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FeatureStatusAlternatives Notes
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Tools and weapons
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ArrowsRemovedVanilla arrowsModifiable ammo always felt awkward, the modifiers will all go on the bow this time, or we will add new arrow variants like spectral arrows
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BattleaxeReplacedBroad AxeThe broad axe is a cross between the battleaxe and lumber axe, effective both against trees and as a weapon. Expanders allow the broad axe to break large 2x2 trees as the lumber axe could before.
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Lumber Axe
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ChiselRemovedStonecutterSame functionality of swapping block variants with a better interface.
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ReplacedTinkers' Things ChiselAlternative take on the chisel that just does in world block swapping.
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CutlassRemoved-Many of the sword variants did not seem that different from broadswords, so were removed in favor of making harvest tools better weapons
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Dagger throwingPlanned replacementBoomerangDaggers are now an offhand weapon, but boomerangs are planned as a throwable weapon later
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Glass arrowsRemoved-Were just a testing feature and a pun on Glassmaker's name
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JavelinPlanned replacement-Spears will replace Javelins. Spears are inspired by tridents
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Modifiable ShurikensReplacedShurikenQuick throwable weapon meant as disposable ammo
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Planned replacementBoomerangModifiable throwable weapon
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ShovelReplacedPickadze/MattockShovel was the tool that felt the least interesting, so it was replaced with two variants, one that can also break some wood and one that can break some stone
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Tinkers' ThingsTinkers' Things adds a shovel
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RapierReplacedDaggerRapier as a fast low damage weapon was replaced with daggers
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Pickaxe/Vein HammerRapier 50% piercing was too good against players, so the pickaxe/vein hammer were given a flat piercing, which can be boosted
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Tools placing blocksReplacedVanilla offhandInstead of placing the block to the right of the tool, tools just have no right click action allowing the vanilla offhand to work
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Crafting
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Stencil TableReplacedPart BuilderPart builder now handles patterns automatically
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Tool ForgeRenamedTinker's AnvilWanted a more interesting model. See also Tool Station
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Tool StationRenamedTinker Station"Tool" felt wrong when we also support armor, so renamed to "Tinker Station" to be more inclusive
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Smeltery
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Seared FurnaceUndecidedSmokerOriginal design was a food furnace which vanilla covers. May return here or in an addon, but future uncertain
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Tinker TankReplacedSmeltery, FoundryBy removing the fuel tank, the smeltery will not alloy and both multiblocks will be more efficient
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Materials
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AlumniteReplacedAmethyst BronzeAluminum was removed, so alumite was replaced with a new purple pink material for the recipe
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ArditeReplacedAncient DebrisArdite never had many uses, so rather than expand two unused nether ores we opted to expand just one. Ancient debris was pretty similar in concept to ardite, so we opted to replace ardite with it.
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Green SlimeReplacedSlimewoodFelt slime fit better as unique materials with unique recipes rather than multiple colors of the same material
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Blue SlimeReplacedSlimesteelFelt slime fit better as unique materials with unique recipes rather than multiple colors of the same material
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Magma SlimeReplacedCinderslimeFelt slime fit better as unique materials with unique recipes rather than multiple colors of the same material
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CactusReplacedPiercing modifierFelt better as a modifier
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FirewoodReplacedAutosmelt modifierDecided an ability is a better place for this than a tool trait
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KnightSlimePlannedSlimesteel, Queen's SlimePlanned as a tier 5 end material
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NetherrackReplacedBlackstone, BasaltVanilla added more stone variants and netherrack has to have poor stats due to how easy it is to mine
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ObsidianRenamedNahuatlWanted more vareity in tool part crafting than casting and part builder
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PaperReplacedRose GoldGiving the tool extra upgrade slots is pretty strong, so wanted a more expensive material. Plus since bindings have no traits, poor tool stats is less of a disadvantage
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PrismarineReplacedHydraulic modifierFelt better as a modifier
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SpongeReplacedRegular silk touchWanted to do something powerful for sponge due to how rare they are
