ABCDEFGHIJKLMNOPQRSTUVWXYZ
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Evidence of CTRs, MTRs, EEs and ELDs
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Course, Title of Materials, Grade Level
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If category does not apply to materials, please mark "N/A"
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LessonBenchmark of FocusConnecting Benchmark(s)Integrated CTRs within Student Materials and Teacher Guides
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Making Sense of Data

This lesson teaches students how to organize, analyze, and use data effectively. They learn to work with indexed lists, understand why order matters in organizing data, and use graphs, charts, and tables to clearly communicate information. The lesson also focuses on how to identify relevant data, ignore distractions, and use data to make informed decisions. Overall, students develop skills to turn raw information into clear insights for solving real-world problems.

SC.6.PE.1.4:SC.6.PE.2.1:SC.K12.CTR.6.1:
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LessonBenchmark of FocusConnecting Benchmark(s)Integrated MTRs within Student Materials and Teacher Guides
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Team Project and Software Development Life Cycle

In this lesson, students apply programming skills in a collaborative turtle graphics project, where each team member codes a unique turtle to contribute to a shared, cohesive drawing. They also explore the Software Development Life Cycle (SDLC)—a step-by-step process for planning, building, testing, and maintaining software. Along the way, students practice collaboration, take on clear team roles, and develop perseverance through active learning. The lesson also emphasizes the importance of constructive feedback, evidence-based reasoning, and effective communication, helping students grow as coders, teammates, and problem solvers.

SC.6.CC.2.1:SC.K12.CTR.1.1:
MA.K12.MTR.1.1:
ELA.K12.EE.1.1:
ELA.K12.EE.6.1:
ELD.K12.ELL.MA.1:
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LessonBenchmark of FocusConnecting Benchmark(s)Integrated EEs within Student Materials and Teacher Guides
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Team Project and Software Development Life Cycle

In this lesson, students apply programming skills in a collaborative turtle graphics project, where each team member codes a unique turtle to contribute to a shared, cohesive drawing. They also explore the Software Development Life Cycle (SDLC)—a step-by-step process for planning, building, testing, and maintaining software. Along the way, students practice collaboration, take on clear team roles, and develop perseverance through active learning. The lesson also emphasizes the importance of constructive feedback, evidence-based reasoning, and effective communication, helping students grow as coders, teammates, and problem solvers.

SC.6.CC.2.1:SC.K12.CTR.1.1:
MA.K12.MTR.1.1:
ELA.K12.EE.1.1:
ELA.K12.EE.6.1:
ELD.K12.ELL.MA.1:
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LessonBenchmark of FocusConnecting Benchmark(s)Integrated ELDs within Student Materials and Teacher Guides
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Team Project and Software Development Life Cycle

In this lesson, students apply programming skills in a collaborative turtle graphics project, where each team member codes a unique turtle to contribute to a shared, cohesive drawing. They also explore the Software Development Life Cycle (SDLC)—a step-by-step process for planning, building, testing, and maintaining software. Along the way, students practice collaboration, take on clear team roles, and develop perseverance through active learning. The lesson also emphasizes the importance of constructive feedback, evidence-based reasoning, and effective communication, helping students grow as coders, teammates, and problem solvers.

SC.6.CC.2.1:SC.K12.CTR.1.1:
MA.K12.MTR.1.1:
ELA.K12.EE.1.1:
ELA.K12.EE.6.1:
ELD.K12.ELL.MA.1:
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