ABCDEFGHIJKLMNOPQRSTUVWXYZ
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ImageCard NameFilter optionsCooldownHow to obtainAR Key ImageEffect
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Tier ITier IITier IIIStarsTypeRarityEffect typeTier ITier IITier IIITier ITier IITier III
4
#REF!#REF!#REF!Jack the King1 ★ActiveNormalHP recovery78 s78 s78 s[Coarse Pure Heart]
Rocco, Tower of Greed Episode 4
#REF!Attacks and pushes away enemies in front of the playerAttacks and creates a flame zone in front of the playerAttacks and knocks up enemies in front of the player into the air
5
#REF!#REF!#REF!Dancing Dolls1 ★ActiveNormalHP recovery78 s78 s78 s[Blue Baton]
Rocco, Best Showtime Episode 4
#REF!Attacks and stuns enemies within rangeAttacks and pulls enemies within rangeAttacks and reduces defense of enemies within range
6
#REF!#REF!Cannot upgradeWild Stone1 ★ActiveNormalInvulnerability10 s10 sN/A[Red Core]
Candus, Concrete Jungle Episode 1
#REF!When hit by enemy, 5% chance for +50% defense for 1sWhen hit by enemy, 10% chance for +50% defense for 1sN/A
7
#REF!#REF!Cannot upgradeBrock1 ★ActiveNormalSummon15 s15 sN/A[Martial Arts Book]
Candus, Concrete Jungle Episode 2
#REF!When attacking enemy, 5% chance for critical rate +20% for 2sWhen attacking enemy, 10% chance for critical rate +20% for 3sN/A
8
#REF!#REF!Cannot upgradeWarlike1 ★ActiveNormalSummon10 s10 sN/A[Floating Core]
Candus, Concrete Jungle Episode 3
#REF!When hit by enemy, 5% chance for +8% attack for 2sWhen hit by enemy, 10% chance for +8% attack for 3sN/A
9
#REF!Cannot upgradeCannot upgradeAsphalt Golem1 ★ActiveNormalSummon15 sN/AN/A[Hardened Rock]
Candus, Concrete Jungle Episode 4
#REF!When attacking enemy, 3% chance for super armor for 3sN/AN/A
10
#REF!#REF!Cannot upgradeSewer Rat1 ★ActiveNormalSummon15 s13 sN/A[Swelling Red Jewel]
Candus, Junk Pool Episode 1
#REF!Every second, 10% chance for +10% movement speed for 2sEvery second, 20% chance for +10% movement speed for 2sN/A
11
#REF!#REF!Cannot upgradeDark Alligator1 ★ActiveNormalSummon15 s15 sN/A[Durable Teeth]
Candus, Junk Pool Episode 2
#REF!When jumping, 3% chance for +10% attack for 2sWhen jumping, 5% chance for +10% attack for 2sN/A
12
#REF!#REF!Cannot upgradeVenomous Mucus1 ★ActiveNormalSummon60 s60 sN/A[Blind Eye]
Candus, Junk Pool Episode 3
#REF!When attacking enemy, 4% chance for 5% HP recoveryWhen attacking enemy, 5% chance for 5% HP recoveryN/A
13
#REF!#REF!#REF!Junk Knight1 ★ActiveNormalSummon78 s78 s78 s[Dark Helmet Piece]
Candus, Junk Pool Episode 4
#REF!Attacks enemies in front of the playerAttacks and pushes away enemies in front of the playerAttacks and knocks up enemies in front of the player into the air
14
#REF!#REF!#REF!Vacuum Vane1 ★ActiveNormalSummon15 s15 s15 s[Black Mist]
Candus, Big Mouth Episode 1
