ABCDEFGHSTUVWXY
1
Hand (Size 8):Buried:Displayed:Discarded:Recharged:Draw:0Unknown Cards Left:
2
21
3
Random from Discarded:0Total Deck:
4
21
5
On Top:
6
Push cards up to fill empty space with this button.
7
8
9
10
11
12
Shuffle X random cards from your discard pile into your deck with this button after entering X below.
13
Set Aside:
14
15
16
17
18
19
20
Last Healed (6 max):
21
22
Kit:
23
24
25
26
27
Text Post:
28
Type here for notes to other players: Copy/paste from here:
29
[quote=Ezren] [b]Hand: [/b]
[b]Displayed:[/b]
[b]Deck:[/b] 21 [b]Discard:[/b] 0 [b]Buried:[/b] 0
[b]Notes: [/b]
[/quote]
[spoiler=Skills and Powers]SKILLS
[b]Strength d4[/b] [ooc][ ]+1 [ ]+2[/ooc]
[b]Dexterity d4[/b] [ooc][ ] +1[/ooc]
[b]Constitution d8[/b] [ooc][ ] +1 [ ] +2 [ ] +3[/ooc]
[b]Intelligence d12 [X] +1 [X] +2 [X] +3 [X] +4[/b]
Arcane: Intelligence +2
Knowledge: Intelligence +1
[b]Wisdom d8 [X] +1 [X] +2[/b] [ooc][ ] +3[/ooc]
Perception: Wisdom +1
[b]Charisma d6[/b] [ooc][ ] +1 [ ] +2[/ooc]

Favored Card: Card that has the [b]Attack trait[/b]
[b]Hand Size[/b] 6 [X] 7 [b][X] 8[/b]
Proficient with: [ooc][ ] Light Armors[/ooc]
Powers:
On your turn, you may discard ([b][X][/b] or recharge) a spell ([b][X][/b] then you may move). Then explore your location.
When you encounter a bane that has the Acid, Cold, Electricity, Fire, or Poison [ooc]([ ] or Undead)[/ooc] trait, ignore its immunities.
You may recharge a spell to add 1 die to your check against a bane that invokes the Acid or Electricity ([b][X][/b] or Cold, Fire, or Poison) trait.
[ooc][ ] You may play 2 spells on a check; only 1 may determine the skill you use for the check.[/ooc]
[b][X][/b] While you play or when you would banish a spell, you may recharge a spell to gain the Divine skill equal to your Intelligence skill ([ ] +2).
[b][X][/b] When you would discard a spell that has the Arcane trait for its power, you may display it instead. At the end of your turn, recharge all such spells ([ ] or shuffle them into your deck).
[i]When building your deck, you may treat any blessings that do not have the Divine trait as items.[/i]
[/spoiler]
30
31
32
[quote=Ezren] [b]Hand: [/b]Character Name:
33
[b]Displayed:[/b] Ezren
34
[b]Deck:[/b] 21 [b]Discard:[/b] 0 [b]Buried:[/b] 0
Hand Size:
35
[b]Notes: [/b]8
36
[/quote]Pronoun:
37
[spoiler=Skills and Powers]SKILLShis
38
[b]Strength d4[/b] [ooc][ ]+1 [ ]+2[/ooc]
39
[b]Dexterity d4[/b] [ooc][ ] +1[/ooc]
40
[b]Constitution d8[/b] [ooc][ ] +1 [ ] +2 [ ] +3[/ooc]
41
[b]Intelligence d12 [X] +1 [X] +2 [X] +3 [X] +4[/b]
42
Arcane: Intelligence +2
43
Knowledge: Intelligence +1
44
[b]Wisdom d8 [X] +1 [X] +2[/b] [ooc][ ] +3[/ooc]
45
Perception: Wisdom +1
46
[b]Charisma d6[/b] [ooc][ ] +1 [ ] +2[/ooc]
47
48
Favored Card: Card that has the [b]Attack trait[/b]
49
[b]Hand Size[/b] 6 [X] 7 [b][X] 8[/b]
50
Proficient with: [ooc][ ] Light Armors[/ooc]
51
Powers:
52
On your turn, you may discard ([b][X][/b] or recharge) a spell ([b][X][/b] then you may move). Then explore your location.
53
When you encounter a bane that has the Acid, Cold, Electricity, Fire, or Poison [ooc]([ ] or Undead)[/ooc] trait, ignore its immunities.
54
You may recharge a spell to add 1 die to your check against a bane that invokes the Acid or Electricity ([b][X][/b] or Cold, Fire, or Poison) trait.
55
[ooc][ ] You may play 2 spells on a check; only 1 may determine the skill you use for the check.[/ooc]
56
[b][X][/b] While you play or when you would banish a spell, you may recharge a spell to gain the Divine skill equal to your Intelligence skill ([ ] +2).
57
[b][X][/b] When you would discard a spell that has the Arcane trait for its power, you may display it instead. At the end of your turn, recharge all such spells ([ ] or shuffle them into your deck).
58
[i]When building your deck, you may treat any blessings that do not have the Divine trait as items.[/i]
59
[/spoiler]
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100