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IconSkillClassLevelActivationEffect
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Spectrum StanceLord (Roy)5All Stats +2 when foe initiates combat
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Rally SpectrumLord (Roy)10All Stats +2 to allies within two spaces
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Rightful HeirMaster Lord1Skill Activation Rate +10%
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AetherMaster Lord5Skill/2%First strike absorbs HP, second strike negates defenses
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GaleforceMaster Lord15Move again after defeating an enemy (once per turn)
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Death BlowLord (Lilina)5Attack +6 when initiating battle
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BondLord (Lilina)10All allies within 3 tiles recover 10% HP each turn
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Rightful HeirMarchioness1Skill Activation Rate +10%
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AetherMarchioness5Skill/2%First strike absorbs HP, second strike negates defenses
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GaleforceMarchioness15Move again after defeating an enemy (once per turn)
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CantoCavalier1Can move again after certain actions
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Elbow RoomCavalier5When on open terrain, +3 damage dealt
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DesperationCavalier10If HP < 50%, double attacks occur immediately.
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AegisPaladin5Skill%Nullify a magic attack
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Battle VeteranPaladin15Gain +1 damage and +5% Hit per 10 levels unit has
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LunaGreat Knight5Skill%Negates enemy defenses.
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OutriderGreat Knight15Take -1 damage and gain +3% crit per space moved
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Natural CoverKnight5-3 damage taken when on terrain with effects
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Armored BlowKnight10Defense +6 when initiating battle
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Great ShieldGeneral1Defense%Negate all damage
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Rally DefenseGeneral5Defense +4 to allies within 2 tiles
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Full Metal BodyGeneral15This unit is immune to all the Seal skills
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Critical Boost +15Halberdier1Critical Rate +15
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PaviseHalberdier5Skill%Nullify a physical attack
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LancefaireHalberdier15When equipping a lance, +4 damage
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VantageMyrmidon5If HP < 50%, strike first when attacked
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Life and DeathMyrmidon10Grants Atk/Spd+5 Inflicts Def/Res-5
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Critical Boost +15Swordmaster1Critical Rate +15
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AstraSwordmaster5Skill%5 attacks at half damage
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SwordfaireSwordmaster15When equipping a sword, +4 damage
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ShadeThief5Enemies are less likely to target this unit
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PassThief10Can move through enemy units
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LethalityAssassin1Skill/2%Instantly kill opponent
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InfiltratorAssassin5If within 2 spaces of two or more enemies, gain +3 damage and +15 hit
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AssassinateAssassin15When initiating battle at 1 range, +2 damage, double attacks occur before counter
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LocktouchRogue1Can open locks without keys or picks
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AcrobatRogue5All traversable terrain costs 1 movement.
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CelerityRogue15Movement +2
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IntimidateFighter5-10 Avoid to all enemies within 2 tiles
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FuryFighter10Atk/Spd/Def/Res +3 Unit takes 6 damage after combat
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LancebreakerWarrior1Hit/Avoid +50 when enemy has a lance equipped
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Rally StrengthWarrior5Strength +4 to allies within 2 tiles.
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CounterWarrior15Physical damage taken at 1-2 range is reflected
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CaptureBrigand5Capture an enemy after defeating it with reduced stats
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ArmsthriftBrigand10Luck%Chance to not consume weapon durability
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CapturePirate5Capture an enemy after defeating it with reduced stats
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ArmsthriftPirate10Luck%Chance to not consume weapon durability
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Critical Boost +15Berserker1Critical Rate +15
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WrathBerserker5If HP < 50%, +20 critical rate.
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AxefaireBerserker15When equipping an axe, +4 damage
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Strong RiposteMercenary5If foe initiates combat, attack +3
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PatienceMercenary10If foe initiates combat, avoid +10
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Defiant StrengthHero1If HP is < 25%, grants +4 strength
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SolHero5Skill%Restore damage dealt as HP
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AxebreakerHero15Hit/Avoid +50 when enemy has an axe equipped
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Certain BlowArcher5If unit initiates combat, +40 hit
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AdeptArcher10Speed%Gain a consecutive attack
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Critical Boost +15Sniper1Critical Rate +15
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Point BlankSniper5Minimum range of equipped bows is set to 1
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BowfaireSniper15When equipping a bow, +4 damage
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CantoRanger1Can move again after certain actions
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QuickdrawRanger5If unit initiates combat, +4 damage
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TrampleRanger15Unmounted foes receive +5 damage
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OpportunistMage5If foe cannot counterattack, +4 damage
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FocusMage10If there are no allies within 3 tiles, +10 crit
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GlaciesSage1Skill%Add unit's Res to damage dealt
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Rally MagicSage5Magic +4 to allies within 2 spaces
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TomefaireSage15When equipping a tome, +4 damage
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CantoMage Knight1Can move again after certain actions
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Mage SlayerMage Knight5Gain +2 damage and +10 crit when facing magical enemies
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Tome Range +1Mage Knight15Maximum range of equipped tome is increased by 1
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HexShaman5-15 avoid to all adjacent enemies
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AnathemaShaman10-10 avoid/dodge to all enemies within 3 tiles.
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LifetakerDruid1Restore up to 50% HP after attacking and defeating an enemy
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VengeanceDruid5Skill%Add half of damage taken to damage dealt
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TomebreakerDruid15Hit/Avoid +50 when enemy has a tome equipped
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CantoDark Knight1Can move again after certain actions
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Slow BurnDark Knight5Hit and Avoid +1 for each passing turn, up to 15
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Tome Range +1Dark Knight15Maximum range of equipped tome is increased by 1
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DemoiselleCleric5Male allies within 2 tiles receive -2 damage
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MiracleCleric10Survive a lethal attack if HP > 50%
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GentilhommePriest5Female allies within 2 tiles receive -2 damage
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MiraclePriest10Survive a lethal attack if HP > 50%
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ImbueBishop1Heal HP equal to magic at the start of each turn
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Rally LuckBishop5Luck +4 to allies within 2 tiles
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CountermagicBishop15Magic damage taken at 1-2 range is reflected
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AxefaithWar Monk1Axes can't lose durability, and grants +Luck*1.5 Hit when wielding axes
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RenewalWar Monk5Restore 30% of max HP at the start of each turn
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AxefaireWar Monk15When equipping an axe, +4 damage
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AxefaithWar Cleric1Axes can't lose durability, and grants +Luck*1.5 Hit when wielding axes
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RenewalWar Cleric5Restore 30% of max HP at the start of each turn
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AxefaireWar Cleric15When equipping an axe, +4 damage
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CantoTroubadour1Can move again after certain actions
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Spur SpdTroubadour5Adjacent allies gain +4 attack speed
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PowerstaffTroubadour10Get another action after using a staff (once per turn)
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Rally ResistanceValkyrie5Resistance +4 to allies within 2 tiles
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Staff SavantValkyrie15Maximum range of staves is increased by 1
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CantoPegasus Knight1Can move again after certain actions
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Darting BlowPegasus Knight5Speed +6 when initiating battle