A | B | C | D | |
---|---|---|---|---|
1 | ShadeCrest ARK Settings | |||
2 | ||||
3 | Category | Name | Value | Notes |
4 | Primary Settings | |||
5 | ServerPVE | TRUE | ||
6 | DifficultyOffset | 1 | ||
7 | OverrideOfficialDifficulty | 8 | ||
8 | AdminLogging | TRUE | ||
9 | AlwaysNotifyPlayerJoined | FALSE | ||
10 | AlwaysNotifyPlayerLeft | FALSE | ||
11 | Survival Settings | |||
12 | ServerCrosshair | FALSE | ||
13 | AllowHitMarkers | TRUE | ||
14 | AllowThirdPersonPlayer | TRUE | ||
15 | ShowMapPlayerLocation | TRUE | ||
16 | NoTributeDownloads | FALSE | Transfers only work between servers within the ShadeCrest cluster. | |
17 | DisableStructureDecayPvE=false | FALSE | ||
18 | DisableDinoDecayPvE=false | FALSE | ||
19 | AllowFlyerCarryPvE=true | FALSE | ||
20 | Environment | |||
21 | DayCycleSpeedScale | 0.5 | Double day/night length | |
22 | DayTimeSpeedScale | 0.75 | Longer day in proportion to night | |
23 | NightTimeSpeedScale | 1.25 | Shorter night in proportion to day | |
24 | Primary Multipliers | |||
25 | XPMultiplier | 3 | We do have custom XP tables as well, along with changes to engrams per level. Details on the XP and Engrams tabs of this spreadsheet. | |
26 | LayEggIntervalMultiplier | 0.5 | Half the time between attempts at egg laying, more eggs, more kibble, easier taming. We prefer this over simply increasing the taming multipler to high values. | |
27 | TamingSpeedMultiplier | 3 | ||
28 | HarvestAmountMultiplier | 5 | Nodes have 5 times the amount of resources in them from vanilla and you hit for 2.5 times you normally world. At base melee damage you have to essentially damage things twice as much before the of runs out of resources netting 5 times the resources. | |
29 | HarvestHealthMultiplier | 2.5 | ||
30 | ResourcesRespawnPeriodMultiplier | 2 | Resources take twice as long to respawn, encouraging you to farm more areas of the map instead of just farming the same area over and over | |
31 | PerPlatformMaxStructuresMultiplier | 5 | Since we have big rafts and barges | |
32 | DinoCountMultiplier | 1 | ||
33 | Survival drain | |||
34 | PlayerCharacterWaterDrainMultiplier | 1 | ||
35 | PlayerCharacterFoodDrainMultiplier | 1 | ||
36 | PlayerCharacterStaminaDrainMultiplier | 1 | ||
37 | PlayerCharacterHealthRecoveryMultiplier | 3 | Compensates for higher player healthpools | |
38 | DinoCharacterFoodDrainMultiplier | 1 | ||
39 | DinoCharacterStaminaDrainMultiplier | 1 | ||
40 | DinoCharacterHealthRecoveryMultiplier | 5 | This is done because at level 240+ without this dino health recovery is insanely slow without this. | |
41 | Decay | |||
42 | GlobalSpoilingTimeMultiplier | 1 | ||
43 | GlobalItemDecompositionTimeMultiplier | 5 | 15 minute dropped items | |
44 | GlobalCorpseDecompositionTimeMultiplier | 8 | 2 hour corpses | |
45 | Breeding | |||
46 | MatingIntervalMultiplier | 0.5 | Reduced time between mating | |
47 | EggHatchSpeedMultiplier | 2 | Increased hatching speed | |
48 | BabyMatureSpeedMultiplier | 5 | Increased maturation time | |
49 | BabyFoodConsumptionSpeedMultiplier | 0.5 | Reduced speed of babies eating food | |
50 | Farming | |||
51 | CropGrowthSpeedMultiplier | 1 | ||
52 | CropDecaySpeedMultiplier | 1 | ||
53 | PoopIntervalMultiplier | 5 | ||
54 | Experience | |||
55 | OverrideMaxExperiencePointsPlayer | 1392221 | Player max level 150, custom xp tables, see XP tab | |
56 | OverrideMaxExperiencePointsDino | 374423 | Dino max levels gained after tame 100, custom xp tables, see XP tab | |
57 | PerLevel Stats multipliers | To many to mention here, but let's just say a lot of the stats have been increased per level. Some are the same, but lots have 2 - 2.5x multipliers. Dinos in the wild will have much higher stat multiplers and tamed dinos will have lower multipliers, but with many levels should be very strong compared to wild dinos. |