ABCDEFGHIJKLMNOPQRSTUVWXYZ
1
MoveStart-upLagIASATotal FramesBlock-Freeze
Block-Freeze (self)
Blockstun
Advantage (drop)
Advantage (OoS)
2
Dash to Neutral21
3
Dash to Shield10
4
Jab 19161625552-7-14
5
Jab 1 (Min Extension)9/142236004-11-18
6
Jab 1 (Max Extension)9/14/21/28/35/42/49/56/63/70/772299004-11-18
7
Jab 29211830552-12-19
8
Jab 2 (Min Extension)9/142741004-16-23
9
Jab 2 (Max Extension)9/14/21/28/35/42/49/56/63/70/7727104004-16-23
10
Jab 310231733663-13-20
11
Jab 3 (Min Extension)10/15/183247004-21-28Second start-up value is for the gunshot diagonally behind Bayo. Lag is for the front shot.
12
Jab 3 (Max Extension)10/15/18/22/25/29/32/36/39/43/46/ 50/53/57/60/64/67/71/74/78/8132110004-21-28Alternates between the front shot and the shot diagonally behind. Lag is for the front shot.
13
Jab Rapid11/15/18/22552
14
Jab Rapid (Full Extension)
11/15/18/22/25/29/32/36/39/43/46/50
552
15
Jab Ender1/113445775-22-29
16
Jab Ender (Min Extension)1/11/174057004-29-36
17
Jab Ender (Max Extension)
1/11/17/24/31/38/45/52/59/66/73/80
40120004-29-36
18
F-tilt 112191631664-8-15
19
F-tilt 1 (Min Extension)12/142842004-17-24
20
F-tilt 1 (Max Extension)12/14/21/28/35/42/49/56/63/70/7728105004-17-24
21
F-tilt 212271639663-17-24
22
F-tilt 2 (Min Extension)12/133750
23
F-tilt 2 (Max Extension)12/13/20/27/34/41/48/55/62/69/7637113
24
F-tilt 3142842886-15-22
25
F-tilt 3 (Min Extension)14/163753
26
F-tilt 3 (Max Extension)14/16/23/30/37/44/51/58/65/72/7937116
27
D-tilt71825775-6-13
28
D-tilt (Min Extension)7/20/231841004-7-14Shot behind Bayo is only for the first start-up frame. Block advantage is for the front hits.
29
D-tilt (Max Extension)7/20/23/27/30/34/37/41/44/48/51/55/ 58/62/65/69/72/76/79/83/8618104004-7-14Shot behind Bayo is every other start-up frame (starting on the first one). Block advantage is for the front hits.
30
U-tilt7/111526664-8-15Block advantage is for the first hit.
31
U-tilt (Min Extension)7/11/122537
32
U-tilt (Max Extension)
7/11/12/19/26/33/40/47/54/61/68/75
25100
33
Dash Attack163046887-16-23
34
Dash Attack (Min Extension)16/282957004-18-25
35
Dash Attack (Max Extension)
16/28/35/42/49/56/63/70/77/84/91
29120004-18-25
36
F-smash19486711146-38-45
37
F-smash (Min Extension)19/225173004-40-47
38
F-smash (Max Extension)19/22/29/36/43/50/57/64/71/78/8551136004-40-47
39
D-smash20/2543682/102/134/7-29-36
40
D-smash (Min Extension)20/25/284674004-35-42
41
D-smash (Max Extension)20/25/28/31/35/38/42/45/49/52/56/59/63/66/70/73/77/80/84/87/91/9446140004-35-42
42
U-smash18466411116-35-42
43
U-smash (Min Extension)18/25/284573004-34-41First start-up is for the gunshot above her, second is for the one in front.
44
U-smash (Max Extension)18/25/28/32/35/39/42/46/49/53/56/60/63/67/70/74/77/81/84/88/9145136004-34-41Alternates between the gunshot above and the one in front. Block advantage is for the shot in front.
45
N-air910328/78/76/5+3/+2-4/-5Second block value is for a late hit
46
N-air (Min Extension)9/26/291042Block values are for the kick hitbox while spinning.
47
N-air (Max Extension)9/26/29/33/36/40/43/47/50/54/57/61/641073Block values are for the kick hitbox while spinning.
48
F-air 17141426664
49
F-air 1 (Min Extension)7/111433004
50
F-air 1 (Max Extension)7/11/18/25/32/39/46/53/60/67/741495004
51
F-air 27141431663
52
F-air 2 (Min Extension)7/111437004
53
F-air 2 (Max Extension)7/11/18/25/32/39/46/53/60/67/7414100004
54
F-air 3121432885-2-9
55
F-air 3 (Min Extension)12/17/201448004-3-10
56
F-air 3 (Max Extension)12/17/20/24/27/31/34/38/41/45/48/52/55/59/62/66/69/73/76/80/8314111004-3-10
57
B-air11122910109+4-3
58
B-air (Min Extension)11/151240004-1-8
59
B-air (Max Extension)11/15/22/29/36/43/50/57/64/71/7812103004-1-8
60
D-air1828774-16-23Landing hitbox appears on the first frame.
61
D-air (Min Extension)1/72734004-16-23Extension is only possible during the landing.
62
D-air (Max Extension)1/7/14/21/28/35/42/49/56/63/702797004-16-23Extension is only possible during the landing.
63
U-air91229887+2-5
64
U-air (Min Extension)9/20/231240664-1-8Block values are for the kick hitbox while spinning.
65
U-air (Max Extension)9/20/23/27/30/34/37/41/44/48/51/55/58/62/651273664-1-8Block values are for the kick hitbox while spinning.
66
Bullet Climax17/22/32/37 (1/6/16/21)331670 (54)4/703/3-19/-16-26/-23Reaches full charge on frame 30. Numbers in parenthesis is excluding minimum charge time.
67
Bullet Climax (Extended)17/22/32/37/47/52/62/66/76/81/91/95/105/110/120/12534159 (143)403-20-27
68
Heel Slide155671887-42-49
69
Heel Slide (Button Held)15/25/32/36/43/5418728/0/0/0/0/78/0/0/0/0/77/4/4/4/4/5-6-13
70
After Burner Kick73111115
71
After Burner Kick (QCF)83143996Lag is landing lag. Can act 23 frames after a rebound.
72
Witch Time44
73
Witch Time (Activated)35 (13)Number in parenthesis is counting Bayo's slowdown as 1 frame (fresh Witch Time in a 1v1 situation)
74
Witch Time (Late Hit)50
75
Witch Twist4/8/11/14/17/20/2419416/56/5-/2Lag is landing lag if no other moves are performed.
76
Grab72330
77
Dash Grab92837
78
Pivot Grab92635
79
Pummel7/1422
80
Forward Throw14/152742
81
Back Throw14/153449
82
Down Throw20/212546
83
Up Throw9/102535
84
Spot Dodge29
85
Forward Roll37
86
Back Roll37
87
88
89
90
91
92
93
94
95
96
97
98
99
100