#REF!When critically attacking enemy, 3% chance for 2% HP recoveryWhen critically attacking enemy, 6% chance for 3% HP recoveryWhen critically attacking enemy, 9% chance for 4% HP recovery
15
#REF!#REF!#REF!Mangrove Cell1 ★ActiveNormalSummon10 s10 s10 s[Dark Red Core]
Candus, Big Mouth Episode 2
#REF!When jumping, 10% chance for 5% SG recoveryWhen jumping, 10% chance for 10% SG recoveryWhen jumping, 10% chance for 20% SG recovery
16
#REF!#REF!#REF!Cynthia1 ★ActiveNormalSummon39 s39 s39 s[Antique Worn Out Script]
Candus, Big Mouth Episode 3
#REF!Heals 6% HP of players within rangeHeals 11% HP of players within rangeHeals 15% HP of players within range
17
#REF!#REF!#REF!Arachnis1 ★ActiveNormalSummon104 s104 s104 s[Spider Queen Crown]
Candus, Big Mouth Episode 4
#REF!Pushes away enemies within 20mInflicts enemies with bleeding and stun within 20mPulls and stuns enemies within 20m
18
#REF!#REF!Cannot upgradeCell1 ★PassiveNormalAccuracy10 s10 sN/A[Twisted Cells]
Candus, N-102 Episode 1
#REF!When attacking enemy, 5% chance for 5% stamina recoveryWhen attacking enemy, 5% chance for 10% stamina recoveryN/A
19
#REF!#REF!Cannot upgradeS-011 ★PassiveNormalAccuracy20 s20 sN/A[Broken Bone]
Candus, N-102 Episode 2
#REF!When hit by enemy, 5% chance for 10% SG recoveryWhen hit by enemy, 10% chance for 10% SG recoveryN/A
20
#REF!#REF!Cannot upgradeVictor1 ★PassiveNormalAccuracy15 s15 sN/A[Gentleman's Glasses]
Candus, N-102 Episode 3
#REF!When attacking enemy, 4% chance for +200 accuracy for 2sWhen attacking enemy, 5% chance for +250 accuracy for 2sN/A
21
#REF!Cannot upgradeCannot upgradeBeholder1 ★PassiveNormalAccuracy10 sN/AN/A[Stimulating Substance]
Candus, N-102 Episode 4
#REF!When hit by enemy, 5% chance for invulnerability for 1sN/AN/A
22
#REF!Cannot upgradeCannot upgradeHokma1 ★PassiveNormalAccuracy10 sN/AN/A[Explosive Agent]
Candus, Breakout Episode 1
#REF!When jumping, 10% chance for 5% stamina recoveryN/AN/A
23
#REF!#REF!Cannot upgradeGallus1 ★PassiveNormalAttack10 s10 sN/A[Flying Circuit]
Candus, Breakout Episode 2
#REF!When hit by enemy, 5% chance for +200 evasion for 2sWhen hit by enemy, 5% chance for +200 evasion for 3sN/A
24
#REF!#REF!Cannot upgradeBone Crusher1 ★PassiveNormalAttack10 s10 sN/A[Straight Horns]
Candus, Breakout Episode 3
#REF!When hit by enemy, 5% chance for 6% attack increase for 3sWhen hit by enemy, 5% chance for 12% attack increase for 3sN/A
25
#REF!Cannot upgradeCannot upgradeAron1 ★PassiveNormalAttack30 sN/AN/A[Family Photo]
Candus, Breakout Episode 4
#REF!When critically attacking enemy, 5% chance for 100% critical rate for 2sN/AN/A
26
#REF!#REF!Cannot upgradeBlack Gauntlet1 ★PassiveNormalAttack10 s10 sN/A[Steel Gloves]
Grace City, Front Lines Episode 1
#REF!When attacking enemy, 10% chance for +10% attack speed for 3sWhen attacking enemy, 10% chance for +10% attack speed for 5sN/A
27
#REF!Cannot upgradeCannot upgradeArmor Steel1 ★PassiveNormalAttack60 sN/AN/A[Steel Armor Piece]
