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The player will have the choice to race or battle in the mini games menu.
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Race number12345678
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Obstacles58132132405260
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Average length of race1minute1.45mins2.30mins2.45 mins3.50mins4.30mins5.20mins6 mins
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OpponentsBasic baby fuzzlingsBasic fuzzlingSpeedy basic fuzzlingsClimblingsFreezlingsVolcaniclingsSpikelingsA fuzzling that has very high stats {Mysticling}
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HazardsNoneNoneSand and quicksandMountains and collapsing landIce and snow along with avalanchesFire, lava and geysersChaotic Spikelings that love to bash into everything. They also cause other hazards such as earthquakes.Fire,electrocution,
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Chance of avalanche, deep water and radiation
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Average stat level needed to beat4 or 510 or 1118-2028-3238-4349-5360-6370-75
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Recommended type of fuzzlingAnyAny fuzzling with a decent stamina stat.A fuzzling with fast speed and high stamina.A fuzzling that is good at climbing would work great for this race. A fuzzling that can brave the elements and won't slip on the ice will work great here.A fuzzling that can withstand the heat would work well here.A fuzzling that is capable of taking many hits and still continuing the race.A fuzzling that is brave enough to face all the elements.
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Time of day (the race takes place)MiddayMiddayMorningMiddaySunsetNightMiddayMorning
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ProgressionYou learn how to race.You refine your racing skills.The player is now on the third level. They find their first hazard in this level but it's pretty easy to avoid.You learn how to climb.You learn about how the temperature can effect a fuzzling's racing ability. You will learn how to become more aware since the volcanoes and fire geysers will erupt. Very close to the final race. The only things you learn are that Spikelings are brutal and you should avoid contact at all costs.The final race will combine all of your skills and test all your abilities.
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MechanicsControlling the character.Boost pads (they speed the fuzzling up).The player will find bounce pads in the level.The climbing mechanic.Slipping on ice and slowing down due to freezing.Introduced to the health mechanic.Dodging mechanic.Everything you have learned before, just maxed out. The enemy is practically a mirror of you, so you basically have to beat yourself when playing these levels.
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Colour palette . . . . Boost pads Springpad . . . Quicksand










Cliff edge
Mysticling and parts of all the other levels
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RewardAbility to plant trees.A radar for maps so you can see where you are going.A ball for all of your fuzzlings to play with.The player will unlock a mission to find Hands the Climbling in the store. The player will unlock a mission to find Chilly the Freezling in the store.The player will unlock a mission to find Blaze the Volcanicling in the store. You will also receive the bronze racing medal.The player will unlock a mission to find Prickle the Spikeling in the store. You will also receive the silver racing medal.Your fuzzlings wil unlock the ability to fly and Magic the Mysticling's quest will become available in the store. You will also get the gold racing medal.
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Battle number12345678
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Equipment of the enemyNone.Paper gloves and a cardboard hat.Leather gloves and a basic helmet.Cammo paint and strong sticks.The enemy has torpedoes and has high defence against close-range attacks but is susceptible to ranged attacks.The enemy has a blow dart and throws poisonous grenades. The enemy has a small dagger and shurikens (ninja stars).The enemy is a fuzzling dragon. It can breathe fire and can fly without any special equimpent. It also has armour while it is flying.
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Average length of battle30seconds50seconds1.20mins2.00mins2.40 mins3.15mins3 - 4mins5mins
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OpponentsA new born fuzzling with an attitude.A basic fuzzling with very weak equipment and stats.A basic fuzzling that knows how to fight.HedgelingsFuzzerfishSwamplingsShadowlingsFuzzon
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HazardsNoneNoneThe sides of the stage is electrified.The ground starts to crumble beneath you making the arena smaller.The battle takes place underwater which means your fuzzling will need equipment for this environment.You are in a swamp and your fuzzling can get stuck in the mud. There are also poisonous fumes which can engulf your fuzzlings.The Shadowlings are incredibly hard to beat and not very easy to see. You will need to have a fuzzling of level 70 with the Shadow Finder ability. This is the ultimate fight - the hazards are fired from the Fuzzon. It can also shoot ice and electric bolts. The arena itself is set up on a cliff.
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Average level needed to beat enemies5 or 613-1422-2536-4052-5662-6876-8098-100
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Recommended type of fuzzlingAny fuzzling with a few stats, that are leveled up slightly, will do.A fuzzling that has been leveled up enough to stand up and hit the enemy for a reasonable amount of damage, should do.A fuzzling that has been trained in the arts of battle and that is wearing something that doesn’t convey electricity would work well.A fuzzling that has high senses and a high strength stat along with a weapon of fire, should make this battle easy.A fuzzling that has a ranged attack and can swim. The fuzzling should have the ability to breathe underwater to work well in this fight.A fuzzling that can withstand poison and has the ability to fight from range will work well.A fuzzling that is very fast and of a high enough level to detect the Shadowlings is needed. You can also use equipment such as thermal goggles to see them.A fuzzling that has equipment allowing flight will be almost essential for this fight. Wings would be recommended. The player should avoid its breath as the fire frm it can even hurt Volcaniclings.
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Strength level of opponent4 - Very weak - would take about 10 mins to get to12 - Not very strong23 - Resonably strong34 - Pretty strong50 - Resonably hard66 - Very strong77 - Very hard fight96 - Final and hardest fight
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Time of day (the battel takes place)MiddaySunsetSunriseDuskMidday (but underwater)DuskMidnightThe time changes as the battle goes on.
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ProgressionThe player will learn the basics of these battles.The player will learn how to block and dodge.The player will learn how to jump over the oponent when in a tight situation. The player will learn the "sneak" mechanic.The player will learn the swimming mechanic. This will change up the fight as the opponents can suddenly also move up and down freely.The player will learn about status conditions and effects.The player will continue to learn about stealth and try to master it. The player will now put all of their techniques they have learned previously to beat the hardest fuzzling.
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MechanicControling the characterBlocking and dodgingJumpingSneakingSwimming/flyingHow to counter status effectsDetecting a invisible threatAll off the previous ones at mastery level
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Colour palette
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RewardBoxing gloves.The ability to wear armour and have weapons (that can't be used) in the terrariums.The player will obtain a rubber suit that is immune to electric abilities.The player will unlock a mission to find Hedgy the Hedgeling. The mission can be bought from the store.The player will unlock a mission to find Puffy the Fuzzerfish. The mission can be bought from the store.The player will unlock a mission to find Slimy the Swampling. The mission can be bought from the store and the player can earn a bronze battle medal. The player will unlock a mission to find Shade the Shadowling. The mission can be bought from the store and the player can earn a silver battle medal.The player will unlock a mission to find Ash the Fuzzon. The mission can be bought from the store and the player can earn a gold battle medal.
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Ultimate reward for finishing all battles and all racing levels. The player gains the ability to paint fuzzlings and they can earn the platinum racing and battle medals.
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