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The Recoil Down armor skill enhances bowgun recoil by one stage (e.g., Average -> Some)
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LBG's Critical Firepower switch skill worsens bowgun recoil by two stages (e.g., Low -> Average) [Sunbreak only]
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LBG's Silencer bowgun mod enhances bowgun recoil by one stage (two stages with at least one level of Tune-Up [Sunbreak only])
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CapacityRecoilRapid-Fire Type
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Ammo Up 1Ammo Up 2Ammo Up 3HighAverageSomeLowVery LowSmallest(LBG only)
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Normal 1+1+2LowNormal 13 Burst
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Normal 2+0+1+2AverageLowNormal 23 Burst
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Normal 3+0+1AverageLowNormal 3
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Pierce 1+1+2AverageLowPierce 13 Burst
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Pierce 2+0+1HighAverageLowPierce 23 Burst
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Pierce 3+0+1HighAverageLowPierce 3
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Spread 1+1+2AverageLowSpread 13 Burst
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Spread 2+0+1HighAverageLowSpread 23 Burst
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Spread 3+0+1HighAverageLowSpread 3
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Shrapnel 1+1+2AverageLowShrapnel 13 Burst
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Shrapnel 2+0+1HighAverageLowShrapnel 23 Burst
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Shrapnel 3+0+1HighAverageLowShrapnel 3
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Sticky 1+0+1HighAverageLowSticky 12 Burst
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Sticky 2+0+1Very HighHighAverageLowSticky 2
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Sticky 3+0+1Very HighHighAverageLowSticky 3
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Cluster 1+0+1Very HighHighAverageLowCluster 1
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Cluster 2+0+1Very HighHighAverageCluster 2
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Cluster 3+0+1Very HighHighAverageCluster 3
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Poison 1+0+1Very HighHighAverageLowPoison 12 Burst
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Poison 2+0+1Very HighHighAveragePoison 2
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Paralysis 1+0+1Very HighHighAverageLowParalysis 12 Burst
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Paralysis 2+0+1Very HighHighAverageParalysis 2
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Sleep 1+0+1Very HighHighAverageLowSleep 12 Burst
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Sleep 2+0+1Very HighHighAverageSleep 2
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Exhaust 1+0+1HighAverageLowExhaust 12 Burst
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Exhaust 2+0+1Very HighHighAverageLowExhaust 2
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Recover 1+0+1HighAverageLowRecover 13 Burst
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Recover 2+0+1Very HighHighAverageLowRecover 2
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Demon+0+1HighAverageLowDemon
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Armor+0+1HighAverageLowArmor
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Flaming+0+1AverageLowFlaming3 Burst
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Piercing Fire+0+1HighAverageLowPiercing Fire2 Burst
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Water+0+1AverageLowWater3 Burst
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Piercing Water+0+1HighAverageLowPiercing Water2 Burst
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Thunder+0+1AverageLowThunder3 Burst
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Piercing Thunder
+0+1HighAverageLow
Piercing Thunder
2 Burst
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Freeze+0+1AverageLowFreeze3 Burst
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Piercing Ice+0+1HighAverageLowPiercing Ice2 Burst
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Dragon+0+1Very HighHighAverageLowDragon2 Burst
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Piercing Dragon+0+1Very HighHighAveragePiercing Dragon2 Burst
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Slicing+0+1Very HighHighAverageLowSlicing2 Burst
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Wyvern+0WyvernWyvern
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Tranq+1HighAverageLowTranq
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Ammo Up 1Ammo Up 2Ammo Up 3HighAverageSomeLowVery LowSmallest
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Spare Shot 1Spare Shot 2Spare Shot 3
"High" parent stat only possible on Rampage bowguns for the following ammo types (3.9.0):
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Proc Chance3%10%20% (25%)
Cluster 2, Sleep 2, Piercing Thunder, Piercing Ice
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Avg. Cap Mult.~1.0309x~1.1111x1.25x (1.3333x)
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Note: Displayed loading capacity will not exceed that ammo type's
(10.0.0) Sticky 2, Sticky 3, and Slicing now require 1 additional level of recoil reduction for each breakpoint
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carrying capacity in the item pouch, regardless of Ammo Up
Their original recoil specifications were as follows:
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Datamined values indicate Spare Shot uses (3/10/25) per level
Very HighHighAverageLow
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For inquiries, contact DevNode#4768 on Discord
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