Grace City, Front Lines Episode 2
#REF!Every second, 30% chance for +100% defense and -20% attack for 10sN/AN/A
28
#REF!#REF!Cannot upgradeHell Enforcer1 ★PassiveNormalAttack30 s20 sN/A[Red Insignia]
Grace City, Front Lines Episode 3
#REF!When critically hit by enemy, +500 accuracy for 3sWhen critically hit by enemy, +500 accuracy for 5sN/A
29
#REF!Cannot upgradeCannot upgradeThor1 ★PassiveNormalAttack15 sN/AN/A[Dandy Beard]
Grace City, Front Lines Episode 4
#REF!When avoided enemy's attack, 20% chance for 5% HP recoveryN/AN/A
30
#REF!#REF!Cannot upgradeChaser1 ★PassiveNormalAttack20 s15 sN/A[Broken Blade]
Grace City, NED Company Episode 1
#REF!When critically attacking enemy, 5% chance for 10% SG recoveryWhen critically attacking enemy, 10% chance for 20% SG recoveryN/A
31
#REF!Cannot upgradeCannot upgradeKatja1 ★PassiveNormalAttack0 sN/AN/A[Handmade Pendant]
Grace City, NED Company Episode 2
#REF!When dashing, 5% chance for +10% attack for 5sN/AN/A
32
#REF!Cannot upgradeCannot upgradeVenin1 ★PassiveNormalAttack15 sN/AN/A[Poisonous Blade]
Grace City, NED Company Episode 3
#REF!When under abnormal status, 50% chance for +10% attack for 10sN/AN/A
33
#REF!#REF!#REF!Snake1 ★PassiveNormalAttack104 s104 s104 s[Snake Fragments]
Grace City, NED Company Episode 4
#REF!Attacks nearby enemiesAttacks nearby enemiesAttacks nearby enemies
34
#REF!#REF!Cannot upgradeIntention Carla1 ★PassiveNormalAttack40 s30 sN/A[Hollow Bone]
Grace City, Wolf Cry Episode 1
#REF!When hit by enemy in the air, 50% chance for 3% HP recoveryWhen hit by enemy in the air, 50% chance for 6% HP recoveryN/A
35
#REF!Cannot upgradeCannot upgradeRed Mane1 ★PassiveNormalAttack20 sN/AN/A[Burning Fur]
Grace City, Wolf Cry Episode 2
#REF!When hit by enemy, 5% stamina recoveryN/AN/A
36
#REF!#REF!Cannot upgradeQueen Carla1 ★PassiveNormalAttack10 s10 sN/A[Screeching Sack]
Grace City, Wolf Cry Episode 3
#REF!When attacking enemy, 15% chance for +50% defense for 3sWhen attacking enemy, 20% chance for +50% defense for 5sN/A
37
#REF!#REF!Cannot upgradeSedurin1 ★PassiveNormalAttack30 s30 sN/A[Official Notes]
Grace City, Wolf Cry Episode 4
#REF!When picking up an item, 20% chance for +10% attack for 5sWhen picking up an item, 30% chance for +10% attack for 5sN/A
38
#REF!Cannot upgradeCannot upgradeSingle Leg1 ★PassiveNormalAttack30 sN/AN/A[Crutches]
Grace City, Cold Rain Episode 1
#REF!When hit by enemy, 5% chance for +10% damage reduction and +15% attack speed for 2sN/AN/A
39
#REF!Cannot upgradeCannot upgradeSora1 ★PassiveNormalAttack + movement speed10 sN/AN/A[Shady Magazine]
Grace City, Cold Rain Episode 2
#REF!When hit by enemy, 10% chance for 5% HP recoveryN/AN/A
40
#REF!#REF!Cannot upgradeFlame Tempest1 ★PassiveNormalAttack speed30 s30 sN/A[Giant Screw]
Grace City, Cold Rain Episode 3
