A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | |
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1 | Function Name | Description | GM Commands | |||||||||||||||||||||||
2 | Server Player Limit | The max number of players on your server. | SetQueueThreshold [amount] SetMaxQueueSize [amount] | |||||||||||||||||||||||
3 | Damage self? | Allows players to damage themselves. | SetIsCanSelfDamage 0(Disable)/1(Enable) | |||||||||||||||||||||||
4 | Damage allies? | Allows squadmates to damage each other. | SetIsCanFriendDamage 0 (Disable)/1 (Enable) | |||||||||||||||||||||||
5 | Allow chat (incl. voice)? | When disabled, prevents players from sending chat messages in-game. | SetCanChat 1 (Allowed) 0 (Not allowed) | |||||||||||||||||||||||
6 | Allow attachments? | When disabled, prevents receiving attachments in-game. | MailAttchEnable 0 (Not allowed)/1 (Allowed) | |||||||||||||||||||||||
7 | Server save interval | Server archive interval (in seconds) | SetSaveGameInterval [seconds] | |||||||||||||||||||||||
8 | Item stack rate | Stack limit for each type of item. | GMSetOverlapRatio [multiplier] | |||||||||||||||||||||||
9 | Drop items on death? | 0 = No drops, 1 = Drop all, 2 = Drop inventory (does not include equipped or hotkey items) | GMSetDeathDropMode [parameter] | |||||||||||||||||||||||
10 | Set structure decay | When enabled, structures will decay. | SetConstructDisableRot 1 (Disabled) 0 (Enabled) | |||||||||||||||||||||||
11 | Creatures/structures drop items on death? | When enabled, creatures and structures will drop items when killed/destroyed. | GMSetCanDropItem 0= No drops; 1= All drop | |||||||||||||||||||||||
12 | Allow item discard? | Set whether players can discard items. | GMSetCanDiscardItem 0 (cannot discard)/1 (can discard) | |||||||||||||||||||||||
13 | Enable wounded state? | Enables whether wounded state is triggered when HP falls to 0, or player immediately dies. | SetPlayerHealthDyingState 1 (Wounded state is enabled)/0 (Wounded state is disabled) | |||||||||||||||||||||||
14 | Add admin account | Enter a 17-digit Steam ID. Use semicolons between each ID. GM level defaults to highest level (Lv. 25) | AddGM [Account ID] [GM level] | |||||||||||||||||||||||
15 | Remove admin account | Removes an admin. Format: AccountID | RemoveGM [AccountID] | |||||||||||||||||||||||
16 | Label admin | Toggles special admin icon. | ToggleGMTitleShow 0 (Not displayed)\1 (Displayed) | |||||||||||||||||||||||
17 | Discarded items despawn | Items discarded will disappear after this amount of time. | GMSetDiscardBoxLifeSpan [time (in seconds)] (Default -1 to use default settings) | |||||||||||||||||||||||
18 | Dropped items despawn after death | Items dropped on death will disappear after this amount of time. | GMSetDeathInventoryLifeSpan [time (in seconds)] (Default -1 to use default settings) | |||||||||||||||||||||||
19 | Monster raid cooldown rate | Multiplies the cooldown time between supply deliveries. | SetAttackCityCdRatio | |||||||||||||||||||||||
20 | Initial respawn cooldown | Basic revival cooldown duration. | SetGMRebirthBaseCD [time (in seconds)] | |||||||||||||||||||||||
21 | Respawn cooldown penalty | Amount by which revival cooldown increases after multiple deaths. | SetGMRebirthExtraCD [time (in seconds)] | |||||||||||||||||||||||
22 | Death penalty times | #N/A | SetGMPenaltiesMaxNum [times] | |||||||||||||||||||||||
23 | Death penalty respawn time | Time after which stacked revival cooldowns are reset. | SetGMPenaltiesCD [time (in seconds)] | |||||||||||||||||||||||
24 | Show all Spacetime Beacons | Displays the location of other players' Beacons on the map. | OpenAllHouseFlag 0 (Disabled)/1 (Enabled) | |||||||||||||||||||||||
