluster 2, Sleep 2, Piercing Thunder, Piercing Ice | ||||||||
54 | Avg. Cap Mult. | ~1.0309x | ~1.1111x | 1.25x (1.3333x) | |||||||||
55 | |||||||||||||
56 | Note: Displayed loading capacity will not exceed that ammo type's | (10.0.0) Sticky 2, Sticky 3, and Slicing now require 1 additional level of recoil reduction for each breakpoint | |||||||||||
57 | carrying capacity in the item pouch, regardless of Ammo Up | Their original recoil specifications were as follows: | |||||||||||
58 | Datamined values indicate Spare Shot uses (3/10/25) per level | Very High | High | Average | Low | ||||||||
59 | |||||||||||||
60 | For inquiries, contact DevNode#4768 on Discord | ||||||||||||
61 |