#REF!When attacking enemy, 4% chance for 10% SG recoveryWhen attacking enemy, 5% chance for 10% SG recoveryN/A
41
0#REF!#REF!#REF!Scar1 ★PassiveNormalAttack speed78 s72 s65 s[Red Eyepatch]
Grace City, Cold Rain Episode 4
#REF!Pulls nearby enemiesPulls and knocks up nearby enemies into the airAttacks enemies and buffs nearby allies with 10% attack increase for 20s
42
#REF!#REF!Cannot upgradeMarauder1 ★PassiveNormalAttack speed10 s10 sN/A[Red Scarf]
Grace City, Flame Breaker Episode 1
#REF!When hit by enemy, 10% chance for +5% attack for 5sWhen hit by enemy, 20% chance for +5% attack for 5sN/A
43
#REF!#REF!#REF!White Fang1 ★PassiveNormalAttack speed104 s104 s104 s[Scarf Scrap]
Grace City, Flame Breaker Episode 2
#REF!Attacks enemies in front of the player and inflicts bleedAttacks enemies in front of the playerAttacks and stuns enemies in front of the player
44
#REF!Cannot upgradeCannot upgradeHell Collector1 ★PassiveNormalAttack speed + movement speed10 sN/AN/A[Screaming Soul]
Grace City, Flame Breaker Episode 3
#REF!When under abnormal status, 10% HP recoveryN/AN/A
45
#REF!#REF!Cannot upgradeDancing Shadow1 ★PassiveNormalCritical rate30 s30 sN/A[Glowing Blade Fragments]
Grace City, Flame Breaker Episode 4
#REF!When hit by enemy, 80% stamina recoveryWhen hit by enemy, 90% stamina recoveryN/A
46
#REF!#REF!Cannot upgradeRoad Buster1 ★PassiveNormalCritical rate30 s30 sN/A[Equipment Blueprint]
Grace City, Area 9 Episode 1
#REF!When hit by enemy, +100% defense and -70% attack for 2sWhen hit by enemy, +100% defense and -50% attack for 4sN/A
47
#REF!#REF!Cannot upgradeMegiddo Maker MK21 ★PassiveNormalDamage reduction + attack speed0 s0 sN/A[Lighter]
Grace City, Area 9 Episode 2
#REF!Restores 10% stamina every 20sRestores 20% stamina every 15sN/A
48
#REF!Cannot upgradeCannot upgradeTed & Julie1 ★PassiveNormalDefense30 sN/AN/A[Robot Components]
Grace City, Area 9 Episode 3
#REF!When attacking enemy, +15% attack and -50% defense for 5sN/AN/A
49
#REF!#REF!Cannot upgradeXenia1 ★PassiveNormalDefense0 s0 sN/A[High-Frequency Generator]
Grace City, Area 9 Episode 4
#REF!Restores 20% SG every 60sRestores 30% SG every 60sN/A
50
#REF!#REF!Cannot upgradeSentry Commander1 ★PassiveNormalDefense40 s40 sN/A[Safety Barricade]
Ruin Fortress, Control Base Episode 1
#REF!When critically attacking enemy, 10% chance for +10% attack speed for 4sWhen critically attacking enemy, 10% chance for +10% attack speed for 6sN/A
51
#REF!#REF!Cannot upgradeHeavy Earthquaker1 ★PassiveNormalDefense60 s60 sN/A[Weight]
Ruin Fortress, Control Base Episode 2
#REF!When hit by enemy, 20% chance for -20% attack and +1000 accuracy for 5sWhen hit by enemy, 20% chance for -15% attack and +1000 accuracy for 5sN/A
52
#REF!#REF!Cannot upgradeAmanda1 ★PassiveNormalDefense10 s10 sN/A[Radio Antenna]
Ruin Fortress, Control Base Episode 3
