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1 | 4 to 5 | 3 | 1 to 2 | ||||||||||||||||||||||
2 | Planning/Research | ||||||||||||||||||||||||
3 | Research | Through the use of audio, the project demonstrates a thorough knowledge of the topic or story. Information presented is correct and conveys a significant amount of research. | Through the use of audio, the project demonstrates a sufficient knowledge of the topic or story. Information presented is correct but not very in-depth. | The project demonstrates very little research and knowledge of topic. The use of audio seems unrelated. Information presented is erroneous. | |||||||||||||||||||||
4 | Script | A script conveys a plan for the audio project that is compelling and effective. There is a clear narrative and the structure of the piece complements the topic or story. | A script conveys a plan for the audio project, but it is lacking in detail. The structure is appropriate but not very innovative. | The script resembles more of a loose outline and the plan for the audio project is vague. There is not much detail. The structure is inappropriate for the chosen story or topic and is likely to confuse or distract the audience. | |||||||||||||||||||||
5 | Direction | ||||||||||||||||||||||||
6 | Delivery | Delivery is well-rehearsed, enuncation and grammar are correct, and rhythm keeps the audience engaged. | Delivery is mostly effective but could benefit from more rehearsal. Enunciation and grammar are generally correct. The rythm is steady but may sometimes lag or lose the audience's interest. | Delivery is choppy and sounds unrehearsed. There are problems with enunciation and grammar. The rythm is jarring and tends to be too fast, too slow, or contain too many gaps. The audience is distracted and has difficulty remaining engaged. | |||||||||||||||||||||
7 | Audio/Sound Design | ||||||||||||||||||||||||
8 | Environmental Audio | Ambient sound and sound effects are all clear and free of extraneous noise. They enhance the topic or story. | Ambient sound and sound effects are mostly clear, but at times the audio quality is poor. They may occassionally detract from the topic or story. | Ambient sound and sound effects are poorly captured, distorted, or distracting. They are not appropriate to the topic or story and distract the audience. | |||||||||||||||||||||
9 | Narration/Interviews | Narration and interviews are clearly recorded and enhance the topic or story. | Narration and interviews are generally clear and help to convey the topic or story. There are moments where the audio quality might be subpar. | Narration and interviews are poorly recorded and distorted. They are difficult to understand and hinder the telling of the story or topic. | |||||||||||||||||||||
10 | Music | Music is used sparingly or not at all. When music is used, it supports the topic or story and it does not manipulate or overwhelm. | Music is generally used appropriately. There are moments where the music may not feel appropriate to the topic. | Music is used too much or inappropriately. The project relies on music to manipulate the audience's emotional response or experience. | |||||||||||||||||||||
11 | Sound Effects | Effects (echo, reverb, auto-tune) are used sparingly (if at all) and effectively contribute to the story or topic. | Effects (echo, reverb, auto-tune) are not necessary and detract or distract somewhat from the topic or story. | Effects (echo, reverb, auto-tune) are overused and contribute little to the topic or story or are otherwise distracting, unclear, or needlessly ubiquitous. | |||||||||||||||||||||
12 | Sound design | The various types of sound (ambient, sfx, voice-over, music) are mixed to create a cohesive audio project that conveys the topic or story clearly and creatively. | The various types of sound (ambient, sfx, narration, music) are mixed well, but there are ocassional moments where the sound is poorly mixed and may confuse or distract the audience. | The various types of sound (ambient, sfx, narration, music) are not effectively mixed. The sounds may differ drastically in volume, overwhelm one another, or not match in theme or mood. | |||||||||||||||||||||
13 | Editing | ||||||||||||||||||||||||
14 | Continuity | Sounds are edited together to convey the topic or story in an understandable and easy-to-follow manner. The editing provides a clear structure for the audio project and transitions are seamless. | Sounds are generally edited together to convey the topic or story in an understandable and easy-to-follow manner, but there are sounds that might be extraneous or might be missing. Transitions are sometimes noticeable. | Sounds are sloppily assembled and the topic or story is hard to understand and follow. Transitions are very noticeable and interrupt the narrative flow. | |||||||||||||||||||||
15 | Economy | The story or topic is effectively conveyed, with the right amount of detail, and falls within 5-7 minutes in duration. | The story or topic is conveyed within the time limit but is sometimes incomplete in its detail or argument. The piece still needs obvious editing. | The story or topic is not conveyed within the time limit. The project contains redundant or irrelevant content that adds very little. The piece obviously needs extensive further editing. | |||||||||||||||||||||
16 | Originality/Attribution | ||||||||||||||||||||||||
17 | Copyright | The audio project is the complete original work of the student except for instances where works with a creative commons license or works in the public domain are used. No copyrighted material is used. | Appropriate copyright and fair use standards are followed. No more than 10% of a copyrighted music/sound is used. If more than 10% is used, the student has obtained written permission from the creator of the work. Works with a creative commons license or works in the public domain may also be present. | There are serious fair use and copyright issues present. Much of the the project is not the creation of the student. Copyrighted sounds are used frequently and in excess of 10%. | |||||||||||||||||||||
18 | Credits | Credits (including the names of all crew members, interviewees, etc) are recorded at the end of the project. In a separate works cited, credit is provided for all sounds that the student did not create, including works with a creative commons license. | Credits (including the names of all crew members, interviewees, etc) are mostly complete and recorded at the end of the project. In a separate works cited, credit iis provided for most of the sounds that the student did not create, including works with a creative commons license. | Credits are incomplete or absent from the end of the audio project. No separate works cited is provided for sounds the student did not create. | |||||||||||||||||||||
19 | Documentation | ||||||||||||||||||||||||
20 | Production Notebook | Student collects pre-production planning materials (research, script, works cited) in a googledrive folder that is shared with his or her professor. | Student collects some pre-production planning materials (research, script, works cited) in a googledrive folder that is shared with his or her professor. | Student has collected little or no planning materials (research, script, works cited) in a googledrive folder. | |||||||||||||||||||||
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