ABCDEFGHIJKLMNOPQRSTUVWXYZAAAB
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ELEMENTS
@dropdown
STATUS
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0x04HighMedLow0x04HighMedLow0x05
Element/Status
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00180120900021014010000None
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01(220)(150)(110)01(250)(170)(120)01Fire
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022501701200225017012002Water
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03(300)(200)(150)03(280)(190)(140)03Thunder
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042801901400427018013004Dragon
8
05(310)(210)(150)05(300)(200)(150)05Ice
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063402301700628019014006Poison
10
07(370)(250)(180)07(310)(210)(150)07Paralyze
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083902601900830020015008Sleep
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09(400)(270)(200)09(330)(220)(160)09Blast
13
0A4302902100A3302201600A-FFNone
14
0B(460)(310)(230)0B(360)(240)(180)
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0C4803202400C360240180
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0D(490)(330)(240)0D(390)(260)(190)High:
Great Sword, Hunting Horn
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0E5103402500E400270200Med:
Hammer, Lance, Longsword, Gunlance, Switch Axe, Charge Blade
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0F(550)(370)(270)0F(430)(290)(210)Low:
Sword & Shield, Dual Blades, Bow, Insect Glaive
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1057038028010450300220N/A:
Heavy Bowgun, Light Bowgun
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11(630)(420)(310)11(480)(320)(240)
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1263042031014([38580])(25720)(19290)
- Values in parenthesis are considered Latent (requires Awaken to use).
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13(660)(440)(330)32970------
- Bows can be set to any status, but only Blast will work.
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1467045033043---800---
- Bows with latent values over 10000 inflict no Status/Element outside of the melee attack despite animations.
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15(690)(460)(340)5F------1000
- Great Swords and Hunting Horns with 1C (Element) or 14 (Status) will not display their elements on the menu.
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16700470350
- Regular Element/Status base values exceeding 1000 cannot be used in quests.
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17(720)(480)(360)
- (Yes, Bomb Boost on a Bow with 1000 base Slime is acceptable and functional)
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18750500370
- All Latent values can be used in quests.
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19(810)(540)(400)
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1C(42630)(28420)(21310)
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58970------
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69---800---
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85------1000
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