#REF!When critically attacking enemy, 5% chance for +100% defense for 3sWhen critically attacking enemy, 10% chance for +100% defense for 3sN/A
53
#REF!#REF!Cannot upgradeSieg Prototype1 ★PassiveNormalDefense1 s1 sN/A[Prototype Sieg Blueprint]
Ruin Fortress, Control Base Episode 4
#REF!When critically attacking enemy, 50% chance for +3% attack for 2sWhen critically attacking enemy, 50% chance for +4% attack for 2sN/A
54
#REF!#REF!Cannot upgradeBlade Wolf1 ★PassiveNormalEvasion5 s5 sN/A[Iron Bait]
Ruin Fortress, Buster Core Episode 1
#REF!When dashing, 10% chance for 10% SG recoveryWhen dashing, 20% chance for 10% SG recoveryN/A
55
#REF!#REF!#REF!Squall1 ★PassiveNormalEvasion39 s39 s39 s[Fire Extinguisher]
Ruin Fortress, Buster Core Episode 2
#REF!Attacks enemies in front of the playerAttacks enemies in front of the playerAttacks enemies in front of the player and inflicts burn
56
#REF!Cannot upgradeCannot upgradeDomineer Zero1 ★PassiveNormalHP recovery60 sN/AN/A[Composite Shield Fragments]
Ruin Fortress, Buster Core Episode 3
#REF!When breaking super armor on enemy, 50% chance for +50% movement speed for 3sN/AN/A
57
#REF!Cannot upgradeCannot upgradeSarah1 ★PassiveNormalHP recovery60 sN/AN/A[Inactive Energy Cube Box]
Ruin Fortress, Buster Core Episode 4
#REF!At enemy death, 10% chance for 10% SG recoveryN/AN/A
58
#REF!Cannot upgradeCannot upgradeCutthroat1 ★PassiveNormalHP recovery0 sN/AN/A[Propeller Fan]
Ruin Fortress, Cold Revenge Episode 1
#REF!Every 60 seconds, increases accuracy by 200 for 10sN/AN/A
59
#REF!Cannot upgradeCannot upgradeAssault Spider1 ★PassiveNormalHP recovery30 sN/AN/A[Broken Leg Fragments]
Ruin Fortress, Cold Revenge Episode 2
#REF!When attacked by enemy, 10% chance for 3% HP recoveryN/AN/A
60
#REF!#REF!Cannot upgradeHeavy Iron Worm1 ★PassiveNormalHP recovery15 s10 sN/A[Sharp Tail Fragments]
Ruin Fortress, Cold Revenge Episode 3
#REF!At enemy death, 10% chance for +5% attack speed for 3sAt enemy death, 10% chance for +5% attack speed for 5sN/A
61
#REF!#REF!Cannot upgradeSensun1 ★PassiveNormalHP recovery10 s5 sN/A[Faded Handkerchief]
Ruin Fortress, Cold Revenge Episode 4
#REF!When critically hit by enemy, +10% attack for 2sWhen critically hit by enemy, +10% attack for 2sN/A
62
#REF!#REF!#REF!Tracker1 ★PassiveNormalHP recovery39 s39 s39 s[Warning Lights]
Ruin Fortress, Forgotten Armory Episode 1
#REF!Attacks and pushes away surrounding enemiesAttacks and pulls nearby enemiesAttacks, pulls and knocks up nearby enemies into the air
63
#REF!Cannot upgradeCannot upgradeCleany1 ★PassiveNormalHP recovery60 sN/AN/A[Mini Vacuum Cleaner]
Ruin Fortress, Forgotten Armory Episode 2
#REF!When picking up an item, 10% chance for invulnerability for 2sN/AN/A
64
#REF!Cannot upgradeCannot upgradeSteel Robot Brothers1 ★PassiveNormalHP recovery + SG recovery10 sN/AN/A[Link Box]
Ruin Fortress, Forgotten Armory Episode 3
