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Requested commandsEffectState
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/banlistPrints all banned users, possibly to a file as on EH I have over 100 banned usersDone
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/banuserBans a userDone
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/broadcast "range" "message" Chat messages that are only visible to players within range of the sending player. Defaults to 3kmDone
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/deleteplayerdata "steamid"Should only work on full typing of numerical ID to prevent accidental deletion, or possibly some kind of confirmation, Admin onlyDone
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/giveallrescrew/giveallres but then for crew vaultsDone
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/giveallresfleet/giveallres but then for fleet vaultsDone
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/giveresall "resource" "quantity"Gives the selected resources to all players who are currently online in their vaultDone
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/giveresinvall "resource" "quantity"Gives the selected resources to all players who are currently online in their inventoryDone
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/giveresship "ship" "resource" "amount"Gives resources to a shipDone
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/givetoolship "ship" "tool" "amount"Gives tools to a shipDone
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/kickuserKicks a userDone
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/listEventRulesLists event rules (Asteroid storm, Skrill swarm, etc.)Done
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/serverSends a message that only shows up in the server console (Should be easily parseable and include the player name and steam ID, probably also want a separate log for this)Done
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/serverVersionPrints the version of the game the server is runningDone
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/setfactionreputation "player" "faction" "value"Sets the faction reputation of a player to a specific valueDone
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/spawnasteroidfield "resource a, resource b, etc." "duration"Spawns an asteroid fieldDone
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/spawnasteroidstorm "duration"Spawns an asteroid stormDone
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/spawndrone "type" "quantity"Spawns a certain type of droneDone
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/spawnNPCstation "station type"Ideally this would spawn just the station itself, no asteroid fields or no-fire zones, and if it could also include custom ships I've saved to the game.db that would make it really usefulDone
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/spawnrichasteroid "resources and quantities"Spawns a rich asteroidDone
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/spawnrift "target system" "mass"Spawns a rift. For opening a rift further than 30LY. If it's possible, being able to set masses greater than 10 million would also be usefulDone
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/spawnskrill "type" "quantity"Spawns a certain type of skrillDone
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/spawnskrillswarm "tier"Spawns a swarm of assorted skrill types based on the entered tier since otherwise it would be a pain to spawn each skrill type individuallyDone
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/stopquittimerStops the quit timerDone
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/system "message" Chat messages that are only visible to players in the same star systemDone
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/teleportshiptosystem "ship" "from system" "to system"Teleports a ship to a different systemDone
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/unbanuserRevokes a user's banDone
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/versionPrints the version of the game your client is runningDone
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/setcargoteleporterautomationdelay "value"8 seconds is the only valid valueDeniedWhat?
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/shipDatabaseName "ship?"Gets the ships database identifier, for easier custom starter, derelict, etc. shipsRequested
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/reloadSystem "system"Reloads a systemRequested
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/show(fleet,crew,own)(resource/tool)Vault "user"Prints the contents of the specified vaultRequested
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/showRights "player"Prints the current rights of a playerRequested
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Requested roles and commandsEffectState
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/setmoderatorModerators would be toned down adminsRequested
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Allowed moderator commands:
/kick
/ban
/unban
/rebuildsystem (not rebuild server)
/removealldrones and
/removeallskrill
/teleportplayer
/quit
Requested
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Requested server settingsEffectState
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AFK invulnerability shieldToggleDone
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Disable server announceDone
(on/off and set amount)
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Multipliers for duration/health of automation cartrigesDone
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Multipliers for duration/health of heat sinksDone
(availability and rating)
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Multipliers for duration/health of station shield crystal.Done
(per system manually and globally)
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NPC drones spawningAll at once or each type separatelyDone
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NPC station spawning in new systemsBoth toggle and multiplier for frequencyDone
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Option to toggle and adjust all fines.Toggle and a multiplierDone
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Renaming a systemDone
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Rift cartridgesAs in their need, so you're free to rift anywhereDone
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Set resources in systemHard-sets resource spawn ratesDone
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Set trade pricesHard-sets trade price for a specific resourceDone
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SkrillToggleDone
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Store-o-tron limitationsToggle and set limitsDone
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Toggle static faction standings per systemFreezes faction standingsDone
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Tweak values for vaultron cartridgesMultiplierDone
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Unlimited hydrogenToggleDone
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Vault limitationsDone
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Weapons CPUToggle removal of max cpu limit (basically set to max int)Done
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Modify the crew disconnect timerNeeds testing
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Multiplier for hydrogen(range from x0.1 to x10 for example)Needs testing
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Multiplier for nuclear(range from x0.1 to x10 for example)Needs testing
(as in their need, so you're free to rift anywhere)
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Multiplier for production speed(range from x0.1 to x10 for example)Needs testing
(all at once or each type separately)
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Multiplier for solar(range from x0.1 to x10 for example)Needs testing
(or simply setting its duration)
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Multiplier for warp speed(range from x0.1 to x10 for example)Needs testing
(both toggle and multiplier for frequency)
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The abillity to add custom asteroid fields around custom/player made stations
Duplicate
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Multipliers for duration/health of turbinesDeniedNot easy to do under current implementation, we aim to overhaul this system
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Rift hubs in every systemToggleDeniedCan be done with the NPC station spawning in new systems changes
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Ability to change NPC and starter stations without changing game.dbRequested
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Allow superadmin to be set from server configRequested
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Modify personal ship storage massDone
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Portable batteriesstat changingDone
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Rich asteroids
Spawn rate and in which tiers they spawn
Done
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Allow weapon group switch cooldown to be configurable in server configRequested
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Other requests
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I still really want an admin resource that ACTRs and Trade Terminals can interact with. Just adding a couple resources that can do that is fine if adjusting the current system of creating custom ones isn't feasible.
Adding that means events can take place even when I'm not online, which massively increases both the number of events possible and how many people can participate.
And probably the most ambitious thing on my list, but the ability of server admins to create star systems, allow them to set the resource values for them, default faction values, etc., would be a nice boon.
Done
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Player ships flagged invulnerable should be immune to the auto-store feature.Done
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I had an (actual) shower idea that I think would give admins a lot of options, the only question is how feasible is it.
Could an admin device be made that was essentially a mission dropbox, but it accepted anything and everything? It would then write to the console and/or log {User] dropped {resource} into dropbox on {ship} in {system}. E.g. "NathanIsOnline dropped 600 Iron into an admin box on ship 'USAF Daedalus' in system 'Vectron Syx"'.
This would be a great way to accurately score all kinds of events and systems.
Done
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Being able to import ships into the workshop db from a folder, for easier custom starter, derelict, etc shipsRequested
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Is a command to "pause" ai in a system practical? The complicating bit there, and why I was asking for a way to pause a i, is that if I want to spawn a bunch of AI somewhere and then leave for players to come back and attack the AI later,
They're going to follow me
Requested
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