Critical Fumbles
 Share
The version of the browser you are using is no longer supported. Please upgrade to a supported browser.Dismiss

 
View only
 
 
ABCDEF
1
RollResultEffect
2
1-25FubliahLose next 1d3 rounds of actions of any kind
3
26-30FublerooskiYou are stunned for 1d3+2 rounds
4
31-35FumbleothahAnother target (determine randomly) is stunned for 1d3+2 rounds
5
36-45FumbleyooskiAnother ally (determine randomly) is stunned for 1d3+2 rounds
6
46-50Blinding MistakeTarget (determine randomly) is blinded by your fumble
7
51-55Blinding MishapYou are blinded by your fumble
8
56-60Blinding AidTarget ally (determine randomly) is blinded by your fumble
9
65-75WhoopsidoodleYour primarily equipped item is dropped 1d10 feet from you
10
76-80WhoospiedaisyYour primarily equipped weapon gains the "broken" condition
11
81-85ButterfingersYou throw what you have equipped for 30' in a random direction by accident
12
86Exposed WeaknessFoe gets a free attack of opportunity (regardless of combat reflexes) as a result of your fumble
13
87Misdirected AttackRoll an attack against an ally in range, if none exist, roll again, If you roll this again, as 86
14
88Misdirected DamageRoll an attack against another target in range. If successful, split the damage between you and the target.
15
89Disarming StrikeDisarm yourself - your opponent gets a reflex save at a DC of 15 to catch the item.
16
90Critical MishapRoll an attack against an ally in range. It threatens a critical on a 15 or higher.
17
91Damaging MistakeYou deal damage to yourself as if you had successfully struck yourself in combat. Roll attack anyway to check for crit.
18
92FumbledoreYou knock yourself prone, as if affected by a trip attack.
19
93Staggering FumbleYour fumble deals 1/2 of the random target's total HP to that target in subdual damage.
20
94Fumbling CollisionYou knock yourself and a random target prone, as if affected by a trip attack.
21
95Critical FumbleAn attack succeeds against an ally in range. It threatens a crit on a 15 or higher - you must roll on the table.
22
96Stumbling FumbleYou knock yourself and a random ally prone, as if affected by a trip attack.
23
97Misdirected SunderYou accidentally automatically sunder a random piece of your equipped gear. If damage exceeds hitpoints, it is destroyed.
24
98Accidental SunderYou accidentally automatically sunder a random ally's equipped gear. If damage exceeds hitpoints, it is destroyed.
25
99Knockout FumbleYourself or random ally in range of your attack (determine randomly) is rendered unconscious by your attack.
26
100Deadly FumbleYourself or random ally in range of your attack (determine randomly) is slain by your attack.
Loading...
 
 
 
Sheet1