#REF!When critically attacking enemy, 5% chance for +10% attack and +50% movement speed for 5sN/AN/A
65
#REF!#REF!#REF!Deus Ex Machina1 ★PassiveNormalInvulnerability78 s78 s78 s[Giant Robot Finger]
Ruin Fortress, Forgotten Armory Episode 4
#REF!Attacks and paralyzes enemies within rangeAttacks and paralyzes enemies within rangeAttacks and paralyzes enemies within range
66
#REF!Cannot upgradeCannot upgradeAssault Ghost1 ★PassiveNormalInvulnerability10 sN/AN/A[Broken Clippers]
Ruin Fortress, Deep Core Episode 1
#REF!When attacking enemy in the air, 5% stamina recoveryN/AN/A
67
#REF!Cannot upgradeCannot upgradeBetty1 ★PassiveNormalMovement speed0 sN/AN/A[Bundle of Cables]
Ruin Fortress, Deep Core Episode 2
#REF!Every 60 seconds, increases attack speed by 5% for 10sN/AN/A
68
#REF!Cannot upgradeCannot upgradeGrasper1 ★PassiveNormalMovement speed10 sN/AN/A[Iron High-Heels]
Ruin Fortress, Deep Core Episode 3
#REF!When jumping, +10% movement speed for 5sN/AN/A
69
#REF!#REF!Cannot upgradeQueen of Flowers1 ★PassiveNormalMovement speed60 s60 sN/A[Star Hairpin]
Ruin Fortress, Deep Core Episode 4
#REF!When breaking super armor on enemy, +10% attack for 5sWhen breaking super armor on enemy, +15% attack for 10sN/A
70
#REF!Cannot upgradeCannot upgradeHammerhead1 ★PassiveNormalMovement speed10 sN/AN/A[Rusty Hammer]
Ruin Fortress, Acheron Episode 1
#REF!When critically hit by enemy, 20% chance for +10% attack for 3sN/AN/A
71
#REF!Cannot upgradeCannot upgradeGenocider X1 ★PassiveNormalSG recovery60 sN/AN/A[Traingular Blade]
Ruin Fortress, Acheron Episode 2
#REF!When attack on enemy misses, 30% chance for +100 evasion for 5sN/AN/A
72
#REF!#REF!Cannot upgradeDig Monster1 ★PassiveNormalSG recovery20 s20 sN/A[Soiled Trowel]
Ruin Fortress, Acheron Episode 3
#REF!When using a skill, 40% chance for +20% defense for 5sWhen using a skill, 40% chance for +30% defense for 5sN/A
73
#REF!#REF!Cannot upgradeNumberless Rims1 ★PassiveNormalSG recovery10 s10 sN/A[Fashionable Round Shoes]
Ruin Fortress, Acheron Episode 4
#REF!When attacking enemy, 10% chance for +5% movement speed and attack speed for 3sWhen attacking enemy, 10% chance for +5% movement speed and attack speed for 5sN/A
74
#REF!#REF!Cannot upgradeJessie1 ★PassiveNormalSG recovery10 s10 sN/A[Auxiliary Memory Chip]
Ruin Fortress, Arkship Episode 1
#REF!When using a skill, 10% chance for +500 accuracy for 5sWhen using a skill, 10% chance for +600 accuracy for 5sN/A
75
#REF!#REF!Cannot upgradeIan1 ★PassiveNormalSG recovery10 s10 sN/A[Machine Gun Cartridge]
Ruin Fortress, Arkship Episode 2
#REF!When critically hitting enemy, +10% attack for 3sWhen critically hitting enemy, +15% attack for 3sN/A
76
#REF!#REF!Cannot upgradeFull Armor Sieg Prototype1 ★PassiveNormalSG recovery10 s10 sN/A[Sieg Series Blueprint]
Ruin Fortress, Arkship Episode 3
#REF!When nearby ally dies, 50% chance for +30% attack for 10sWhen nearby ally dies, 60% chance for +40% attack for 10sN/A
