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K-12 Computer Science, Evidence That Benchmarks Are Not Taught in Isolation Correlation
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M/J Grade 7 Digital Discoveries, EasyTech for Florida, 7th Grade
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If category does not apply to materials, please mark "N/A"
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LessonBenchmark of FocusConnecting Benchmark(s)
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A-maze-ing (Project) - Design a maze for the user to navigate. Prerequisite tutorial lesson: Arcade Game SC.7.CC.2.SC.7.PE.1.1., SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.,
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LessonBenchmark of FocusConnecting Benchmark(s)
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A-maze-ing (Project) - Design a maze for the user to navigate. Prerequisite tutorial lesson: Arcade Game SC.7.CC.2.SC.7.PE.1.1., SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.,
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LessonBenchmark of FocusConnecting Benchmark(s)
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A-maze-ing (Project) - Design a maze for the user to navigate. Prerequisite tutorial lesson: Arcade Game SC.7.CC.2.SC.7.PE.1.1., SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.,
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LessonBenchmark of FocusConnecting Benchmark(s)
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A-maze-ing (Project) - Design a maze for the user to navigate. Prerequisite tutorial lesson: Arcade Game SC.7.CC.2.SC.7.PE.1.1., SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.,
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LessonBenchmark of FocusConnecting Benchmark(s)
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Acrostic Poem (Project) - Make a program that allows users to enter a word and then write their own an acrostic poem based on that theme. Prerequisite tutorial lesson: Castle Password, or PasswordSC.7.CC.2.2SC.7.PE.1.11., SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.2.2., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7
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LessonBenchmark of FocusConnecting Benchmark(s)
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Acrostic Poem (Project) - Make a program that allows users to enter a word and then write their own an acrostic poem based on that theme. Prerequisite tutorial lesson: Castle Password, or PasswordSC.7.CC.2.2SC.7.PE.1.11., SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.2.2., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7
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LessonBenchmark of FocusConnecting Benchmark(s)
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Acrostic Poem (Project) - Make a program that allows users to enter a word and then write their own an acrostic poem based on that theme. Prerequisite tutorial lesson: Castle Password, or PasswordSC.7.CC.2.2SC.7.PE.1.11., SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.2.2., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7
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LessonBenchmark of FocusConnecting Benchmark(s)
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Acrostic Poem (Project) - Make a program that allows users to enter a word and then write their own an acrostic poem based on that theme. Prerequisite tutorial lesson: Castle Password, or PasswordSC.7.CC.2.2SC.7.PE.1.11., SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.2.2., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7
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LessonBenchmark of FocusConnecting Benchmark(s)
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Adventure Is Out There (Project) - Write a Choose-Your-Own-Adventure style story with multiple branches that take the user down different paths. Prerequisite tutorial lesson: Ice Cream ShoppeSC.7.CC.2.2SC.7.PE.1.1., SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.
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LessonBenchmark of FocusConnecting Benchmark(s)
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Adventure Is Out There (Project) - Write a Choose-Your-Own-Adventure style story with multiple branches that take the user down different paths. Prerequisite tutorial lesson: Ice Cream ShoppeSC.7.CC.2.2SC.7.PE.1.1., SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.
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LessonBenchmark of FocusConnecting Benchmark(s)
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Adventure Is Out There (Project) - Write a Choose-Your-Own-Adventure style story with multiple branches that take the user down different paths. Prerequisite tutorial lesson: Ice Cream ShoppeSC.7.CC.2.2SC.7.PE.1.1., SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.
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LessonBenchmark of FocusConnecting Benchmark(s)
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Adventure Is Out There (Project) - Write a Choose-Your-Own-Adventure style story with multiple branches that take the user down different paths. Prerequisite tutorial lesson: Ice Cream ShoppeSC.7.CC.2.2SC.7.PE.1.1., SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.
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LessonBenchmark of FocusConnecting Benchmark(s)
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Adventure Time (Tutorial) - Students will be able to use if statements to generate a story based on user input. Suggested assessment project: Your ChoiceSC.7.CC.2.2.SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.2.1., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.
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LessonBenchmark of FocusConnecting Benchmark(s)
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Adventure Time (Tutorial) - Students will be able to use if statements to generate a story based on user input. Suggested assessment project: Your ChoiceSC.7.CC.2.2.SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.2.1., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.
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LessonBenchmark of FocusConnecting Benchmark(s)
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Adventure Time (Tutorial) - Students will be able to use if statements to generate a story based on user input. Suggested assessment project: Your ChoiceSC.7.CC.2.2.SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.2.1., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.
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LessonBenchmark of FocusConnecting Benchmark(s)
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Adventure Time (Tutorial) - Students will be able to use if statements to generate a story based on user input. Suggested assessment project: Your ChoiceSC.7.CC.2.2.SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.2.1., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.
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LessonBenchmark of FocusConnecting Benchmark(s)
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Alien Flag (Tutorial) - Students will be able to change the variable names and arguments of shape objects to create a picture. Suggested assessment project: You Set The SceneSC.7.CC.2.2SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.
