Doctor Mario's frame data
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Hello guys! I translated this sheet from Tsumusuto's blog (http://tombstone-4d-killers-combi.hatenablog.com/entry/2019/02/09/153543). Some parts were not translated because I couldn't understand them. If you know what something means, the please tell me!
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Grounded normals
Active frame(s)
FAF
Base damage
Damage in 1v1
ガード硬直Additional notes
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Jab
Jab 1
2-319
(6)
2.943.528Jab 1 can be inputted during frames 9 to 23.
Keep pressing A for repeating Jab 1 indefinetely.
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Jab 2
2-3211.7642.1168Jab 3 can be inputted during frames 9 to 23.
5
Jab 3
3-4334.7045.6448
6
Dash attack6-93711.524813.82976ガード硬直補正倍率:1.875倍
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late10-257.0568.4672
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FTilt全シフト5-7258.2329.8784
9
UpTilt
5-11297.40888.89056
10
DTilt5-7278.232/
5.88
9.8784/
7.056
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FSmash全シフト15-174717.2872
20.9916
20.74464
25.18992
根本のみ相殺モーションなし。
Charges during frame 6.
12
UpSmash
9-133916.46419.7568Head invincible:9-13F
Charges during frame 7.
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DSmashHit 15-64311.7614.112Charges during frame 3.
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Hit 21414.11216.9344
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Aerial moves
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Active frame(s)FAFBase damageDamage (1v1)SH dmg (1v1)ガード硬直Landing lagAutocancelsAngleKBG (R.E.)BKB (R.A.)FKB (R.F.)Shield bonusHitlagずらしNotes
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Neutral Air3-10455.887.0565.997671-3, 33>011
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late
11-279.40811.28969.59616011
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Forward airearly165911.7614.11211.9952171-3, 42>011
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17-2017.6421.16817.9928011
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late2110.58412.700810.79568011
23
Back Air6-83314.11216.934414.39424101-6, 18>011
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late
9-138.2329.87848.39664011
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Up Air4-73010.231212.2774410.43582481-2, 16>011
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Down Air16-174414.11216.934414.39424131-6, 34>011
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Specials
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NeutralB (Megavitamins)Active frame(s)FAFBase damageDamage (1v1)ガード硬直Notes:ベクトルKBG (R.E.)BKB (R.A.)FKB (R.F.)Shield bonusHitlagずらし相殺相殺モーション飛び道具慣性反転向き反転
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Grnd/Air17-46495.887.056011
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late47-864.7045.6448011
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SideB (Super Sheet)Active frame(s)FAFBase damageDamage (1v1)ガード硬直Notes:ベクトルKBG (R.E.)BKB (R.A.)FKB (R.F.)Shield bonusHitlagずらし相殺相殺モーション飛び道具慣性反転向き反転
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Grnd/Air12-14358.2329.8784Reflect frames:7-22
Damage multiplier:1.5x
Speed multiplier:0.75x
411
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UpB (Super Jump Punch)Active frame(s)FAFBase damageDamage (1v1)ガード硬直Notes:ベクトルKBG (R.E.)BKB (R.A.)FKB (R.F.)Shield bonusHitlagずらし相殺相殺モーション飛び道具慣性反転向き反転
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Grnd/Air3-514.11216.9344Landing lag:30F
011
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late6-197.0568.4672011
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DownB (Doctor Tornado)Active frame(s)FAFBase damageDamage (1v1)ガード硬直Notes:ベクトルKBG (R.E.)BKB (R.A.)FKB (R.F.)Shield bonusHitlagずらし相殺相殺モーション飛び道具慣性反転向き反転
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GroundedHit 1-6
10, 14, 18,
22, 26, 30
741.88162.25792Has damage-based armor during startup frames011
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Hit 740-413.5284.2336011
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AerialHit 1-6
10, 14, 18,
22, 26, 30
741.88162.25792011
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Hit 740-413.5284.2336011
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Grabs and Throws
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Active frame(s)
FAFBase damageDamage (1v1)
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Grab clash161.52881.83456
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GrabStanding6-734
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Dash
9-1042
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Pivot10-1136
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ThrowsWeight depend.Active frameFAFDamageDamage (1v1)NotesベクトルKBG (R.E.)BKB (R.A.)FKB (R.F.)Shield bonusHitlagずらし
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Forward ThrowCollateral27
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Throw139.40811.28964565600
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Back Throw
Collateral59
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Throw3012.93615.52324566700
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Up ThrowCollateral39
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Throw188.2329.87849072700
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Down ThrowCollateral39
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Throw185.887.0566890400
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Dodges
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IntangibleIntan(max stale)FAFFAF(max stale)
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GroundedSpotdodge3-176-1725 (20)38 (30)
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Forwards4-158-142944
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Backwards5-169-143451
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AirborneNeutral3-296-275154
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Directional3-216-20Side:86
Up:115
Down:71
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共通動作 (崖・受け身...)
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無敵フレーム全体フレーム判定持続基礎ダメージダメージ (1v1)アイテム取得取得フレーム全体フレーム
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