77
#REF!#REF!Cannot upgradeMartin1 ★PassiveNormalSG recovery45 s45 sN/A[Old Manga Cover]
Ruin Fortress, Arkship Episode 4
#REF!When hit by enemy, 5% chance for 3% HP/SG recovery per second for 2sWhen hit by enemy, 5% chance for 4% HP/SG recovery per second for 3sN/A
78
#REF!#REF!Cannot upgradeTraining Dummy1 ★PassiveNormalSG recovery1 s1 sN/A[High-Voltage Wire]
Steel Grave Episode 5
#REF!When hit by enemy, 50% chance for +1% attack for 60s (maximum 3 stacks)When hit by enemy, +1% attack for 60s (maximum 5 stacks)N/A
79
#REF!#REF!#REF!Dignity Snatcher
1 ★PassiveNormalSG recovery39 s39 s39 s[Mysterious Snatcher]
Steel Grave Episode 10
#REF!Pushes away enemies and heals 12% HP of players within rangeParalyzes enemies and heals 15% HP of players within rangeAttacks enemies and heals 18% HP of players within range
80
#REF!Cannot upgradeCannot upgradeDrain Claw1 ★PassiveNormalStamina recovery30 sN/AN/A[Soul Energy Pipe]
Steel Grave Episode 15
#REF!Upon enemy death, 10% SG recoveryN/AN/A
81
#REF!#REF!Cannot upgradeEric1 ★PassiveNormalStamina recovery0 s0 sN/A[Rusty Wrench]
Quest Reward
#REF!Every 60 seconds, 1% HP recoveryEvery 60 seconds, 2% HP recoveryN/A
82
#REF!#REF!Cannot upgradeSunny1 ★PassiveNormalStamina recovery0 s0 sN/A[150 Humorous Selections]
Quest Reward
#REF!Every 60 seconds, 1% SG recoveryEvery 60 seconds, 2% SG recoveryN/A
83
#REF!#REF!#REF!F Aria1 ★PassiveNormalStamina recovery78 s78 s78 s[Sound Device]
History Page
#REF!Creates a paralyzing trap around the playerAttacks enemies around the playerAttacks and paralyzes enemies around the player
84
#REF!#REF!#REF!Temptation Stone1 ★PassiveNormalStamina recovery78 s78 s78 s[Doll Fragments]
History Page
#REF!Gives invulnerability for 5s for players within rangeAttacks enemies and gives invulnerability for 5s for players within rangeParalyzes enemies and gives invulnerability for 5s for players within range
85
#REF!#REF!Cannot upgradeAzin1 ★PassiveNormalStamina recovery10 s10 sN/A[Wet Whistle]
District 6 Shop
#REF!When in District 6 zone, movement speed increased by 3% for 3sWhen in District 6 zone, movement speed increased by 5% for 5sN/A
86
#REF!#REF!Cannot upgradeBooker TV1 ★PassiveNormalSuper armor0 s0 sN/A[Old Radio]
District 6 Shop
#REF!In District 6 zone, every 10s attack is increased by 3% for 3sIn District 6 zone, every 10s attack is increased by 5% for 5sN/A
87
#REF!#REF!#REF!Black Gauntlet2 ★ActiveNormalSpecial0 s0 s0 sAR CubeN/AWhen hitting enemy, 15% chance for +3% attack speed for 2.5s (maximum 3 stacks)When hitting enemy, 15% chance for +3% attack speed for 3s (maximum 3 stacks)When hitting enemy, 15% chance for +3% attack speed for 3.5s (maximum 3 stacks)
88