25 | Heat RES Boost rate | Multiplies character Heat RES. | SetPlayerHotDefAddRate [multiplier] | |||||||||||||||||||||||
26 | Cold RES Boost rate | Multiplies character Cold RES. | SetPlayerIceDefAddRate [multiplier] | |||||||||||||||||||||||
27 | Friendly name display distance | Max distance at which you can see a squadmate's name (in meters) | SetFriendDisplayDistance [distance (in meters)] | |||||||||||||||||||||||
28 | Non-friendly name display distance | Max distance at which you can see a non-squadmate's name (in meters) | SetEnemyDisplayDistance [distance (in meters)] | |||||||||||||||||||||||
29 | Inventory item DUR death penalty | On death, the Durability of equipped items will fall by max Durability times this amount (does not affect drops) | SetPlayerDeathAvatarItemDurableRate [multiplier] | |||||||||||||||||||||||
30 | Hotbar item DUR death penalty | On death, the Durability of hotbar items will fall by max Durability times this amount (does not affect drops) | SetPlayerDeatShortcutItemDurableRate [multiplier] | |||||||||||||||||||||||
31 | Crafting/repair time rate | Multiplies item crafting/repair time. | GMSetCraftTimeRate [multiplier] | |||||||||||||||||||||||
32 | All XP rate | Multiplies all XP earned. | SetPlayerAddExpRate [multiplier] | |||||||||||||||||||||||
33 | Kill XP rate | Multiplies XP earned from killing monsters | SetPlayerKillAddExpRate [multiplier] | |||||||||||||||||||||||
34 | Collection XP rate | Multiplies XP earned from collecting resources | SetPlayerFarmAddExpRate [multiplier] | |||||||||||||||||||||||
35 | Crafting XP rate | Multiplies XP earned from crafting items | SetPlayerCraftAddExpRate [multiplier] | |||||||||||||||||||||||
36 | Movement speed rate | Multiplies movement speed | SetMoveSpeedRate [multiplier] | |||||||||||||||||||||||
37 | Jump height rate | Multiplies jump height | SetJumpHeightRate [multiplier] | |||||||||||||||||||||||
38 | Fall DMG boost | Multiplies damage taken from falls. | SetPlayerLandedDamageRate [multiplier] | |||||||||||||||||||||||
39 | HP rate | Multiplies max HP. | SetPlayerMaxHealthRate [multiplier] | |||||||||||||||||||||||
40 | HP recovery rate | HP recovery will be multiplied by this value. | SetLifeRecoverRate [multiplier] | |||||||||||||||||||||||
41 | Stamina rate | Multiplies max stamina. | SetPlayerMaxStaminaRate [multiplier] | |||||||||||||||||||||||
42 | Stamina recovery rate | Stamina recovery will be multiplied by this value. | SetStaminaRecoverRate [multiplier] | |||||||||||||||||||||||
43 | Stamina loss rate | Multiplies stamina consumption speed. | SetStaminaConsumeRatio [multiplier] | |||||||||||||||||||||||
44 | Max fullness multiplier | Max Fullness will be multiplied by this value. | SetPlayerMaxHungerRate [multiplier] | |||||||||||||||||||||||
45 | Fullness loss rate | Multiplies Fullness consumption speed. | GMSetHungerDecRate [multiplier] | |||||||||||||||||||||||
46 | Fullness from food rate | Multiplies amount of Fullness recovered by eating. | GMSetBodyHungerAddRate [multiplier] | |||||||||||||||||||||||
47 | Max hydration multiplier | Max Hydration will be multiplied by this value. | SetBodyWaterMaximumRate [multiplier] | |||||||||||||||||||||||
48 | Hydration loss rate | Multiplies Hydration consumption speed. | GMSetWaterDecRate [multiplier] | |||||||||||||||||||||||
49 | Hydration from water rate | Multiplies amount of Hydration recovered by drinking. | GMSetBodyWaterAddRate [multiplier] | |||||||||||||||||||||||
50 | Max O2 multiplier | Multiplies max Oxygen. | SetBreathMaximumRate [multiplier] | |||||||||||||||||||||||
