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Last Reviewed 2025/04/19
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Last Updated 2025/04/19
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Trusted Networking Solutions for Unity
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Free (may contain paid features)
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Partially Free (offers a reasonably functional free product which may require purchases for long-term use; see notes on each framework)
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Paid (mandatory subscription or one-time)
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Unknown or Unchecked due to inactivity.
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Products Updated Within 3 MonthsNotes
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These products have been updated within the past 3 months.
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Fish-Net: Networking EvolvedHas many features other free solutions do not, maintained regularly.
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Netcode for GameObjects (was: MLAPI)Unity's official HLAPI solution; maintained regularly.
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Netcode for EntitiesUnity's official ECS solution; maintained regularly.
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LiteEntitySystemHighLevel API without Unity dependency.
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Mirror NetworkingOriginated from UNET, maintained regularly.
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coherenceState aligned framework. Networking can be done through code or the inspector; possibly ideal for beginners. Offers hosting.
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Photon FusionState aligned framework by Exit Games, creators of Quantum and PUN. Offers hosting.
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Photon QuantumSpecializes in deterministic games, not in Unity Asset Store
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FM Network 4.0Low-level
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Products Updated Between 3-12 monthsNotes
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These products have been updated between 3-12 months ago. Their current status is unknown to us.
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Product Not Maintained or Not Updated beyond 12 months
Notes
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These products have not been updated for more than a year or have been deprecated, and are no longer tracked by this sheet.
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Rason NetworkingBased on LiteNetLib. Description states MIT license but a non-paid/open source version could not be found.
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Networking and Serialization Tools (TNet 3)Little information could be found
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SmartFoxServerNot a Unity specific solution, has been around for > 10 years. Asset has been removed from the asset store but other related assets still exist.
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Riptide NetworkingOpen source, not in Unity Asset Store. Main developer no longer works on this project.
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ColyseusOpen source.
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DarkRift2Open source, low-level.
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Photon PUN2+No more features, but still long-term Supported, recommended to use Fusion instead
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Photon PUN2 - FREENo more features, but still long-term Supported, recommended to use Fusion instead
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FigNetLow level, not Unity component driven. Paid transports.
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Network Framework base on LLAPILast release Oct 17
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Master Server FrameworkLast release Jun 17, is now: Master Server Toolkit (see above)
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EasyNetworkFirst and only release Jun 17
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Storm Unity NetworkingFeb-Apr 17 lifecycle
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Plus Networking - Play Games ServicesLast updated Mar 16, Google Play only (?)
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Simple Multiplayer KitDeprecated, last update Nov 15, based on Raknet
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Changelog:
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Netcode for Entities notes updated.
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Rason Networking, Networking and Serialization Tools (TNet 3) moved to not maintained.
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coherence, Photon Fusion, Photon Quantum moved from Paid to Partially Free. Notes added.
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Added Partially Free color. 'Partially Free (offers a reasonably functional free product which may require purchases for long-term use; see notes on each framework)'
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Networking and Serialization Tools (TNet3) last update moved to 3-12 months.
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Rason Networking last update moved to 3-12 months..
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Rason Networking changed to Paid.
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Riptide Networking moved to 'Not Maintained' as developer has publicly stated they will not be providing any more updates.
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Updated this tab to remove '(FREE)' text from the title. The Feature Comparison Chart now has '(FREE)' to better specify it's intents.
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Normalized descriptions for Fusion, Netcode for GameObjects, and FishNet.
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Organization changed from most recent update to latest to last updated brackets for simplicity.
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Removed |REDACTED| networking solution for participating in unacceptable marketing practices.
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