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Tinker's BronzeReplacedAmethyst BronzeWe wanted a bronze variant that did not require an extra ore and were pretty limited on options. When amethyst was added, that felt much more natural than silicon bronze
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Modifiers
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BlastingPlanned replacementAmethyst BronzeWill be the trait for dragonstone in the future, one of the tier 4 end materials. Amethyst Bronze has a similar ability to boost mining speed on many blocks
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Consecrated SoilReplacedGlistening MelonsNot needing to add a new item felt better for the modifier recipe
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EmbossmentPlanned replacementSoul ForgeWill have a mechanic in the future to add extra trait slots, but will look quite different
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Flux modifierRemoved-Flux is way too easy to get, so a flux tool was essentially free durability. A flux modifier that boosts the tools in other ways has been considered
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FortifiedRemovedEmerald, Diamond, NetheriteNew modifier API made reducing mining levels hard, and a free mining level increase we felt trivialized tool stats a bit
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Height++ReplacedExpanderAll harvest tools support expanders, but in different ways. This allows the vein hammer which has no concept of height and width to still expand
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Width++
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Moss/mending mossPlanned replacementMoss was too strong and mending moss too weak. Want something as an alternative to unbreakable to manage tool durability, but want to avoid it being too strong
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ShulkingReplacedLevitation potionBrewed from congealed ichor
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Silky JewelReplacedSilky ClothSloth is applied directly to the tool instead of using a second step
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WebbedReplacedFreezingFreezing does slowness and damage. Was sticky before
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Gadgets
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BarricadeRemoved-Did not do too much
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BouncepadsLow priority-We want to bring these back, but they are a lot of work for a pretty small feature
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Drying RackReplacedCampfireThe drying rack was an "early game" alternative to furnaces that duplicated all the cooked food. Campfires do the same thing without duplicating foods, which gives us everything except the leather recipe (which is 1 datapack away)
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Furnace/crafting slabRemoved-Replaced with the table GUI tabs
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JerkyRemovedThe normal cooked foodsApart from the clownfish/pufferfish variants, they just changed saturation from the cooked foods, did not really need to be separate items.
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Sime BootsReplacedBouncy ModifierSince we have modifiable armor, made more sense to make this a modifier. "Slime Boots" from the end start with it.
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Slime Drops/Edible SlimeballsReplacedSlime BottlesDrink the slime instead of eating it. Integrates with smeltery instead of drying rack.
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Slime SlingsReplacedSlime Staffs/ModifiersSlime Staffs area general modifiable items that can receive many modifiers, including a set that replace the slime slings.
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Stone Torch, Stone LadderRemovedTorch, LadderThis just felt out of place in Tinkers which is supposed to be a tool mod, not a "make you not need wood" mod.
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SDXReplacedTNTSDX was 100% drop rate TNT, vanilla TNT has 100% drop rate now
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Wooden RailsRemovedSome rails mod I'm sureNever really fit in a tool mod, they were from the days Tinkers' did many other things.
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Dropper RailRemoved-They were neat, but did not fit in a tool mod. May get brought to Mechworks one day.
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Equiptment and armor
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GloveReplacedChestplatesChestplates get many modifiers affecting the hand
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Heart ContainersReplacedRevitalized ModifierCan be applied to armor using a defense slot
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KnapsackReplacedPockets ModifierCan be applied to leggings
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Tool BeltReplacedTool Belt ModifierCan be applied to leggings
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World
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BossesLow priority-Enderslime islands are a good candidate for a boss, but we lack a mob AI expert
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Extra Ores (Tin, Aluminum)RemovedBasically any tech modThese ores are very common and Tinkers Construct only added them as tool materials, so there seemed to be no need to add natively. Compatibility is automatically added if another mod adds one of the supported ores.
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Gravel oresRemovedSimple Gravel OresMoved to a standalone mod for better modpack control.
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Oreberry bushesRemovedOreberries ReplantedNot very good for balance, as it basically gives free ores without mining and is too easy to automate farming. GeOres is a bit more of a challenge as they cannot be transported, making it a better take on the idea
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GeOres
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VillagersLow priority-We want Tinkers villager content, but other stuff is more important
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