51 | O2 recovery rate | Max Oxygen will be multiplied by this value. | SetBreathRecoverRate [multiplier] | |||||||||||||||||||||||
52 | O2 loss speed | Multiplies Oxygen consumption speed. | SetPlayerBreathCostRate [multiplier] | |||||||||||||||||||||||
53 | Med recovery rate | Multiplies amount of HP recovered from meds. | GMSetPlayerHealthRate [multiplier] | |||||||||||||||||||||||
54 | Food and med duration rate | Multiplies the duration of effect of food and meds. | GMSetFoodDragDurationRate [multiplier] | |||||||||||||||||||||||
55 | Vehicle vs. player DMG rate | Multiplies the amount of damage vehicles deal to players. | SetVehiclePlayerDamageRatio [multiplier] | |||||||||||||||||||||||
56 | Vehicle vs. structure DMG rate | Multiplies the amount of damage vehicles deal to structures. | SetVehicleConstructDamageRatio [multiplier] | |||||||||||||||||||||||
57 | Vehicle collection rate | Multiplies the amount of resources collected by vehicles. | GMSetVehicleDamageRate [multiplier] | |||||||||||||||||||||||
58 | All monster respawn time rate | Multiplies time before dead wild NPCs can respawn. | SetNpcRespawnRate [multiplier] | |||||||||||||||||||||||
59 | Monster NPC corpse despawn time | Animal NPC corpses will disappear after this amount of time (in seconds) | SetAnimalBodyStayTime [time (in seconds)] | |||||||||||||||||||||||
60 | Human NPC corpse despawn time | Human NPC corpses will disappear after this amount of time (in seconds) | SetHumanBodyStayTime [time (in seconds)] | |||||||||||||||||||||||
61 | Wild NPC corpse drop rate | Multiplies the amount of items dropped by a wild NPC on death. | GMSetNPCLootableItemRate [multiplier] | |||||||||||||||||||||||
62 | Wild NPC starting lv. rate | Multiplies the level of wild NPCs, making them more powerful. | SetNpcSpawnLevelRate [multiplier] | |||||||||||||||||||||||
63 | Wild NPC DMG rate | Multiplies the damage dealt by wild NPCs. | SetWildNPCDamageRate [multiplier] | |||||||||||||||||||||||
64 | Wild NPC HP rate | Multiplies the HP of wild NPCs. | SetWildNPCHealthRate [multiplier] | |||||||||||||||||||||||
65 | Wild NPC speed rate | Multiplies the movement speed of wild NPCs. | SetWildNPCSpeedRate [multiplier] | |||||||||||||||||||||||
66 | Raid NPC lv. rate | Multiplies the level of raid NPCs, making them more powerful. | SetCityNPCLevelRate [multiplier] | |||||||||||||||||||||||
67 | Raid NPC DMG rate | Multiplies the damage dealt by raid NPCs. | SetCityNPCDamageRate [multiplier] | |||||||||||||||||||||||
68 | Raid NPC HP rate | Multiplies the HP of raid NPCs. | SetCityNPCHealthRate [multiplier] | |||||||||||||||||||||||
69 | Raid NPC speed multiplier | Multiplies the movement speed of raid NPCs. | SetCityNPCSpeedRate [multiplier] | |||||||||||||||||||||||
70 | Raid NPC amt rate | Multiplies the total amount of raid NPCs summoned each round. | SetCityNPCNumRate [multiplier] | |||||||||||||||||||||||
71 | NPC name display distance | Max distance at which you can see an NPC's name (in meters) | SetNpcDisplayDistance [distance] | |||||||||||||||||||||||
72 | Collectible resource spawn rate | Multiplies the amount of resources received upon collection. | GMSetInventoryGainRate [multiplier] | |||||||||||||||||||||||
73 | Raid corpse drop rate | Multiplies the amount of items dropped by a raid NPC on death. | GMSetCityAtkNPCLootItemRate [multiplier] | |||||||||||||||||||||||
74 | Melee DMG vs. NPC rate | Multiplies melee weapon damage that characters deal to NPCs. | SetMeleeNpcDamageRatio [multiplier] | |||||||||||||||||||||||
75 | Ranged DMG vs. NPC rate | Multiplies ranged weapon damage that characters deal to NPCs. | SetRangedNpcDamageRatio [multiplier] | |||||||||||||||||||||||
