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Accepted Papers
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#TitleAuthors
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1On the usability of generative AI systemsAnna Ravera and Cristina Gena
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2Towards Personal Robotics: An Analysis of the State of the ArtAurora Toma, Davide Lofrese, Giuseppe Palestra and Berardina Nadja De Carolis
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3Social Robot Assistant for Group Interactions with Secondary School Students: A Participatory Design StudyManith Adikari, Annie O'Brien, Suzanne Hamilton, Alexandra Hennessey, Samuele Vinanzi and Angelo Cangelosi
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4A Comparative Analysis of Social Media Content on Migration in Italy and the United StatesGian Marco Francavilla, Giuseppe Sansonetti, Fabio Gasparetti and Alessandro Micarelli
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5Inclusive Interactions for Place-Belongingness: Lessons from Citizen ScienceHesam Mohseni, Johanna Silvennoinen and Antonio Correia
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6Attention-Capture Damaging Patterns in UI Design: In Search of a Socio-Technical Mitigation StrategyTales Gomes, Daniel Schneider and Antonio Correia
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7Pepper-based serious games for older adults: initial experiences in real-world settingsGiulio Canapa, Benedetta Catricalà, Marco Manca, Fabio Paternò, Carmen Santoro and Eleonora Zedda
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8Towards an Ontology of Human Explanations of Robotic BehaviorMaria Rausa, Agnese Augello and Antonio Lieto
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9Multimodal Physiological Sensing for Adaptive Learning Environments
Alessio Ferrato, Lorenzo Battisti, Giorgio Biancini, Marco Napoleone, Sabrina Fagioli, Carla Limongelli, Mauro Mezzini, Davide Nardo and Giuseppe Sansonetti
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10Graph of Goal-Oriented Thoughts: Design and Implementation of LLM AgentsDario Badagliacca, Gabriele Caruso, Agnese Augello and Luca Sabatucci
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11Enhancing a Conversational Agent with Social Cues: An Investigation into the Impact of Shared Identity and Goal SettingNikki Mae Evers and Iris Hendrickx
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12Use of de-polarizing techniques to influence students in a Cultural Heritage settingAlan Wecker, Tsafrir Goldberg, Tal Tabashi, Joel Lanir and Tsvi Kuflik
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13How Do Bias Strategies and Appearance Shape Avatar Preferences?: Toward the Development of Avatars for Health SupportSana Ozono, Carolin Schindler, Yugo Nakamura, Yutaka Arakawa and Wolfgang Minker
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socialize
Monday, March 24 · 9:00am – 12:45pm
Time zone: Europe/Rome
Google Meet joining info
Video call link: https://meet.google.com/nkf-ioyy-fbs
Or dial: ‪(IT) +39 02 3046 1774‬ PIN: ‪121 901 306‬#
More phone numbers: https://tel.meet/nkf-ioyy-fbs?pin=7003894329558
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Tentative Schedule
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TimeTitleSession Chair
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09:00Welcome and Introduction
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09:15On the usability of generative AI systemsGS
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09:30How Do Bias Strategies and Appearance Shape Avatar Preferences?: Toward the Development of Avatars for Health SupportGS
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09:45Enhancing a Conversational Agent with Social Cues: An Investigation into the Impact of Shared Identity and Goal SettingGS
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10:00Social Robot Assistant for Group Interactions with Secondary School Students: A Participatory Design StudyCG
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10:15Pepper-based serious games for older adults: initial experiences in real-world settingsCG
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10:30Towards an Ontology of Human Explanations of Robotic BehaviorCG
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11:00Coffee Break
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11:30Use of de-polarizing techniques to influence students in a Cultural Heritage settingCG
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11:30Towards Personal Robotics: An Analysis of the State of the ArtSK
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11:45Multimodal Physiological Sensing for Adaptive Learning EnvironmentsSK
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12:00Graph of Goal-Oriented Thoughts: Design and Implementation of LLM AgentsSK
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12:15Attention-Capture Damaging Patterns in UI Design: In Search of a Socio-Technical Mitigation StrategyBDC
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12:30Inclusive Interactions for Place-Belongingness: Lessons from Citizen ScienceBDC
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12:45A Comparative Analysis of Social Media Content on Migration in Italy and the United StatesBDC
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13:00Closing
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cristina.gena@unito.it
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