#REF!#REF!#REF!Black Gauntlet2 ★ActiveNormalSummon0 s0 s0 sAR CubeN/AWhen hitting enemy, 15% chance for +5% attack speed for 2.5s (maximum 3 stacks)When hitting enemy, 15% chance for +5% attack speed for 3.5s (maximum 3 stacks)When hitting enemy, 15% chance for +5% attack speed for 4.5s (maximum 3 stacks)
89
#REF!#REF!#REF!Bone Crusher2 ★ActiveNormalSummon10 s10 s10 sAR CubeN/AWhen hit by enemy, 7% chance for +10% attack for 2sWhen hit by enemy, 7% chance for +15% attack for 2.5sWhen hit by enemy, 7% chance for +20% attack for 3s
90
#REF!#REF!#REF!Bone Crusher2 ★PassiveNormalAccuracy10 s10 s10 sAR CubeN/AWhen hit by enemy, 9% chance for +10% attack for 3.5sWhen hit by enemy, 9% chance for +15% attack for 4sWhen hit by enemy, 9% chance for +20% attack for 4.5s
91
#REF!#REF!#REF!Brock2 ★PassiveNormalAccuracy10 s10 s10 sAR CubeN/AWhen hitting enemy, 5% chance for +20% critical rate for 2.5sWhen hitting enemy, 10% chance for +20% critical rate for 3.5sWhen hitting enemy, 15% chance for +20% critical rate for 4.5s
92
#REF!#REF!#REF!Brock2 ★PassiveNormalAccuracy10 s10 s10 sAR CubeN/AWhen hitting enemy, 10% chance for +20% critical rate for 2.5sWhen hitting enemy, 15% chance for +20% critical rate for 3.5sWhen hitting enemy, 20% chance for +20% critical rate for 4.5s
93
#REF!#REF!#REF!Cell2 ★PassiveNormalAttack0 s0 s0 sAR CubeN/AWhen hitting enemy, 5% chance for 7% stamina recoveryWhen hitting enemy, 5% chance for 12% stamina recoveryWhen hitting enemy, 5% chance for 17% stamina recovery
94
#REF!#REF!#REF!Cell2 ★PassiveNormalAttack0 s0 s0 sAR CubeN/AWhen hitting enemy, 5% chance for 9% stamina recoveryWhen hitting enemy, 5% chance for 14% stamina recoveryWhen hitting enemy, 5% chance for 19% stamina recovery
95
#REF!#REF!#REF!Chaser2 ★PassiveNormalAttack30 s30 s30 sAR CubeN/AWhen critically hitting enemy, 20% chance for 10% SG recoveryWhen critically hitting enemy, 20% chance for 13% SG recoveryWhen critically hitting enemy, 20% chance for 16% SG recovery
96
#REF!#REF!#REF!Chaser2 ★PassiveNormalAttack30 s30 s30 sAR CubeN/AWhen critically hitting enemy, 20% chance for 12% SG recoveryWhen critically hitting enemy, 20% chance for 15% SG recoveryWhen critically hitting enemy, 20% chance for 18% SG recovery
97
#REF!#REF!#REF!Dancing Shadow2 ★PassiveNormalAttack0 s0 s0 sAR CubeN/AWhen equipped, +5% attackWhen equipped, +7% attackWhen equipped, +10% attack
98
#REF!#REF!#REF!Dancing Shadow2 ★PassiveNormalAttack0 s0 s0 sAR CubeN/AWhen equipped, +6% attackWhen equipped, +9% attackWhen equipped, +13% attack
99
#REF!#REF!#REF!Dark Alligator2 ★PassiveNormalAttack15 s15 s15 sAR CubeN/AWhen jumping, 15% chance for +10% attack for 4sWhen jumping, 20% chance for +10% attack for 4sWhen jumping, 25% chance for +10% attack for 4s
100
#REF!#REF!#REF!Dark Alligator2 ★PassiveNormalAttack speed15 s15 s15 sAR CubeN/AWhen jumping, 20% chance for +10% attack for 4sWhen jumping, 25% chance for +10% attack for 4sWhen jumping, 30% chance for +10% attack for 4s