76 | Melee PVP DMG rate | Multiplies melee weapon damage that characters deal to players. | SetMeleePlayerDamageRatio [multiplier] | |||||||||||||||||||||||
77 | Ranged PVP DMG rate | Multiplies ranged weapon damage that characters deal to players. | SetRangedPlayerDamageRatio [multiplier] | |||||||||||||||||||||||
78 | Melee DMG vs. structures rate | Multiplies melee weapon damage that characters deal to structures. | SetMeleeConstructDamageRatio [multiplier] | |||||||||||||||||||||||
79 | Ranged DMG vs. structures rate | Multiplies ranged weapon damage that characters deal to structures. | SetRangedConstructDamageRatio [multiplier] | |||||||||||||||||||||||
80 | Collection tool DMG multiplier | Multiplies damage that tools deal to resources. | GMSetToolDamageRate [multiplier] | |||||||||||||||||||||||
81 | Durability loss multiplier | Multiplies durability lost when using tools, weapons, and armor. | GMSetDurabilityCostRate [multiplier] | |||||||||||||||||||||||
82 | Resource collection rate | Controls max gains from collection. This value must be bigger than other collection rates. | GMSetMaxRetrieveProductsRate [max multiplier] (Default -1 means no upper limit is determined) | |||||||||||||||||||||||
83 | Wood production rate | Multiplies amount of wood collected. | GMSetTreeGainRate [multiplier] | |||||||||||||||||||||||
84 | Plant production rate | Multiplies amount of plants collected. | GMSetBushGainRate [multiplier] | |||||||||||||||||||||||
85 | Ore production rate | Multiplies amount of ore collected. | GMSetOreGainRate [multiplier] | |||||||||||||||||||||||
86 | Crop production rate | Multiplies amount of crops collected. | GMSetCropReapRate [multiplier] | |||||||||||||||||||||||
87 | Animal production rate | Multiplies amount of items collected from corpses. | GMSetFleshGainRate [multiplier] | |||||||||||||||||||||||
88 | Crop growth speed | Multiplies growth speed of planted crops. | GMSetCropGrowRate [multiplier] | |||||||||||||||||||||||
89 | Player Beacon limit | Max number of Beacons each player can build. | SetPlayerMaxHouseFlagNumber | |||||||||||||||||||||||
90 | Player work structure limit | Max number of work-type structures each player can build will be multiplied by this value. | SetGJConstructMaxNumRatio [multiplier] | |||||||||||||||||||||||
91 | Beacon trap limit | Max number of traps that can be within Beacon coverage. | SetHFTrapMaxNum [amount] | |||||||||||||||||||||||
92 | Beacon turret limit | Max number of turrets that can be within Beacon coverage. | SetHFTurretMaxNum [amount] | |||||||||||||||||||||||
93 | Structure DMG taken rate (non-traps, turrets, beacons) | Damage taken is multiplied by this value. | SetConstructDefenseRatio [ratio] | |||||||||||||||||||||||
94 | Trap DMG taken rate | Damage taken is multiplied by this value. | SetTrapDefenseRatio [ratio] | |||||||||||||||||||||||
95 | Turret DMG taken rate | Damage taken is multiplied by this value. | SetTurretDefenseRatio [ratio] | |||||||||||||||||||||||
96 | Trap DMG rate | Multiplies damage dealt by traps. | SetTrapDamageRatio [multiplier] | |||||||||||||||||||||||
97 | Turret DMG rate | Multiplies damage dealt by turrets. | SetTurretDamageRatio [multiplier] | |||||||||||||||||||||||
98 | Structure DUR rate | Multiplies the max Durability of structures. | SetConstructMaxHealthRatio [multiplier] | |||||||||||||||||||||||
99 | Structure DUR recovery rate | Multiplies the Durability recovery speed of placed structures. | SetConstructReturnHPRatio [multiplier] | |||||||||||||||||||||||
100 | Spacetime Beacon auto-repair rate | Multiplies the Durability recovery speed of structures within auto-repair range of a Beacon. | SetHouseFlagRepairHealthRatio [multiplier] |