SIEGE input matrix
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ABCDEFGHIJKLMNOPQRST
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Mapped as
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DeviceControlButtonAxisPositionalNOTES
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KeyboardKeyDirect mappingTriggers +x or -x on axisAdditive over axis
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MouseButtonDirect mappingTriggers +x or -x on axisAdditive over axis
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WheelTriggered on wheel rotationTriggers +x or -x on axisAdditive over axis
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MovementINVALID (TODO: threshold mapping?)Relative positioning (TODO: auto-centering?)Mouse position
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JoystickButtonDirect mappingTriggers +x or -x on axisAdditive over axis
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AxisTriggered when axis is above a thresholdDirect mappingAdditive over axis
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POV Hat4 buttons, one for each direction; diagonals are a combination of 2 buttonsMapping onto 2 axisAdditive over axis
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TouchscreenFirst pressButton triggerTriggers +x or -x on axisAdditive over axis
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DraggingINVALID (TODO: threshold mapping?)Relative positioningFinger position
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NOTESAs a rule of thumb, can be thought of as "pos - prev_pos"As a rule of thumb, can be thought of as "prev_pos + axis"
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