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LessonBenchmark of FocusConnecting Benchmark(s)
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Alien Flag (Tutorial) - Students will be able to change the variable names and arguments of shape objects to create a picture. Suggested assessment project: You Set The SceneSC.7.CC.2.2SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.
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LessonBenchmark of FocusConnecting Benchmark(s)
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Alien Flag (Tutorial) - Students will be able to change the variable names and arguments of shape objects to create a picture. Suggested assessment project: You Set The SceneSC.7.CC.2.2SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.
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LessonBenchmark of FocusConnecting Benchmark(s)
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Alien Flag (Tutorial) - Students will be able to change the variable names and arguments of shape objects to create a picture. Suggested assessment project: You Set The SceneSC.7.CC.2.2SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.
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LessonBenchmark of FocusConnecting Benchmark(s)
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Alien Whack-a-Mole (Tutorial) - Build a game and associate the objective to point values by using a dictionary. Suggested assessment project: Dynamic ArtSC.7.CC.2.2.SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.
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LessonBenchmark of FocusConnecting Benchmark(s)
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Alien Whack-a-Mole (Tutorial) - Build a game and associate the objective to point values by using a dictionary. Suggested assessment project: Dynamic ArtSC.7.CC.2.2.SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.
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LessonBenchmark of FocusConnecting Benchmark(s)
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Alien Whack-a-Mole (Tutorial) - Build a game and associate the objective to point values by using a dictionary. Suggested assessment project: Dynamic ArtSC.7.CC.2.2.SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.
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LessonBenchmark of FocusConnecting Benchmark(s)
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Alien Whack-a-Mole (Tutorial) - Build a game and associate the objective to point values by using a dictionary. Suggested assessment project: Dynamic ArtSC.7.CC.2.2.SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.
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LessonBenchmark of FocusConnecting Benchmark(s)
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All Mixed Up (Tutorial) - Use list indexes to set the stage background and customize a sprite. Suggested assessment project: Band Name GeneratorSC.7.CC.2.2.SC.7.PE.1.10., SC.7.PE.1.2., SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.
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LessonBenchmark of FocusConnecting Benchmark(s)
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All Mixed Up (Tutorial) - Use list indexes to set the stage background and customize a sprite. Suggested assessment project: Band Name GeneratorSC.7.CC.2.2.SC.7.PE.1.10., SC.7.PE.1.2., SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.
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LessonBenchmark of FocusConnecting Benchmark(s)
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All Mixed Up (Tutorial) - Use list indexes to set the stage background and customize a sprite. Suggested assessment project: Band Name GeneratorSC.7.CC.2.2.SC.7.PE.1.10., SC.7.PE.1.2., SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.
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LessonBenchmark of FocusConnecting Benchmark(s)
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All Mixed Up (Tutorial) - Use list indexes to set the stage background and customize a sprite. Suggested assessment project: Band Name GeneratorSC.7.CC.2.2.SC.7.PE.1.10., SC.7.PE.1.2., SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.
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LessonBenchmark of FocusConnecting Benchmark(s)
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Amazing Animals (Project) - Draw an animal that is composed of multiple shapes specified by arguments in Python. Prerequisite tutorial lesson: Shapes and DrawingSC.7.CC.2.2.SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.
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LessonBenchmark of FocusConnecting Benchmark(s)
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Amazing Animals (Project) - Draw an animal that is composed of multiple shapes specified by arguments in Python. Prerequisite tutorial lesson: Shapes and DrawingSC.7.CC.2.2.SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.
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LessonBenchmark of FocusConnecting Benchmark(s)
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Amazing Animals (Project) - Draw an animal that is composed of multiple shapes specified by arguments in Python. Prerequisite tutorial lesson: Shapes and DrawingSC.7.CC.2.2.SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.
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LessonBenchmark of FocusConnecting Benchmark(s)
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Amazing Animals (Project) - Draw an animal that is composed of multiple shapes specified by arguments in Python. Prerequisite tutorial lesson: Shapes and DrawingSC.7.CC.2.2.SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.
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LessonBenchmark of FocusConnecting Benchmark(s)
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Animal Classifier (Tutorial) - Use if statements and logical operators to classify a vertebrate. Suggested assessment project: Super YouSC.7.CC.2.2.SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.
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LessonBenchmark of FocusConnecting Benchmark(s)
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Animal Classifier (Tutorial) - Use if statements and logical operators to classify a vertebrate. Suggested assessment project: Super YouSC.7.CC.2.2.SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.
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LessonBenchmark of FocusConnecting Benchmark(s)
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Animal Classifier (Tutorial) - Use if statements and logical operators to classify a vertebrate. Suggested assessment project: Super YouSC.7.CC.2.2.SC.7.PE.1.5., SC.7.PE.1.6., SC.7.PE.1.8., SC.7.PE.1.9., SC.7.PE.3.5., SC.7.PE.3.6., SC.7.PE.3.7.